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December 10th, 2013 #1
Zbrush character (hard surface) sculpting ( sci-fi , Female )
Decide to piece together enough courage to show my progress with this character sculpture that i am currently working on , in Z-brush ...
from start to how it looks currently (still WIP) ...
the very last image shows the most recent one where i have started detailing on the legs and there is a LOT of work still left .
the last time i posted this character up on the Facebook group was when it was looking like the left side of the first image below !!! (but i have lost that facebook post now :/ )
All the comments and criticism helped a HUGE amount and i hope that i can get the same this time as well ,..
need a few REALLY PRO looking 3D high poly sculpts next ( this is part of a privately commissioned gig ).
what do y'all think ?
WEBSITE : http://www.vibhasvirwani.com
Hide this ad by registering as a memberDecember 10th, 2013 #2
Nice start, but you might want to consider how the figure fits into the armour; there are places like the knees where the form of the figure looks a bit thin.