Let's draw shit:)
First couple entries in my sketch book
I suck at environments...
I bought a wooden mannequin...
Was watching Total Recall (the new one) and decided to pause and do a couple quick sketch portraits from the TV...
Though I would try to do an environment/landscape. I quickly realized I have a lousy visual library.
Back to just doodling...
First figure drawing class ever... I won't even bother showing the one minute gesture drawings. I felt like I was in panic mode because of the enforced time limit. Eventually I learned to relax, but it wasn't pretty.
First attempt at a complete digital drawing. Really struggled with value. After the bulldozer exercise I realized I was putting the cart before the horse. Need to learn fundamentals first.
First attempt at a marker rendering... Again, I need to learn fundamentals, but I think they would make nice pets
Last of this initial image dump... Just finished this one this morning. The line drawing was easy. But the painting was a struggle from start to finish and took far too long for my liking. This confirms that fact that I need to learn the basics and am going to try and fish out some tutorials/exercises about painting and general workflow. Still not comfortable with the wacom, but I guess that will come.
those are some awesome figure drawings my man. A little hint on the vehicles since you mentioned you want to work some on fundamentals is a PS brush of perspective lines, you just stamp on. There's tons out there and they've been a real help. Keep going! I am loving your stuff so far and I can't wait to see more!
click and crit
^ Seconded - amazing life drawings! Lol, and I can relate - I just started doing timed gestures at Quickposes.com yesterday, and I know the cold clammy grip of panic well! It's starting to let up though. Keep on keepin' on!
Hey pindurski, the form exercises are looking good! Hope you don't mind a little constructive crit on the skulls. Your side views look good - but the front views seem a bit too wide to me. The 'ball' of the head is squashed in on the sides, so the face ends up looking taller and narrower than you're doing. I also notice - in the side views you're positioning the ear right - almost dead center, where the midlines meet, and the angle of the jawline is just in front of that. But in your 3/4 views it seems like the ear is moved too far back. Think of a cube enclosing the skull, the corner of the face plane being just past the edge of the eye sockets - I see you're putting a vertical guideline there, so you got that right. Now find the midpoint between that vertical and the one at the back of the head and draw your vertical midline there. That's where the center of the ear is (somewhere close anyway - not sure precisely - I always put it dead center or maybe just a few millimeters back).
Also it seems like you're being thrown off by something that used to get me too - in those 3/4 views it looks like you want to imagine the skull sitting flat on a table or something, and you're making the bottom edge of the jawline flat/horizontal, like so it won't fall over. It also seems to be level with the bottom of the head ball. Think about those side views - the bottom edge of the jawline is at a pretty sharp angle and goes well below the bottom of the sphere of the cranium. Keep in mind that to make a skull sit on a table at a natural angle you need some kind of little box or something to put under it, otherwise it ends up looking up into the air. It used to help me a lot to visualize the head very simply as a sphere with a simple mask shape stuck on the front - a sort of shovel-blade shape, tapering toward the bottom to almost a point, with the top edge of it running along the brow ridge. Maybe I could sketch up what I mean real quick.. Thinking of it like this helps remind you where the big plane breaks of the head are (along the edges of the mask shape) and really helps remind you that the jaw sits a lot lower than the bottom of the cranium. I'll pop back in in a few minutes with a sketch of what I'm talking about..
Wow sorry, didn't mean to make it so big!! Anyway, hope some of this is helpful. It's mostly about imagining a box around the head to get the side planes placed properly, and using those midlines to place the ear, which gives you placement for the jawline also. My drawing isn't good - I got the horizontal midline too high - looks like I went for the center of the ball rather than of the entire head - oops! I'm not good at drawing with the tablet.
Last edited by Darkstrider; October 28th, 2013 at 03:42 AM.
