CHOW #322 :: Leader of the Pack
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    CHOW #322 :: Leader of the Pack

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    Character of the Week #322
    Leader of the Pack

    Deadline - Sunday, March 31 10PM GMT


    In the animal kingdom, there are packs/herds that travel together for optimal survival. Survival of the fittest is the natural instinct and no one will go back to save a single member. Each pack has a powerful and wise leader, but there is one group of animals that follows a pack leader, not of their species. A humanoid, that is wise, clever, and posses the strength of the animals, he is the fearless pack leader. Design the pack leader of a group of animals. The animal you choose is not limited to ground mammals. You can do birds or reptiles. Insects do not count.

    A detail you must include on your character is a part of the animal, that the character represents, to be worn as a symbol of being soul bound to the pack.(ex: a skull, feathers, teeth, claws, etc. must be present on the character)


    The Guidelines:
    • Can be Male or Female.
    • Must be Humanoid.
    • Incorporate an animal part to be worn as a symbol.
    • Do not combine half animal, half humanoid. You may, however, use physical features of the animal on the character (so if you want to give them frog hands, go for it. Tails, no problem. Hooves are borderline, as long as they are biped, it will be acceptable.)
    • The character can be no larger than an average human, but can go much smaller. (ex: they could be the size of a fairy)


    FOCUS CHALLENGE (NOT REQUIRED TO ENTER THE POLL): ANATOMY & PERSPECTIVE
    • Choose either the legs or arms and exaggerate them to fit the animal which is portrayed
    • Create your character from a high angle point of view. Your horizon line will be higher.



    The Rules
    • Finals must be posted in the finals thread before the deadline
    • Final post must include the CHoW number and the artists username at the bottom of the image
    • At least 3/4 of the character must be visible
    • Sketches or rushed artwork will not be accepted into the poll
    • At least two wips posted with your final in the finals thread
    • Background is optional
    • Have fun!


    Additional Notice:
    • No photograph paint overs...ever... never ever ever never...for ChoW. Must be 100% original work.
    • FOLLOW the brief, and DOUBLE check to make sure everything has the proper footer (name, chow#). Don't forget that 10pm GMT is the deadline! You all have been here long enough for me to truly enforce the rules.


    Thanks guys, and good luck this week!

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    Last edited by Quinn Simoes; April 18th, 2013 at 04:22 PM.
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    Nice topic!

    I dont understand the first part of the focus challenge... what do you mean? For example if I take a wolf pack, so the humanoid must have legs or arms the size of a wolf?

    Thanks for the gr8 work Havoc, you are already in my personal CA Hall of fame ;-D

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    Quote Originally Posted by Thujon View Post
    Nice topic!

    I dont understand the first part of the focus challenge... what do you mean? For example if I take a wolf pack, so the humanoid must have legs or arms the size of a wolf?

    Thanks for the gr8 work Havoc, you are already in my personal CA Hall of fame ;-D
    Well lets say you pick wolves and you decided to take on that part of the challenge (btw, you don't have to do BOTH), since wolves run A LOT, then maybe his legs are larger, or longer. You decide how to exaggerate the limbs.

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    Do sea creatures count, Havok?

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    as long as your character is a biped. So no mermaids, that would fall under half human half animal. Just remember that your character needs to remain a humanoid.

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    Some sketchbook work.
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    Quote Originally Posted by Havok Reed View Post


    FOCUS CHALLENGE (NOT REQUIRED TO ENTER THE POLL): ANATOMY & PERSPECTIVE
    • Create your character from a high angle point of view. Your horizon line will be lower than eye level.
    Just to clear some confusion I think this might cause - a high-angled shot means that you're viewing down on a subject, which in this case means that your horizon line (or eye level, as they are the same thing) will be higher on your picture plane to accommodate for an elevated camera. Posted a quick picture to show what I mean; forgive the HL for being in no way accurate to the picture and only used as a general way of describing where placement of it lies).

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    Love this theme! I did two rough design sketches- one of a crow-man and another of a hyena-woman.

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    Both of them I wanted to play around with morphing human and animal proportions. With the crow man I wanted to make his arms to reflect the wing structure, whereas with the hyena woman I stretched her proportions to fit the awkward proportions that hyenas have.

    I'm not sure which one to go with yet.

    Feedback & crits welcome.

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    Sketch. I hope this variant would be ok.

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    Here's my start.
    Not sure if my notes are readable.
    But going with the idea of a dwarf lady to lead the female nellies and their offspring (apparently the males travel in 'bachelor packs' if not alone)

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    Quote Originally Posted by MrFrenik View Post
    Just to clear some confusion I think this might cause - a high-angled shot means that you're viewing down on a subject, which in this case means that your horizon line (or eye level, as they are the same thing) will be higher on your picture plane to accommodate for an elevated camera. Posted a quick picture to show what I mean; forgive the HL for being in no way accurate to the picture and only used as a general way of describing where placement of it lies).
    Derp, you're right. I wrote that thinking how it would look like in real life, not on paper. Or rather, I was thinking in a fixed horizon line set by the object's position and not the eyes....I probably not making any sense...But my reasoning is there!

