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  1. #1171
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    Haha it uploaded the images multiple times. I have no idea how to use this forum.


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  3. #1172
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    Name:  Mon_20-3-2017_Quickposes30minx60sec.jpg
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    Maybe 60 seconds per pose is a bit short for my current skill level...

  4. #1173
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    Heyo!
    I'm new to the forum, but here are some of my 90 second gestures done in pencil. The two images of the women had a gradient tossed in while using photoshop to correct the levels (since my scanner sucks).
    Great stuff! Very dynamic. I look forward for more .


    Maybe 60 seconds per pose is a bit short for my current skill level...


    If 1minute feels a bit short at this time you should give yourself more time. Just make sure that you're still focusing on understanding the action and not copying details.

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  6. #1174
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    @ChrisPyExtravaganza I really like the style of your gestures.

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  8. #1176
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  9. #1177
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    Hello, I'd like to hear what people think about their approach to gesture drawings. Personally I try to focus on the shape of the torso, if the motion of the torso is right I feel that the limbs and head can't help but fall into place, so I usually start with that shape, I know that a lot of artists advocate finding a line of motion or the curve of the spine but I've always been less comfortable doing it that way. It seems to me that certain poses lend themselves more or less to certain methods.

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  10. #1178
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    Oh this is an awesome thread with some incredible drawings in here. Since I really enjoyed and learned from looking at some pages here thought I'd share mine on this thread too. Loads of fun this holy.
    Attached Images Attached Images  

  11. #1179
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    Quote Originally Posted by GoodShepperd View Post
    Hello, I'd like to hear what people think about their approach to gesture drawings.
    Slow down. Stop scribbling.
    Grinnikend door het leven...

    Sketchbook Blog

  12. #1180
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  14. #1182
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    Not sure how long these gestures were, I didn't time them. I was practicing using 'C' and 'S' lines appropriately and trying to work on flow with asymmetric lines.

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  15. #1183
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    As far as gesture drawing goes, I have two main mentalities that I bounce between, and a third one that I experiment with sometimes.

    One: Make this gesture as fluidly rhythmically interesting as possible. Ignore correct proportions, just figure out rhythm and have fun. Some people (generally people first learning gesture drawing) I think forget to have fun with gesture drawing. Anatomy and accuracy is important, but creativity and fun is also important.

    Two is: Make the pose believable, but try to find where the energy is in the pose. Focus on rhythm in the details and the larger structures as the same time.

    Three: What sound does the pose make? This was a weird one I discovered when I tried to mentally describe what sound a pose made and I tried to replicate it. If a pose is highly compressed, does it make a compressed sound? How can you emphasize that sound? I haven't tested this enough, but it can be a lot of fun and I'm curious if anyone else has tried listening to a pose or not.

    In regards of where to start? I think it is always most important to find the line of action first, then build the relationship between the hips and rib cage. Next comes the legs, then you can add the arms and the head. Overall, the spine, ribs, hips, and legs are the biggest sources of rhythm. If your figure's chest, hips, or legs look weird, then the whole gesture will look weird. I know professional artists that will draw essentially stick arms on their gestures, as the arms aren't completely important to the gesture.

    Another thing that is important for understanding rhythm is knowing what direction everything is going. For instance (you will notice I mess up on this a lot) if you draw a straight line going from right to left, do not darken that line by drawing over it from left to right. If you want to darken it, make sure you are going in the same direction as the original line. This will give a stronger sense of motion and will make the drawing a big more coherent.

    Mentality 1 and 3: notice the inaccurate proportions and the focus on motion and partially the sound of the pose. These are mostly for fun and not to prove anatomical accuracy.
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    Mentality 2: These drawings are done in pencil and are 90 second each. While exaggerated, I try to think of the rhythm in and energy in the muscles and how everything works together. Notice how some of the drawings where I accidentally draw a line going in two different directions will appear as messy and unfocused. (I uploaded one of these earlier, but I'll reupload it just so what I said makes sense haha)
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    Last edited by ChrisPyExtravaganza; March 24th, 2017 at 11:05 PM. Reason: Wanted to space things out

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  17. #1184
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    My first Croquis Cafe session, I don't normally time my gestures so found these incredibly difficult!

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  18. #1185
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    Here are a few of mine, I recently fell off of the groove of practicing every day and seeing the results is a little annoying, but here's to getting back on the horse!

    also I have noticed that some of my gestures when drawing appear stiff and I'm not sure how to make them seem more dynamic? any tips on that would be amazingly appreciated.

