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Hi all. I've been toying with this for a while. I wonder if I'm heading in the right direction. I keep wanting to add to it and I know I should probably stop picking over it. I was thinking of adding a creature sitting on a spike of the Statue of Liberty's crown. But, I wonder if the image is already cluttered. Each detail is supposed to tell a story about the place. What do you think the story is? Any tips for the towns inside the walls? Any comments on other things? Thanks!
I would go back and work on the basic values of this. I got that it's a Midgar-esque vision of a dystopian NYC, but the picture comes across as a bit flat.
You need to add more contrast in the foreground, and desaturate as you work further back, especially with the girders, they're all the same colour, and I think they would become silhouetted as you work into the background of the image.
Paint the destroyed buildings again and add more of them, you need to define them more.
Also, the yellow/white band on the contained settlements makes them look tiny, we're used to seeing them on a smaller scale so it's a little confusing when we see them so large in this.
Look at atmospheric perspective in cityscapes, you have a lot of opportunity to use it here.
I agree with Widdenshins. Everything is so dark. Just because it is a night scene doesn't mean everything has to be black. Frederic Remington was really awesome at creating convincing nightscapes and not having everything be really dark.
Although his work aren't cityscapes, there is a lot to learn and love about his work. Check out some of these, I hope they help.
Last edited by Ally Hodges; March 26th, 2013 at 07:20 AM. Reason: spelling
everything is freaking muddled. Needs highlights and less reliance on black. The edges at not that good either
You need to figure out a light source and mood for the piece before you go any further. I did a quick paint-over using Blade Runner and Battlefield 3 as a springboard. I wanted that post-apocolyptic look that still had energy to it. Think of it as NY ghetto meets LA nightclub. You also need to define your shapes, and the only way to do that is with lights.
Thanks Keith! I really like what you did with the lighting. The concept I have is that this place is in a dry underground setting. Took revised the picture and incorporated most of the suggestions here. But how did you getting the lens flare and the bright lights coming from the back ground? Every time I try that effect it never looks natural; even with the lens flare tool.
Here's the latest image. Not quite done yet but let me know what you think.. Thanks!
It's coming along much and looking much better than before. To blow out the light lighting, I use OVERLAY layers in Painter XI (they're in photoshop, too). Once I have a bright light coming from the back, I use the DODGE TOOL on those sections to make them look overexposed. The lens flare I paint in manually.