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  1. #1
    Join Date
    Oct 2007
    Location
    Delhi , India
    Posts
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    Thanked 98 Times in 67 Posts

    Zbrush character (hard surface) sculpting ( sci-fi , Female )

    Decide to piece together enough courage to show my progress with this character sculpture that i am currently working on , in Z-brush ...
    from start to how it looks currently (still WIP) ...
    the very last image shows the most recent one where i have started detailing on the legs and there is a LOT of work still left .
    the last time i posted this character up on the Facebook group was when it was looking like the left side of the first image below !!! (but i have lost that facebook post now :/ )
    All the comments and criticism helped a HUGE amount and i hope that i can get the same this time as well ,..
    need a few REALLY PRO looking 3D high poly sculpts next ( this is part of a privately commissioned gig ).
    Name:  comparison_zps85a01c03.jpg
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    Name:  comparison2_zps48ad894d.jpg
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    Name:  comparison3_zps7ff81a08.jpg
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    what do y'all think ?
    peace !
    -v

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  3. #2
    Join Date
    May 2008
    Location
    London
    Posts
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    Nice start, but you might want to consider how the figure fits into the armour; there are places like the knees where the form of the figure looks a bit thin.

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