Hi, I don't have any questions for the moment but I will appreciate any correction. I post here my firts two studies.
I would probably make at least another two studies of these same artists.
1.I would like to start with Berkey for all he represents for Science Fiction and Entertainment Industry, because his work is imprinted in the mind of one generation and has influenced at least other two.
In his work I think all fundamentals are heavily present but I would stand out two that have been giving me always a hard time, probably because I was ignoring everything about fundamentals, and that seems to me most important if you want to design for films or videogames: Economy and Emphasis.
I think this sketch has all the economy of the world but you have the emphasis you need, white and black (contrast) that you can see only in the first and second emphasis.
2. I chose Spagnoletto for the knowledge of anathomy and especially expression of the faces. I think we are lucky to be able to see in such detail the faces of people that lived four hundred years ago, like a photograper of the 17th century.
Interesting how the light is different in the characters: Ixión punished by Zeus and sent to Tartarus lighted up from above and Hermes punishing him on the wheel lithed up from below.