Sketchbook: The Art of Michelle Tolo
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  1. #1
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    The Art of Michelle Tolo

    Hi everybody,

    I guess it is about time I make my own sketchbook here on ConceptArt, after lurking around for quite some time. My name is Michelle Tolo, and Iím a 21 year old Norwegian girl who is currently studying Computer Graphic Art at the Animation Workshop in Denmark. I mostly do digital painting with Photoshop, but I'm in the process of learning 3D as well.

    I will post some of my more recent work here to begin with, most of it being school assignments. I will try to be good at keeping the thread updated with both sketches, WIPís and finished work. If you have any feedback I would love to hear it, and critical criticism is something I really appreciate.

    That being said, I hope you enjoy my work

    Here's my DeviantART gallery.
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  2. #2
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    Some of my previous work

    Some portfolio work I did last year:

    The Wizard, March 2012
    Name:  MichelleTolo_TheWizard_resize.jpg
Views: 166
Size:  341.9 KB

    A Cowboy and his Horse, March 2012
    Name:  MichelleTolo_ACowboyAndHisHorse_resize.jpg
Views: 136
Size:  313.7 KB

    And some illustrations from my first year at school, mostly focusing on values:

    The Gargoyle Temple, October 2012
    Name:  Gargoyle museum final signature resize_02.jpg
Views: 143
Size:  214.0 KB

    Weapon of Atlantis, January 2013
    Name:  Atlantis shark_02_resize03.jpg
Views: 123
Size:  210.1 KB

    Dead Pirates in Venice, January 2013
    Name:  VenicePirates_Final_02_resize.jpg
Views: 161
Size:  306.0 KB

    Fairy Lair, January 2013
    Name:  FairyCity_FINAL_resize2.jpg
Views: 135
Size:  225.5 KB

    Here's my DeviantART gallery.
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  3. #3
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    Oh very nice pieces of work ! Really nice rendering I like the last piece composition and lighting.

    * My current blog
    * Sketchbook page on CA.org coming soon...

    Have a good and creative day !
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  4. #4
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    Current school project

    This is the current project I'm working on at school now, called the Biped Project. We had to design a character, find a proper pose for it, and then we had to make a traditional maquette of it. Next up, we're going to make a 3D model of the character. It will be modeled in a t-pose and rigged into its proper pose in Maya, and then we will probably use Mudbox for sculpting.

    Here is the concept art I did of my character, an arrogant vampire by the name Maurice. The clay maquette was made over the last 4 days, and it is aproximately 28 centimeters tall:
    Name:  CHR_Maquette_Concept_03_resize.jpg
Views: 172
Size:  465.0 KB

    And here are some turnaround sketches that I will use in the 3D process:
    Name:  CHR_turnaround_01_resize.jpg
Views: 163
Size:  341.7 KB

    And here are the humble beginnings of the 3D model, which will hopefully turn into something good at the end:
    Name:  Maurice_3D_WIP_01.jpg
Views: 112
Size:  208.5 KB

    Here's my DeviantART gallery.
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  5. #5
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    Vampire character WIP

    Some screenshots showing the process so far with modeling the character in Maya. Clothes are coming up next, and then next week will be spent sculpting in Mudbox.

    Name:  Maya screencap12.jpg
Views: 110
Size:  293.7 KB

    Name:  Maya screencap13.jpg
Views: 120
Size:  245.7 KB

    Here's my DeviantART gallery.
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