    EDIT: i truly apologize for the size of these images. will post smaller next time.
    Attached Images Attached Images      

  19. #1186
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    My first Croquis Cafe session, I don't normally time my gestures so found these incredibly difficult!
    The more you practice the better you will get! Do you do 30 second gesture warm-ups? 30 second gestures can teach you how to find the basic form and rhythm of a figure without worrying about the details too much. If you get the chance, look-up Glenn Vilppu's 30 second gestures (he is essentially the man who taught every animator and director in the industry how to draw). There is very little detail, and it is all about rhythm and capturing the basics from the pose. After 30 second gestures, that is when I increase the time to either 60 seconds, 90 seconds, 120 second, etc..

    On a side-note, my first couple of gestures at the beginning of each session are almost always garbage, so it just feels easier to make those 30 second gestures instead of really long gestures. It becomes less frustrating haha.


    also I have noticed that some of my gestures when drawing appear stiff and I'm not sure how to make them seem more dynamic? any tips on that would be amazingly appreciated.
    The two artists I generally look back to for reference on how to draw gestures in a dynamic way are Ryan Woodward (an incredible storyboard artist), and Mike D Mattesi. To make more dynamic poses, you need to get comfortable exaggerating the model, and not always worrying about perfect structure. Structure and anatomy is still hugely important and is completely necessary to making something life-life, but it is odd how exaggerated actually feels more life-like than highly structured haha. When we focus a little too much on correct proportions I think we stop thinking about what the actual pose is. You are allowed to mess around with the pose (I know sometimes I try to redraw whatever the pose is but from a different angle). Mattesi wrote a wonderful book called "Force" which explains his gesture drawing process and different techniques one can use to get better.

    The big thing with Mattesi is finding the source of the "force" or "energy" in a pose. Where is the movement coming from? How can you feel movement even in a static pose? Is the pose twisting clock-wise or counter clock-wise? I will post some links about all three artist's work.

    Overall, I would draw some more 30 second poses to mess around with dynamics and maybe build up from there? In 30 seconds you can make fairly dynamic blue-prints for a pose, then as you add on the time, your longer poses will now be based off of dynamic blue-prints.

    Lastly, line weight and accuracy also really helps for making things dynamic. It isn't necessarily about making less lines, but choosing which lines are darker and which ones are lighter. Line weight can suggest shadows, cloth, hair, and other such things. When line weight is inconsistent, it can flatten out a pose and also make it feel less dynamic. Notice how Mike Mattesi's gestures have really light line-weight on the under-structure, but bolder line-weight for the final line?

    Here is a little page I made to clear some things up
    Name:  Untitled-1.jpg
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    Here are links to great gesture artists that are very dynamic.
    Mattesi:
    https://www.google.com/search?q=mike...k1dQ_4YTJPAhM:

    Ryan Woodward:
    https://www.google.com/search?q=ryan...w=1536&bih=810

    Glenn Vilppu's 30 second gestures:
    https://www.google.com/search?q=glen...lppu+gesture&*

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  21. #1187
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    Oh I almost completely forgot! Look up Tuesday Tips with Griz and Norm! They are a married concept artist and storyboard artist that help teach a lot of basics to drawing. Granted, a lot of what they teach is about storyboard drawing, which has a different requirement than what illustrators have, but a good chunk of their advise is relevant to any art field that requires drawing. Storyboard drawing emphasizes acting and readability over details, which can carry over to gesture drawing when you want to make a pose as clear as possible.

    https://www.google.com/search?q=tues...w=1536&bih=810

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  23. #1188
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    Wow this was super helpful thank you so much!

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  26. #1191
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    @ChrisPyExtravaganza Thank you for your post, it is super helpful.

    I've timed my gestures this time, not sure if the two minute gestures are more contour drawing than gesture, still need to work on these.

    30 second gestures.

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    2 minute gestures.

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  27. #1192
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    Some drawings from today's session. I also started uploading on youtube, you can check it out here: https://www.youtube.com/watch?v=WwumWThvTzE&t=1s
    Name:  Gesture drawing demos188.jpg
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    Last edited by fantasyartist; March 29th, 2017 at 08:13 AM.

  28. #1193
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  29. #1194
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    hi, I'm new here, these are all 2 min quicksketch. using photoshop.

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  31. #1195
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    hi, I'm new here, these are all 2 min quick sketch. using photoshop.

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