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Hello everyone, i'm new here. I guess this will be my first real exposure to a forum with my art work. I've been living a bit under a rock for a long time now, mostly because I was insecure on my skills. This site was under my scope for a while now but i didn't have the courage to post. I did have some portfolios up but never really got the proper feedback.
Regarding my work, i started in 2005 or even before that, i cant remember, with the desire to create virtual worlds in different games. Right about then i didn't know much about art or design i just wanted to create so i figured a couple of years later that 3D modelling was my deal. It was for a long time until I met the guys at Angels Fall First: Planetstorm ( will explain below). This was around 2006-2007. I have no idea how i managed to get there. But it changed my life. Even tho virtual, the constant exposure with a creative professional environment helped me get on the right track. It kinda killed my school performance but i did not care. I had no artistic background. I was going to a totally unrelated school so it did not matter to me, i was doing what i liked, which later on turned into a small freelance career. My parents never let me join an art high school. Only later on they (well just one of them) was OK with letting me attend an Industrial Design uni. The school only taught me to draw, i must give it this credit but other than that it was quite disappointing. There wasn't really much to learn from it, all the learning was done on my own.
I graduated industrial design, Planetstorm has come a long way in aiding me how to do 3D modeling but im still clueless regarding what i want to do.
At the moment i decided to combine my love for scifi and industrial design and start doing concept art. An entertainment design ( concept design ) career would be what i want, if i think about it. However i have no proper education in this field, most of the stuff im learning by myself. Its a bit hard to motivate yourself since there are hundreds if not thousands like me and have the same aspirations. I keep a it because it what i want right now.
Do you think this is wise ? right now im combining my skills to create only things i know how to create, it feels good but very limited. I dont see how one is suppose to live of of this properly.
Regarding angels fall first: planetstorm, I'm not going to say much so that I'm not accused of shameless advertising. Its a small team of devs from the gaming industry which, in their free time created this massive universe in the shape of mods and tc's for games like homeworld 2, nexus : jupiter incident and unreal 2, 3 series, also soon will have a more public appearance as a commercial version. so if you like scifi shooters combined with space ships, check it out.
tl;dr - started doing 3D/2D now im doing 2D/3D
Bellow i will post some of my work and how i progressed from the earliest age( it is not all of my work but it is a gradual display of my knowledge)
Bad, old, ugly, new and some professional work are displayed below.
Hopefully you like what you see and if not it is probabily because i still have a lot to learn thus i am always open. Any type of constructive criticism will be more than welcomed as well as any other type of comments
My first 3D model unwrapped for Angels Fall First - Planetstorm - 2007
Learnign 3D modelling - first tryout in Lightwave - 2006
Early tryouts at pencil & paper renders of space ships. A3 paper 2007
Non-scifi tryouts at anatomy drawing which I totally left behind for some reason- A4 paper 2007
Progressing more into 3D modeling - First attempts at UV unwrapped model texturing 2007
Last edited by ikarus_; December 2nd, 2013 at 01:01 PM.
Cleaner game models, back in the day, just low poly style. -2007
While working on the virtual world side to it i was also doing scale models of jets - 2006-2008
Meanwhile in the 3D world - learning how to texture -2007-2008 Work for the AFF - Planetstorm project.
Later on - learning how to do more Photoshoping rather than just textures for 3D models [2008-2009]
to be continued ...
Wow. This stuff's pretty incredible - I especially like your models, and the way they all come together in that presentation is seriously cool. Looking forward to more awesomeness from you soon - consider yourself bookmarked!
As i was looking forward to industrial design school i started drawing more and more.
In the meantime i was also working for Planetstorm, but the works i did i will not post here since its not relevant, you can check my portfolio(s) if you wish.
After learning to draw properly i gained more confidence in the desire to represent my ideas.
These "sketches" are still far from what i would consider finished piece. At the time i did not understand the steps of illustration thus most drawings remaining at the first level of messy lines.
2009 - 2011
... later as i drew, i tried different types of drawing but the obsession with ships never disappeared.
i dont have any crits for you because i totally beginner but i should say- keep you work. Your real models looks AMAZING.. I really like that. Maybe you have put a lot of effort for this. U need learn 2D (main: perspective perspective perspective. First learn to turn the simple geometric objects... like this http://www.autodestruct.com/images/perspective1.jpg http://www.autodestruct.com/images/perspective2.jpg) for fast sketches. Aaand..I'll say it again- really cool models from real life
My English suck.
Hope to find friends here.
I like your 3d stuff. Really cool! with the knowledge you have in modelling I think your drawing will improve a lot and fast if you work hard! You have the advantage of being able to construct things and use them in your studies. For example, if you're studying anatomy, say an arm, you can build a simplified arm in 3d, focusing on the essentials of what you have learned and then keep studying with it. To be able to do that is gold worth!
I read your first post regarding you wanting to get into 2d and conceptart. I wouldn't lable it as wise or unwise, either you want to do it and you make it happen, or you want to do it and don't make it happen, or you don't want to do it and there's no need to go further. Don't worry about the thousands of others out there with same aspirations. They are all thinking like you right now "Is it even worth trying? will I be able to make it with thousands of others out there wanting to do the same?". I would stop there and look at where I am.. I would ask myself, do I want to do this? yes. How badly do I want to do it?
It's all about mindset and spirit. If you want to do it and are willing to do everything it takes for you to reach your goals then you'll be able to with hard work. I've seen so many examples of that happen right here. With that said, welcome! I would like to see more 2d stuff from you
Some advances done in school helped a bit basically only in the first year of collage i learned to draw but 2 years later left it because i focused AGAIN on 3D only. It helped me get some quick jobs and of course focus on Planetstorm, however after 2012 when i finished my degree, even though college ended i kept drawing and studying Scott Robertson's DVDs.
Right now i'll display some studies, and sketches back from the days of first year in collage, this is the stuff that won't appear on my portfolio :
*you will later see more renders and sketches that went to the further stages of design but only some, most are on my site.
Studies and sketches 2009-2010-2011
Last edited by ikarus_; March 26th, 2013 at 02:13 PM.
These are final projects which i did during uni some have Scale model for them some dont. Leaning some more 3D techniques, a bit of graphic design and applying some more in depth composition rules.
I will need to speed up the past work and get to the present asap so that i can make this page my blog
Thank you everyone for your appreciation, if you have any suggestions regarding my work, development or this thread please post it
Fast forward to the present, being poor and drawing a lot, overpainting 3D models and creating scifi stuff is my current hobby.
Still learning because im new this concept art, but its way more rewarding than the previous 3D modeling technical stuff i used to do.
This actually is the first ever paint-only i ever did, no 3D modeling, no sketches just pure photoshop color/value painting. It was very fun to do this, more of these will come, just as this one, done for the stufy of light and values because i loved the shape ofthe car and how it has all those angled surfaces with flat white paint.
I know its noobish but its good learn material.
Got some free time around the new years eve, a friend brought a tablet with him so i had to test the drawing feature
After that tablet scribble i brought the sketch to my computer. Rightnow i'm finishing this
Another quick sketch, finally got my intuos 5 Large and this is the first paint i did on it. It's a quick 20 min sketch with reference.
I don't usually draw anatomy/faces so this might be my first ever face/anatomy paint. I'm not going to go into any more detail with it because i want to learn proper anatomy first. Any C&C are welcomed tho be gentle