    @Monorok: I took the chance that people might go into the whole "werewolf" type of design. And I can't really say no, because it is so damn borderline. I can only hope that not everyone goes that route, so we get a nice variety.

    @Sid: For the hyena chick, I wouldn't stretch her neck that far to fit, but give her a more hunched spine. Think something similar to a gnoll.

    Last edited by Havok Reed; March 25th, 2013 at 08:28 AM.
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    Some detailed sketches before painting.

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    Hi all! Thanks again for another cool topic Havok!
    Here are my starting sketches. Going down a goatherder style guy.
    Not gone too odd with his form, hopefully that's okay.

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    hello, friends, here are my first thoughts.
    After reading topic i immediately thought about injuns.
    p/s funny, just this morning I read about D&D Beastlands)
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    I'm mostly self-taught, please if you have free minute leave some crits for me!

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    I got confused about the angle thing and clearly got the opposite perspective. However I'll be sticking to this perspective as my dude is based on a bear (granted they don't run in packs) but I hope that can be overlooked...
    I'll be giving him some big bear arms and hopefully making him look as big and grizzly bear-ish as possible

    Some wonderful stuff coming from everyone! I'm excited for this topic

    @animare I love your chosen subject matter, I do like the idea of an older woman, one that you can see is as tough as an elephant A tusked weapon would be pretty awesome

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    Cool stuff so far guys and as I said, the Focus Challenge is optional and you don't have to do both parts of it. It is there to push you to try something different than you normally would.

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    Rat King rough

    Hello! I am literally brand new here as of just a few seconds ago! Lurked on the site long enough, and I needed and excuse to draw more things, and this is perfect. Hope this post's alright.

    Here's my initial idea sketch that came to mind. Gonna keep playing with more ideas and thumbs... But the idea is he's the Rat king, living under the streets of the big city. After (accidentally) crushing the last rat king (whose skull he wears as a pendant now), the other sewer rats saw him as a great warrior and follow him everywhere, telling him the city's secrets.

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    I'll be pulling up references for rats, obviously, since I just kinda made them lumps with feet for now. xD Trying to make his upper legs/thighs bigger/more muscular, with thinner small lower legs, and larger feet/hands, like a rat.

    I'm looking forward to my first official submission this weekend.

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    Welcome Azurega! Nice entry already!

    I sort of had the same idea as lilybet, except with polar bears instead of grizzly bears. Now that I have a design I like, I will try the top view perspective to challenge myself.

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    Last edited by Death Nova; March 25th, 2013 at 02:58 PM.
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    great stuff so far everyone! some really cool ideas!

    i havent started mine yet, but figured i would at least post my ref sheet i threw together! guess which animal im gonna be doing?!

    cant wait to get going on this bad boy.

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    Hippos are scary.. Ref sheet so I can actually finish this time
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    Giraffe King :3

    Just been working on constructing the body again. Some problems with the back foot and hands I'm still figuring out. I wanted to paint a black skinned character, I don't have much practice at the skin tones and I want to push it here. I thought having a lanky long figure would work well, still figuring out the overall design, but pose and physique are getting there.

    Some cool stuff so far too, I really like Bear take and the Hippos should be awesome. Give the Hippo Man a huge gut! rofl.

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    The site is behaving strangely again. Good starts, I like the ideas. I am going for Egyptian / Feline pack leader. (30mins to attach picture)

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    The African hyena people came to my mind when I read that topic

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    Wow guys these are all so cool! So far there's everything from rats to elephants!!!! Very cool! So I wonder if anyone will tackle a reptile or aquatic animal >.>

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    Dayle - Love your idea...look forward to seeing it.

    Animare - Do the character with the elephant!

    Lots of cool designs here. Good luck everyone!

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    Quote Originally Posted by Havok Reed View Post
    Wow guys these are all so cool! So far there's everything from rats to elephants!!!! Very cool! So I wonder if anyone will tackle a reptile or aquatic animal >.>
    I was actually thinking rat at first, but I'll give aquatic a whirl, as that pushed me in a different, cooler direction.

    I'm thinking of having a go at the Leader of the Jellyfish - flowing, almost ethereal humanoid, phosphorescent and translucent, with tendrils flowing from the arms and legs, as well as a stylish giant living jellyfish as a headdress. Thinking roughly human scale, possibly taller - still working out a ton of details, including color, facial features, anatomy, element placement, and such. Here's a really quick (~10-30m) super-rough sketch/reference composite to start things off.

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    Last edited by Imagus; March 25th, 2013 at 11:01 PM.
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    Here's what I got so far. I'm not too sure if I'm pushing the human features enough, but I think I got the right idea so far.
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    Shark Babe. Need to find clothing and a weapon or something that's not just shark teeth and seaweed.

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    This is actually my first attempt at any ChOW challenge...
    Any of these thumbnails look good? I quite like the lower perspective with all the chickens on the ground... we are allowed to do chickens, right?
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