Darkstrider - I don't mind the feedback at all. I would have to agree with you when I look at those skulls... they look kind of squished don't they The first part of the exercise was drawing the skull as if it was sitting on a table, but the later ones it was more as if the skull was placed on the spine. I'll keep what you said in mind next(hopefully tonight or on my lunch break)
hey pindurski. oh man! life drawing is the best huh? aah, I found a place I can go, but I only went once. its a bit of a late night ride. and I already have so many evening outings. oh, but I really should go more often. I think you're doing amazingly well for only, what your fourth try? anyway, good idea if you want to do fun stuff but still useful practice: gestures! (and we want m at spartan )
Good night of practice. I wish I didn't have to get up for my day job in 4 hours
More skulls, and adding it to my tool kit of the human body.
Worked out the shadows further on my perspective and shadow study
And… quick sketch of a creature study for COW: The Thing. I suppose it's a little off base, but I had an idea I just needed to get out. Tomorrow I'll start properly with a silhouette study first!
Some more work on the creature study for COW. First attempt at really working with silhouettes. I think I get too focused on detail right away rather then blocking in the mass areas first when it comes to adding the highlights. Meh so far… more work to be done.
First attempt at a colour/value study. Again, I get caught up in the details rather then the mass forms. Definitely need to work on this though next time I will do some black and whites as a warm up.
Good day's work, bad night's sleep, huh? I know the feeling..
The landscape study is looking good - something wrong with the shadow under the sphere though. Try projecting lines from your light source tangental to the edges of the sphere. Otherwise it's looking great to me.
Man, another Thing to haunt my nightmares - just saw one earlier on another sketchbook. Ghastly!!
Excellent value/color studies. One thing I notice, and this might be a stylistic choice on your part, but the really good digital artists in here always say to start by using hard-edged opaque brushes, as big as you can get away with, opacity no lower than maybe 85% through much of the painting, Then near the end start to bring in transparency and soft-edged brushes, just to soften edges where needed. If you start using them too early you risk the entire image looking soft and blurry.
Ok, just wanted to touch bases with you. I feel a certain kinship since we started a few days apart (I know my join date is 2004, I only stuck around for a month or two though and then switched over to doing stopmotion animation as my hobby, just got back in here recently).
The vehicles look just awesome That color/value study in your last post is good but they look a bit too blurry, or maybe it's just me. But anyway, great job with your sb!
Minella and Darkstrider – Thanks for the feedback about the value studies. You guys are right, they are blurry. I had not idea what I was doing. I just gleaned some basic information from watching YouTube, but apparently missed the finer points. I will definitely apply the the hard edge/85% opacity techniques then next time! Next time I won't use the chalk brush either… and I won't be painting them at 1AM… today is not going to be productive at the office!!
Darkstrider - I got help with the landscape study over the in the critique forum yesterday and they identified the very same fault. I hope to resolve that in the next round
Skipped figured drawing to hand out candy for Halloween tonight. But I managed to more or less finalize my design for the current C.O.W. contest. I see a couple glaring weaknesses, but hopefully I can fix them in the painting phase.
The Thing for COW is coming along, but like all beginner painters this painting process is kicking the shit out of me. I simply need to do more of it. I wish I could quit my day job and abandon all my current responsibilities and go back to school for this
I enjoyed watching your sketchbook.
Yoyo! Considering you haven't drawn for a while, those are pretty pretty good! A little thing I noticed on your truck carrying a biohazard material, the back wheels seem to be a bit out of perspective..just a little nit pick . Otherwise, good luck and have fun on your way to becoming a pro! Keep up the good work!
Been quiet at the wacom tablet this past week. Race/marathon season is finally over… no more running until the spring! At least long distances anyways. About the only thing I got done was my entry for Creature of the Week. Overall I am happy with the result.
I like your designs, and values. Try experimenting with nature lighting, where u don't get strong shadows.
your "thing" is way cool good job. I think im in love with it.
Man, I wish I had that level of skill at that age (or even now for that matter!). I had a similar route. Went to college, got a BFA that strongly emphasized Graphic Design; but that senior year was really me knowing I didn't want to do that. There is some really fantastic stuff in here. I wouldn't worry about speed. That will come the more your comfort level rises. Also, if you are looking for some videos on someone in the biz YouTube FZD (Feng Zhu's School of Deign). He posts videos of him working which are absolutely awesome. They don't cover the real basic parts and focuses more on setup, working, and shaping.
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