Help me take this to final/ should I color it?

Join 500,000+ artists on ConceptArt.Org.

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 6 of 6
  1. #1
    Join Date
    Jul 2012
    Lancaster, PA
    Thanked 6 Times in 6 Posts

    Help me take this to final/ should I color it?

    I want to submit this into a student competition, but I know it's not finished. What should I touch-up/work on to make it look really polished?
    Also, I'm debating color, does it need to be colored? Would that even help?

    Name:  Swift Attack.jpg
Views: 367
Size:  196.3 KB


    Reply With Quote Reply With Quote  

  2. Hide this ad by registering as a member
  3. #2
    Join Date
    May 2013
    Thanked 19 Times in 18 Posts
    In my opinion this doesn't need to be colored, unles you want one element to pop specifically. It is a snowy forest so making it in black and white looks great.
    I only have issue with composition. This looks to me like an action scene, centering it dulls the whole picture, in my opinion.
    Here is what I see:
    The yeti (?) is noticing human while running through forest, human hears something and is turning around to see what it is.
    But I'm sure you wanted to picture a fight, no?

    Haven towards left, Warriors go right.

    My DeviantArt profile.
    Reply With Quote Reply With Quote  

  4. #3
    Join Date
    Sep 2007
    Oxford, UK
    Thanked 237 Times in 141 Posts
    I think it would look more 'finished' with colour. Black and white digital paintings tend to look like value studies unless you originally intended it to be black and white in the first place, and designed the picture to make sense with no colour. (In photos, one can get away with this more because film photography used to be black and white -- in other words, people are more used to it.) Here, you've got a bunch of mid values that you can make more subtle and interesting with hue shifts in colour.

    Other stuff to touch up to make it more polished:

    - The guy has almost all hard edges around the outside, making him look a bit like a cut-out. Soften some edges up.

    - Reflected-light that sucker. Snow, being white, is super reflective. Giving him a bunch of reflected light could help place him in his environment better.

    - Consider where the light is coming from. Snowy scene, so basically everywhere -- yet you have some shadows? Like, why is the one half of the yeti's face in shadow? There's loads of light all around it! And how come it only has specular highlights on the planes of its face that are pointing towards us? If it's an overcast sky and snowy ground, shouldn't they be all over? You do have some trees which might occlude some light -- could maybe use that if you want something more directional. Do you have references for the light?

    - I don't get a cohesive feel for which parts you decided to make detailed/textured and which parts you left painterly. It looks like the yeti's back arm has just not been rendered yet (because, again, we should see similar lighting effects on it). Its shoulders and back look like they should be if anything in front of the face and in focus, but you've treated them painterly, as if you haven't got to them yet.

    - The guy's head looks cartoony. Did you use reference?

    Hope this helps.

    Sketchbook | Composition tutorial
    @LulieArt - Twitter, where I post useful links, tips, and neat art-related things I stumble across.
    Reply With Quote Reply With Quote  

  5. #4
    Join Date
    Oct 2007
    Thanked 1,494 Times in 744 Posts
    It's nicely drawn. I'm with Cyrops, though -- it doesn't look like a fight. It looks like a static pose. I think it's because the yeti is turned so fully stage left and the man is turned so fully stage right. They are in parallel to each other which suggests an equilibrium rather than a conflict.

    I was once on the receiving end of a critique so savagely nasty, I marched straight out of class to the office and changed my major (sketchbook).
    Reply With Quote Reply With Quote  

  6. #5
    Join Date
    Aug 2007
    Stockholm, Sweden
    Thanked 222 Times in 170 Posts
    The perspective on the trees and yeti suggest a low, from ground level view, but we're seeing the human straight on. It looks like you couldn't decide which perspective to use.

    And +1 that it doesn't really have the action feel of a fight. Give the human a bit more of from-below perspective and make him face the yeti, like he's bracing being hit from the yeti's arm. Turning his back to the viewer might also bring a feeling of entrapment.

    - Current project <- Crit away!
    - The Whyatt Sketchbook Any tips appreciated

    Quote Originally Posted by Venger
    sometimes your first thought is always right
    Reply With Quote Reply With Quote  

  7. #6
    Join Date
    Jul 2006
    Madrid, Spain
    Thanked 663 Times in 491 Posts
    Listen to the critiques above, and also, I'd try to move the guy a little bit. Right now there's a flattening tangent between the guy's shoulders and the yeti's legs

    気計 - Quike
    "Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.."

    The Spaniard's Sketchbook... No holds barred
    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts