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Thread: 2014 - Sheridan College (Animation, Illustration and Game Design) Hopefuls

  1. #209
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    Quote Originally Posted by Scrii View Post
    I'm heading to the post office with mine in the next few hours! It's going to be hard to part with it though, I'm still fussing over everything haha. So nerve-wracking, oh gosh. Good luck with finishing yours!
    I feel you with the nerveracking part @-@ how bout you, are you international or in canada?
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  3. #210
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    Quote Originally Posted by curlyfries View Post
    I feel you with the nerveracking part @-@ how bout you, are you international or in canada?
    I just sent it in and I'm no less nervous than I was before haha I'm so worried I've forgotten something or done something wrong despite reading the requirements 10000 times.

    And I'm international! In Australia o/ Yourself?
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  4. #211
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    Quote Originally Posted by curlyfries View Post
    Are you In ontario? I think mailing times are faster the closer you are
    No, I'm in Alberta. I'll probably mail it so it gets there in a day. I don't think that they actually look at the mail in portfolios until after the drop off ones are finished up.

    As long as it's mailed before the 14th, the post office will stamp it with a date which is the date that they go by to check if you mailed it off in time. Having people mail it off early and then marking them some time later allows the mailed in portfolios to get there to be marked, even if it takes a couple of days to get to them.
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  5. #212
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    Quote Originally Posted by onupa View Post
    So how is it going for everybody? If you have to mail in like me, that date is coming up on Friday! I have to finish up my storyboards and still life pieces still, then I put it all together, print it, and send it off! And then I'll be done, and can relax. While I update the admission page on Access Sheridan 20 times a day.
    I'm stressing out so much omg, I've been working on it every day but I still have to have all these school projects for midterms done this week so I'm just over here dying don't mind me

    My storyboards are giving me heck, and I'm pretty sure I'm not going to get my illustration portfolio done, I haven't even touched it lmao
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  6. #213
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    Hey guys, I'm having a little problem with the character design. I just don't know where to begin What do you guys think of when you design characters?
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  7. #214
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    Hey Misso, if you're just doing conceptional development on your character I would keep really simple as you don't have a lot time but it's still possible. I like to start off either a personality or a stereotype and then work out super simple silhouettes that reflect them. Try super basic shapes and keep adding more detail as you develop. Flipping through coffee table books or just books with a lot of interesting visuals, helps too. Good luck.

    Like this:
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  9. #215
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    Quote Originally Posted by misso View Post
    Hey guys, I'm having a little problem with the character design. I just don't know where to begin What do you guys think of when you design characters?
    To decide what type of character to draw, it is a good idea to start off with stereotypes, like shrimp said. I look at some other artists' work, movies, just anything that I like and pull from that. For mine, I had seen a drawing of a character from the movie Moonrise Kingdom, so I felt like drawing a scout character. I didn't want to draw a child though, so I drew a scout master. Gather reference together, such as outfits and props. Just Google for this reference.

    Once I had decided that I was doing a scout master, I started on doing some silhouettes (also like shrimp said). I went through these:
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    In this step, I'm just scribbling out shapes. Not worried about it looking good, not going into ANY detail at all. Just blobs. It's all right to put a bit of personality in if you want, but the important thing here is just shapes.

    After that, choose a couple you like and play with the shapes some more, do a couple variations on silhouettes, take the head from one, put it on the body of another, mix and match. After that I chose one shape that I liked and did some more actual character drawings on top, like this:
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    You can see the silhouette I chose there, and a bunch of drawings that have the same overall shape, but I mixed some stuff up. Once you have one you like, polish it up some more until it is a character that you think is great.

    At this point, I ended up doing more stuff on paper, so I don't have some scans, but I ended up changing his outfit a bit and deciding to ditch the whole beard idea. So this is what I ended up with:
    Name:  scoutMaster.PNG
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    So to recap: if you are hitting a brick wall with WHAT type of character to make, look to others for inspiration. Don't outright copy, but just look and say, "hey, I like this picture of this wizard. I think I will draw a wizard, but I can make that hat look better."

    From there, start with stereotypes (I'll stick with the wizard example). Probably some robes, a pointy hat. Beard, wand or staff.

    Plop out some silhouettes. Focus on shapes. It's ok if they don't look very good here, you are just going for an idea.

    Choose one you like, then play with it some more. Add in some more details once you are ready, and then don't stop there. Do some more.

    The important thing is to do many drawings of many different characters. It's perfectly fine if you end up using the very first drawing you did, but at least you explored the character some more.

    As a recommendation, work on the 3/4 view first, it's easy to get the front and profile views from that one, and it gives you a better angle to explore the features on the character.

    Sorry this ended up being so long, I hope it helped to see a process that I went through, and above all I hope it helps! Good luck, you can do it!
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  11. #216
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    Hi guys! Thank you for making this thread, it has been very, very helpful. And guess it's almost time for us international applicants, too - let's do our best!

    I wanted to ask you guys about your opinion on these. The thing is, I'm sort of winging through life drawing without a teacher's guidance, since the classes in my country charge a ridiculous fee - up to $20 for an hour and half.

    I've tried to pick up as much as possible from books, but in the end, it's hard to gauge anything without feedback from someone in the same field...

    If by any chance you have the time, please, do shoot! I've picked a few sketches from different areas. The part I'm most insecure about would probably be structure...

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    Never attempted drawing animals like this, so I tried to choose something boney and relatively still!

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    Gesture stuff with a gel pen.

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    Same, only with an 8B graphite pencil.

    That's all - thanks for the time!
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  12. #217
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    Name:  DSC_0439.JPG
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    Trying to understand Zack so I can do the storyboard, I seem to have trouble turning his head. Also I need to remember to make his head more squarish
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  13. #218
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    Quote Originally Posted by AdamB View Post
    Trying to understand Zack so I can do the storyboard, I seem to have trouble turning his head. Also I need to remember to make his head more squarish
    His head is losing about half of its volume in profile, I suggest you work out a spherical cranium and a muzzle, which clearly shows in profile.
    Also, he needs a bum...
    Grinnikend door het leven...
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  14. #219
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    Quote Originally Posted by retrotale View Post
    The part I'm most insecure about would probably be structure...
    I'm no expert, but from what I see I don't think you should be worried about structure at all! Your structure is nicely proportioned, and it doesn't seem "off" anywhere. If I had to suggest something, maybe draw a face to add more personality to your structure? And maybe define feet a little more to add weight. But other than that, I think they look great!
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  15. #220
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    Quote Originally Posted by misso View Post
    I'm no expert, but from what I see I don't think you should be worried about structure at all! Your structure is nicely proportioned, and it doesn't seem "off" anywhere. If I had to suggest something, maybe draw a face to add more personality to your structure? And maybe define feet a little more to add weight. But other than that, I think they look great!
    Thank you! Yes, I usually leave them out in shorter poses, but it might be a good idea for the final pieces.
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  16. #221
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    So apparently there isn't actually a limit on the number of international students that they accept - portfolios are all marked blind and just ranked according to the rubric (according to the manager of the International Center at Sheridan). Not sure if I want to get my hopes up yet though haha
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