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February 5th, 2014 #1
Kerim Akyuz's slow-filling Sketchbook - Critique high priority!
first time I ever touched my tablet was in 2007 and as a result I drew something terrible, but had fun.
Now I'm 19 and nothing's changed.
I hope to push myself to practice more and try more varied things with this sketchbook, tips hints and critiques are what I need most!
some of my latest paintings:
As you can see I don't sketch alot, and I'm hoping that'll change very soon
Hide this ad by registering as a memberFebruary 9th, 2014 #2
a quick little thing, lasso tool is hella fun!
planning on using lasso tool alot more in my future paintings
February 11th, 2014 #3
a quick warmup thing, not so happy with how dark it ended up
February 17th, 2014 #4
another quick colour thing. i love me some colours man
February 19th, 2014 #5
another quick speedpainting in between all the work i do at my internship.
February 26th, 2014 #6
a mech ranger travelling through the LSD sahara
March 23rd, 2014 #7
1 hour speedpaint with the tags "bipedal" and "leader"!
August 25th, 2014 #8
So I haven't uploaded here in a long time, but i'm still alive!
Now i'm 20 years old so i gotta step my game up and be better than the other 20 year olds in the world, thats ma moto.
Here are some spit/speed paintings I did on some other sites, these are around 30 minutes to 1 hour tops maybe bit more.
August 28th, 2014 #9
Some more stuff I did in the summer break:
Joan of Arc study
First time trying to paint rain and all i can say is its hard and sucks ass
and some thumbnail sketching, really useful to train and focus on one thing at a time. the b/w are for values and lighting and the coloured ones mostly for composition and storytelling.
will definetly do more and try to get in a workflow of my own
August 29th, 2014 #10
forgot to post this along with the other summer break paintings.
i really had fun doing this quick one!
August 29th, 2014 #11Registered User
- Join Date
- Jul 2014
- Thanked 5 Times in 4 Posts
In short, I like your work so far. As a forewarning, I'm probably not the critique that you're looking for, since I'm way below your level. I just wanted to give you a bit of a commendation.
Your pace in practice seems good, especially considering your age; I'm assuming you're in college. It's awesome that you took advantage of the summer and are having fun with these, for me it was too easy to bum around and let the time fly. My favorite so far is the rain painting, even though it seems to be the most difficult, it has a great atmosphere and design to each of the focal points. Something I do notice throughout your paintings is that I'm not getting much of a sense of scale. With the rain painting, the knight and the whatever-that-thing-is are on different planes, but we don't know how far apart they are since scale is wacky. Therefore, it might just be me, but I could be missing out on how massive that thing is, diminishing it in my own mind. I think adding references to the same plane of that monstrous-thingymajig, such as trees, another human, animals, or anything that fits in the world that you're making, adding them could serve as a scale. I find the same situation applies with the forest creatures in post 8, maybe adding a couple rocks or bugs can show just how big or small they are.
But speaking of that post 8 painting, I think you should flesh out the grounds that your characters are on. To me, it doesn't feel like they're standing on earth or whatever-that-planet-is. I see you working well with textures such as metal and cloth, but it seems like organic textures could use some work. Granted, don't go overboard on all the textures in a painting, as that would take the focus away from the selling point of the painting. Chris Oatley gives some tips in about 21 minutes: https://www.youtube.com/watch?v=00NDqFbepSA
Most of my observations only apply to when it comes time to render, since I don't have the eye for analyzing the fundamentals in a painting. But I'm still looking forward to your future art. Whatever your goal with art is, keep up the good work!
The Following User Says Thank You to Sic Rigum For This Useful Post:
August 29th, 2014 #12
Hey Sic, first of all I want to thank you for your post, really appreciate it when people take their time to critique on my work!
As for the points you've named they pretty much hit the nail on the head. My bad sense of scale and depth has been present in my work as long as i can remember and never really managed to practice on it head on.
I've watched the video you've suggested and the part about the textural scaling made it crystal clear to me on what I should focus right now. I've been wanting to do some masterstudies of environment paintings like Bierstadt for some time actually so that might just be my next step
and hey it really doesnt matter if you're better or not than some other artist, everybody needs some learning and everybody knows some things that others don't. great critique.
September 3rd, 2014 #13
more thumb and finger nails!
- K uroi,
- Marcus Aseth,
- Sic Rigum,
- Michal Zytecki,
- The Red Raeburn,
- Ali Eser
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