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Thread: Raśl.Arbeloa - Composition 1.1
April 24th, 2014 #31
Agerkvist, thank you for taking a look at my sketchbook. I think I'm probably more pig-headed than experienced for the moment but thanks for the compliments .
It's just amazing to see me up there. Thank you so much.
Correction Study 14
Hope it's getting better.
Posting Study 15 straightaway
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15. I chose this Henry Moore's Catspaws of the Land, because I love all it's color range and variety of shapes both on the water and the land, very challenging to mimic, the economy but precision of shapes on the sides creating depth and space out of the main focus and also the use of saturation to create light and attract attention to the main focus.
I didn't know nor the piece neither the Artist, but I really like this painting and this way of painting both water surface and rocky landscape.
Coming with the next study on Sunday.
April 27th, 2014 #33
16. I chose this Canal in Venice from Monsted because it reminds me a lot of the environment designs made for entertainment industry nowadays. I think this piece has a very interesting perspective and lighting and the combination of elements within it make it a piece very inspiring for me.
Tomorrow I'll upload a review. I have to review the sky and I have forgotten a window! .
Last edited by Raśl.Arbeloa; April 29th, 2014 at 05:57 AM.
April 28th, 2014 #34
April 29th, 2014 #35
these are stellar. in the last couple images the clouds are a little more contrasting in the original...ie stronger light source. aside from that popping out at me, these are super strong and you should be proud of your progress. keep up the great work.
May 22nd, 2014 #36
May 22nd, 2014 #37
17.I chose this one for it's variety of shapes on the fuselage, mainly
symmetric on the main body on the right and almost chaotic on the left
giving that look of technological complexity, and because the way Berkey
mixes naval and aeronautic shapes gives a lot of authenticity to his designs.
I believe he was the first one in using this kind of design lines for spaceships
and makes me dream like a kid since the first time I saw it.
Also I think it is outstanding the obvious balance, rhythm, repetition and economy on the
secondary focus and background of the piece.
Correction, I tought I was bit darker behind the ship, in the gas cloud
Last edited by Raśl.Arbeloa; May 22nd, 2014 at 08:38 AM.
May 26th, 2014 #38
Up the contrast on the most recent one..just play with the levels a bit. You are a little softer, value wise and it needs that extra three or five percent contrast to really pop. BEAUTIFUL work though. You have made great progress.
The prior image looks great. No real feedback there. I'd just be nitpicking at this point. Keep it up!
June 5th, 2014 #39
Ok, I'm having a bit of trouble trying to see this one right. I overlayed an adjustment layer to control brightness and contrast separately but seems to me when I get the main focus right the other areas go off so I have ended up painting some black in the lower darker areas and retouching the gas cloud and finding somewhere in between with the levels.
June 5th, 2014 #40
Next one won't be a Berkey, promise.
18. I chose this one becouse I like the story it suggests and I think the designs of the ships are very interesting. I think is quite obvious the balance is very symetric, the rhythms and variety in shapes in the ground, vegetation and sky but specially on the small elements of the desing are totally crazy like so often happens in Berkey's work.
I think I might be slightly darker on the right so I'll come back to see that later. Now I think I will faint for a little while.
Last edited by Raśl.Arbeloa; June 5th, 2014 at 06:45 PM.
June 5th, 2014 #41
Wonderful works to be seen here for sure, its really fun to see you're revisited versions as well. Say, about how much time do you spend for a finished look in your works? I liked the Berkey nr 4 study a lot, so many details in those images it seems. Great job!
June 6th, 2014 #42
Hi Atnasina! Overall it depends of the complexity of the piece subject of study. This last one was at least 24 hours but probably around 27. The Berkey you mention had to be around the same time. The quickest had to be n.8 or n.10 around 7 hours.
dens asked me a bunch of things and I responded in his thread, maybe you would like to have a look, here: http://www.conceptart.org/forums/sho...omposition-1-1
A couple days ago I was passing by your thread and read the looking at the two pieces at the same time technique, first time I heard that! I have been practicing but I have never trained my peripheral vision before and I'm having a hard time trying to see something out of the center of the two pieces. I'll have to give some time to that.
