Fast Zombie-Double checking
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Thread: Fast Zombie-Double checking

  1. #1
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    Fast Zombie-Double checking

    About halfway done with this, would like to get some crits on where it's at before I hit the intense rendering stage. Planning on including this in a series of modern monsters painted on white, sort of Leyendecker/Rockwell-ish. Any feedback about the anatomy, lighting, pose, colors, etc. are much appreciated. Don't spare my feelings. Thanks in advance.

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  2. #2
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    Hi guy
    So I think for the rendering you can work a little bit more on the shades, few lines are to bold
    The position is good especially if the zombi jump ?! Your right arm ( the one front of the zombie )
    is to thin, at least as thin as the other one. ANd then just add details.
    Perhaps the nose is too much at the above view ... we see too much nastrils.
    Your teeth on the fond of the mouth, you need to dark them.
    And perhaps your arm , left one, need to cut the chest ( hope you'll understand me ) and the shoulder need to be lower.
    For the moment that'the only things I can see.
    Hope it help you a little bit.


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