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  1. #76
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    Nice work. By any chance did you happen to use the clone brush in photoshop to touch up the left side? The backside of her arm looks kind of mangily, and in the top left I can see some repetitious patterns indicative of the clone tool.


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  3. #77
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    Good eye!! I know, it's pretty obvious - I wanted to get rid of the micro-perf line cutting through her arm and all the way up the page, and I didn't put in enough time to make it invisible. Mostly because I'm not entirely sure I'm done with it yet, as far as pencil work. The clone stamp is the only way to really work over such a textury piece with visible pencil marks everywhere. Also did some pretty extensive plastic surgery on her face, and I'm thinking I should maybe work on the logo/lettering in PS too - don't really like the way that looks.

    I think the main reason the edge of the arm looks weird is because I was trying to draw right up against the spiral binding. I should definitely work on that some more digitally.
    Last edited by Darkstrider; November 23rd, 2013 at 10:25 PM.
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  4. #78
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    Ronda yellow

    Spent most of the day doing countless little tweaks - man, I gotta stop now!!

    Name:  RondaYello.gif
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  5. #79
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    Name:  RondaYello2.gif
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    Ugh… it doesn't even look like a drawing anymore, or like a painting or anything really. Kinda looks like a photograph that I threw some weird PS filters over - not what I want for my art. Kinda neat, but if I try this again I want it to not look like a photo.
    "Figure drawing prepares you for painting at a high level" - Jeff Watts

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  6. #80
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    Ronda revisited

    Name:  Ronda.gif
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    Still bugs me that it looks more like a photomanip than a drawing, which is annoying after all the hard work I put into drawing/painting it. But at the very least it's been a massive exercise in meticulous work. I finally broke down and decided to do the logo/lettering pretty nearly realistic, and while in a way it looks good, in another way it doesn't. I want to PAINT - not do lettering and logos dammit!! That requires an entirely different skill set that I'm not interested in developing, so I guess I need to not do these realistically. And I STILL need to find a decent way to do the logos.. (or maybe it's time to stop with the WMMA series)
    "Figure drawing prepares you for painting at a high level" - Jeff Watts

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  7. #81
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    You are not going to like me
    Two things about the logo (don't look at it as a logo… just a piece of intricate detail)

    1. the green appears to be solid/flat, with no texture in it. So it stands out against the rest of the piece which is all textured
    2. where you masked out the old logo with black you used a solid flat black, that doesn't match her top. Maybe your monitor calibration is off, so you wouldn't notice this, but it's the first thing that stuck out at me.

    Can you provide a screen cap of the original logo on her top?

    Certainly there's a fine balance between getting the logo to "look right" while still being painterly. The old one was painterly, but this one seems more pasted on. Hope that helps.





    Quote Originally Posted by Darkstrider View Post
    Name:  Ronda.gif
Views: 605
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    Still bugs me that it looks more like a photomanip than a drawing, which is annoying after all the hard work I put into drawing/painting it. But at the very least it's been a massive exercise in meticulous work. I finally broke down and decided to do the logo/lettering pretty nearly realistic, and while in a way it looks good, in another way it doesn't. I want to PAINT - not do lettering and logos dammit!! That requires an entirely different skill set that I'm not interested in developing, so I guess I need to not do these realistically. And I STILL need to find a decent way to do the logos.. (or maybe it's time to stop with the WMMA series)

  8. #82
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    No, I appreciate it actually. It still doesn't feel done to me anyway (aside from the logo) - I'm thinking it needs a little stronger highlighting in places plus a few more finishing touches, but you're right. I can see the flat black around the logo a little bit, but I excused it as the logo having a different texture than the fabric itself.. not sure it's a perfect oval though for that to work. And if it jumped out at you then it needs to be changed, thanks for the fresh eyes. I agree totally about the green swooshies - they need some texture to match. I was thinking of the texture as skin texture only, but then it does show up in her hair and on the bar behind her too, as well as subtlely on the sports bra.

    Here's the original - I couldn't make the colors work without it becoming the new focal area, so I toned it down severely:

    Name:  logo.jpg
Views: 549
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    I also decided against the thin purple outline obviously.
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  9. #83
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    Name:  RondaRevised01.gif
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    Ok, will this pass muster?
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  10. #84
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    I think I maintain the belief that if you have a good painting, but can execute the logo it destroys the illusion.
    So, what I would suggest is using their real logo as a template. (I use a similar process in my day job all the time)

    Use google to source a high res version of their logo.
    simplify it -- in this case I roughly recreated it because I knew that font was Serpentine ICG
    Paste it in and warp it to wrap around the far boob… use the source image as reference. In fact I pasted in the source image over your painting and scaled it to roughly match (think of it as a guide). the I took my rough logo and warped it to fit the source. delete the guide layer and voila, now your logo should be in perspective and you can either paint on top of it or whatever… Sorry, I am doing this quickly on my lunch break and am really now thinking, or typing clearly.

    Attachment 1866035
    Attachment 1866036

  11. #85
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    Ah, the ol' Paste-n-Trace? That's how I did the logos on the 2nd image back on page 1. If I wanted this to look like corporate advertising that's the way I'd go, but this is supposed to be an exercise in drawing accuracy, even though I'm achieving most of the accuracy through repeated tweaking with the liquify filter and transform tools. But it's still me seeing the mistakes and correcting them through my own efforts. Basically I have a hatred of corporate logos and the way they're plastered blatantly all over everything - EVERYTHING in our world. At least they're subtle and discreet on most clothing, furniture and kitchenware etc, but on just about any other product you can buy it's garish, bright, and high contrast, meant to automatically catch the eye and turn life into an endless stream of commercials. I hate the way the corporations force us to be their whores, to advertise all over in our homes and on our persons, and the way it destroys the beauty and harmony of the world. I suppose one way to deal with this would be satirically, go ahead and make the logos even brighter and more fluorescent - make them bigger and plaster even more of them all over everything. If I was doing satirical GN's or something I might go that way, but I don't want to make art that's deliberately ugly. So even though I really do appreciate your critique (I have modified it drastically because of it) - I think I'm going with this:

    Name:  Ronda.gif
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  12. #86
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    Dude, the easiest way to do that logo is to use the warp tool, to wrap the logo around the figure.

    The logo isnt important to the composition, the detail draws the eye a lot, unless thats what your looking for.

  13. #87
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    (replacing my initial Butbutbut reaction):

    Name:  RondaFixed2.gif
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    Yep - it looks better. Lol, I hate that I have like 27 slightly different versions of this posted here, but oh well, at least they're all improvements. Thanks for pushing me beyond my comfort zone guys!!
    Last edited by Darkstrider; December 2nd, 2013 at 02:08 AM.
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  14. #88
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    Tons of awesome studies here I can't wait to see your imagination stuff and future updates. ;3

  15. #89
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    Thanks - I know, I need to get back to imagination pieces at some point.
    "Figure drawing prepares you for painting at a high level" - Jeff Watts

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  16. #90
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    Name:  12-14-13-QS-01.gif
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    1st sketch done with my new Primo Elite Grande carbon pencil by General's - it's rich and dark, not shiny like graphite, and much less smeary/crumbly than charcoal. I'm really diggin it, as well as their other new entry, the Kimberly 9xxB - it's a graphite/charcoal mix, not crumbly/smeary at all, but not quite as dark and responsive as the Grande.
    Last edited by Darkstrider; December 14th, 2013 at 03:05 PM.
    "Figure drawing prepares you for painting at a high level" - Jeff Watts

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