June 6th, 2014 #43
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June 8th, 2014 #44
Great. You might want to find a way to throw an overlay on that or some sort of canvas surface, just to see if you can capture that surface quality, but for shape, value and edge you have that in place. Great work. Keep it up. It is inspiring to see and the progress is good.
June 8th, 2014 #45
OK, I'll add surface quality to my studies from now on .
I'm thinking that might help me a lot with study 17 too.
In fact I think that is what was driving me nuts dude! how is it that I didn't saw that!
Last edited by Raśl.Arbeloa; June 8th, 2014 at 08:57 AM.
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June 8th, 2014 #46
Our eyes can trick us sometimes, that is for sure. You will get that handled, I believe that fully.
June 8th, 2014 #47
June 8th, 2014 #48
Great studies, keep the good stuff coming !
June 12th, 2014 #49
beautiful !! you are very patient on details . great works.
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July 16th, 2014 #50
Agerkvist thanks man, it's just the will to do it and practice, if you have that it will only take you some time to do the same.
Madaoway thanks, don't know how often but I'll be making more B/W studies for sure.
deepskysurfer thank you for passing by I really appreciate that.
July 16th, 2014 #51
I'm sorry for the suspense.
My first tries applying surface quality so I'll upload 19 and 20 with and without texture, but first 17 and 18 with surface quality applied.
In this four studies I have used at least three superposed layers to create the textures. These are standard textures of photoshop and I made different adjustments in opacity, brightness, contrast and a couple times on shape too.
The final surface texture has turned out to be the key factor in getting all the small variations in value around the ship right.
Last edited by Raśl.Arbeloa; July 16th, 2014 at 02:02 PM.
July 16th, 2014 #52
July 16th, 2014 #53
19. I chose this "Unloading Stone from a Barge at Ouchy" to work in a brigter value range, to practice with the variation of elements and value on the ground in the dock and for both variety and repetition in the ship in the main focus that required quite an effort in precission and several corrections positioning mast, sails and ropes. The masts are not straight specially the first on the left is quite twisted, took me a while to see that and was essential to get the spaces right. The ground in the dock it's been a bit hard to do, a lot of tiny variations in value and many measurements to make.
Edit: After applying the texture the edges on the lower area are more blurred.
Last edited by Raśl.Arbeloa; July 16th, 2014 at 02:01 PM.
July 16th, 2014 #54
20.Chose this "The Red Umbrella" because reminds me of Oblivion and because I thought the wide value range from almost absolute black to white will look good in a B/W study.
I found much nicer to work in the values and shapes of this ground here after the previous study, also found specially pleasant working on the lights and shadows hitting the trees in the main focus and on the ground and looking for those shapes and high contrast.
Edit: I'm not convinced with the base of the trees in the main focus on the right side and the width of the path in that right side. Also I think I can have another look to the leaves and branches on the top right.
July 16th, 2014 #55
July 17th, 2014 #56
Agerkvist of course you can make it but if I were you I would think in a longer time frame. The muscles on your arm and hand need the specific exercise of practicing for a long time to get the strength and learn to be precise, the synapses between neurons need persistence and time to optimize to the job you are pushing them to do, that's the learning process and there is no way around. You're obviously a proud father and you have the responsibilities of a rich life so you are not going to become also a super pro artist in a couple months! That would be very unfair dude!
You're in the right place to learn (I wish i have noticed earlier), you're doing a good job on your thread, just give it patience and persistence.
July 17th, 2014 #57
July 18th, 2014 #58
July 21st, 2014 #59
absolutely beautiful work. these are approved. please continue onward and upward
July 21st, 2014 #60