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Hello, my name is Gonne Kühl or phome one and
I am finishing my apprentice as "Mediengestalter" in Germany,
which is Kind of a Media Designer.
After having done that I would like to apply for game design studies.
I have been drawing for Years but just sketches wich never have been that super great. I have made some quite good canvases and
some cool projects,too like spraying a fighting jet and a big bus.
At the moment I am spending every second which I am not working
on improving my skills and building a portfolio.
At the Moment I am constructing my website, too.
Unfortunately I am struggling with some Bugs
and therfore my HP will be coming up in some time hopefully.
Now I wanted to start Posting some of the newer things I am most proud of in order to slam my new won confidence
and see on what I can improve, since I don't know anyone who does similar stuff in real life.
And therefore really would appriciate good critique quite a lot.
So here we go:
I made This one using some Photo textures and Painting in Photoshop The spaceships are an insect body I took a photo of when I sat on my balcony, today.
This bus-painting sadly had to be removed since the paint didn't stick to the foil we used for covering the glass But at least I have my photo
Hope it works this time really have been struggling with getting started due to the bugs lately.
The Juggling Mosquito - sketched that yesterday in the park after work an now threw some color onto it. Think im gonne push this further
And before that I started a background for I-don't-know-what-yet. Made the sky with spraycans. Unfortunately I had only left-overs in kind of one value range.
Could someone give me - besides the lightning, which im gonna start to work on tomorrow - some advice on composing the landscape? how do you guys come up with landscapes?
I thought of Painting a foreground element in the left bottom, where I would place the selling point - perhaps ome kind of funny character.
My first underwater environment.
I am looking forward to fill it with life.
Still figuring out the light of the spots
and thinking about what kind of vehicle
could emit that light.
And ... although nobody might read or look. A bunch of recent sketches.
Our dog which has passed away some weeks ago.
A picture sketchy canvas based on a photo of my little sister
Rocket Ape. Gonna colorize that on for new years eve
Turtle Man and swallow boy
Skull from steven rogers peck's human anatomy for the artist.
btw. does someone know where to find license free footage of skulls and skelletons?
A wolve to ride on, Some kind of perhaps it's gonna be a robo some time and stuff
Could this walk when swinging the torso like a snake? perhaps change the legs ...
And a Bug - first page of my first mid-tone sketchbook
... and the second page a guy on his raft.
And then on canvas still much to learn about rendering... would love to get an advice on that one.
Here is a spaceship I started to render. I am not really shure about the 3D form. think i am gonna try a 3/4 view on that one to improve my understanding of its form to render it correctly. Does anyone of you guys have an advice design-wise or something that i don't see which strucks him or her?
This is the sketch i did in today's lunch break:
And this is the rendering i started this evening:
started to paint this with spraycans today.
gonna finish it tommorow since i got tired after 3 hours in the heat.
Today I put my Bear into an Environment, which is a photo, I took some weeks ago.
And here a Monster I did a while ago:
Last edited by phomeone; August 12th, 2013 at 04:48 PM.
I perhaps want to render this one for my portfolio.
would you put the character in a more interesting pose?
Last edited by phomeone; August 12th, 2013 at 04:51 PM.
The last few weeks I filled two sketchbooks. Getting a bit better and starting to feel improvement.
I have studied anatomy quite a lot the last months also am going to a more or less regular draw drawing session.
Im gonna look up some reference now.
I think it's a nice approach to take your sketch as far as you can/want without reference
and correct the mistakes you made afterwards. this trains your drawing skills from imagination
and shows you where your visual library lacks detail. i think if you just copy stuff from reality
you lose connection to the training of your design skills and tend to overestimate yourself since
its so easy to trace a photo without being aware of why things are like they are.
What I am doing at the moment, too, is writing down the stuff i am thinking about when drawing in my sketchbook.
this helps the understanding side quite much, i think.
edit ... wip i know about how weak this piece is, still, but i have to go to work earlier tomorrow.
Last edited by phomeone; October 8th, 2013 at 04:13 PM.
Some studies on folds:
(Did the first one while watching sinixes tutorial about folds)
And a rendering Study of the ship from some sides earlier:
Alien City WIP:
Tree and Cave WIP:
My first Mount:
Horn Study WIP:
Night Time Piece - continued
Great variety of subjects and style Gonne! Keep it up! Go go go
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"[...]as we gain facility of hand and travel further afield, we discover that we have a key to unlock the wonders of art and nature, a method of conjuring up forms at will: a sensitive language capable of recording and revealing impressions and beauties of form and structure hidden from the careless eye[...]"
-Walter Crane, 'Line & Form'
Cool stuff. Your city-scapes and landscapes with structures on them are especially strong.
So here are the last 24 Days of the still life challenge:
I think, those helped me a lot with rendering, value and color-palette
Last edited by phomeone; January 25th, 2014 at 04:25 AM.
some where missing
My first sculpt in sculptris - multiplied and rendered wit cycles in blender.
Man, I was happy to see all the still life paintings at the end of the sketchbook. Because I started to look at the posts and I thought they were missing, as they might help you a lot to reach a much more threedimensional rendering. The pipe wrench is just awesome. Good to see too, that you do some structural drawings.
So far it seems that you are on a good way. Maybe you could care about your values more and rely less on photo textures. Instead study the forms of nature.