Before I ask the question I need to address my situation.
I have a problem with choosing what area I want to specialize in. Especially since I enjoy working on indie game projects. I'm currently in one and it just made me realize it's what I'm supposed to do, but it has also brought up weaknesses in me that I need to take care of.
I cannot animate, I could perhaps pull through with it if I learned how to do 3D stuff and animate that way. But right now, I need an animator to work with me. However, working on small projects makes you a lot more invested in the project and you end up butting heads a lot when you don't agree with someone. There are no leaders, everyone has input in things and it can be painful sometimes. I for one, have never had that problem with freelance stuff since I get told what to do and I just do it. Doing indie game work, it's your and the team's work. You end up caring a lot more, so when you're a person who basically does half or more of the particular art direction and the other person is as opinionated about the project as you are, things can get difficult. Especially when you can't agree with each other about certain things.
I feel constantly frustrated about this.
This brings me to my question..
What should I do about this?
Should I learn how to do all of the art needed and risk being a "jack of all trades"? I'm currently doing concept art and in-game graphics.
Should I find someone else that works better with me?
Or should I just go through with the constant head butting and hope for the best?
I KNOW I want to make indie games, because I'm in control of something I care for and I just love working with people but only when I get along with them. I just don't know.. is this the way it always is when you work with other artistic people? Or am I just unlucky?