My name is Kári Eyvindur and I am currently 15 years old, live in Iceland ,although, I am not a viking....yet.
I will post some of my old sketches but it would be preferable to post current status of my skill at drawing.
Might do some digital, might not, it will be mostly traditional but like every other artist I will end up using digital, but for now traditional . I'd like to explore many aspects of drawing, for example: Mech, Thumbnails, Figure Drawing, Color, Light and Value and much more aspects that are waiting for me to execute them and use them in future drawing sessions!
Much better and recent stuff is further down and on the second page!
Last edited by Woodkid; September 10th, 2013 at 04:14 PM.
Your work is looking very good so far! With your anatomical studies, don't forget the learn about the skeletal structure (if you haven't already), as it's just as important. Some of your figures look a little bit stiff at times, for which I would suggest learning gesture drawing, which will help you loosen up and convey more energy in your poses. In the last post one of your figure's head was too far off to the left. You should try flipping your images with a mirror or whatever - It sort of refreshes your mind and helps you see mistakes more clearly.
I like where you're going and I hope you keep it up. I hope this helps!
Last edited by SaucyChin; July 21st, 2013 at 04:35 PM.
Fifteen... I started drawing at that age too, and well...you're doing it better than me back then! Great job so far, just practice like crazy, and by the time you turn 18, you can even start working freelance!
Keep it up, update regularly! I'll be watching your sketchbook!
Thought I'd add the pyramids for a fun composition . The character took me about 1 hour. The environment is completely random and done in just a matter of minutes. I really have to start doing some anatomy studies, especially faces.
Already seeing some progress here, and cool characters
As for a crit, from the study in post #2 it looks like you have a wooden mannequin. Notice that you shouldn't use the shoulders of the mannequin as a reference for how real shoulders look. Most of your characters have wide torsos and arms that are too independent of the torso. A crude comparison here:
Arms should be connected to the torso by the shoulder, chest and trapezius muscles, which together form something like a muscle poncho (or cape as Loomis calls it). Check out "Figure drawing for all it's worth" by Andrews Loomis, it'll help with loads of things! http://www.alexhays.com/loomis/Loomi...ure%20Draw.pdf
hey there, nice start on your SB! i saw you asking for a little advice on poses and i just watched this nice video about just that so thought i throw in the link here http://www.youtube.com/user/Sycra/vi...dv=b1nxf5KQ2Js
also really worth it to look through some of his other videos
looking good mate. I don't have any advice better than what has already been said. And it looks like you are taking it to heart with those studies. Just keep at it, because it looks like you have a good eye. Keep posting!