I know it's a lot, but if you Like my Facebook or follow one of the blogs, you'll pretty much be good =]
This site is still confusing to use even though I've uploaded so much, haha. But just go to the last page to see new stuff.
Last edited by Mike Yakovlev; November 13th, 2013 at 10:05 PM.
I think I'm just gonna go ahead and dump a bunch of work I've been doing so that you guys can get an idea of my work.
Also so I don't have to wait before I can upload more recent stuff.
The graveyard, I was playing around with simplicity. I had this comp/color/in my head for a while and I wanted to jot it down before it escaped me.
The frog creature, Police and gang member are for a secondary world I am working on. Taking place on a fictional planet, somewhat futuristic, Blade Runner-esque.
Welcome to CA. Really digging these, the only critique I've got for you is to use solid brushes more instead of ones with the opacity set too low. It muddies up the colors and creates weird edges that draw a viewers eyes where they shouldn't. I was the same way for the longest time, keep at it. I will be back for more.
took an hour or two to play with shapes and composition. Beginning to play with a new method for finding compositions, where I just make broad shapes/copy paste/re-size and look for a decent comp. I feel I am still lacking confidence when it comes to pushing my dynamic perspective and angles, but I am slowly edging myself into it.
I've been checking out the EOW and using the ideas on there to draw (see what I did there?/i'llshowmyselfout) sketches and get inspiration from them.
I've always admired the silly type of illustration. Flat colors and characters that you don't even know if they are human or not. I guess this was my attempt at it. It was a nice break from all the realistic renders I've been doing.
It seems I am running out of inspiration. Or maybe I'm just getting lazy.
I've been talking to a bunch of small & big time artists lately, and I am getting some wise words. Still find myself not being so eager to create art. Maybe it's a time issue.
I thought I would be uploading awesome artwork and it would look really good, just like everyone else on here, but I've come to terms that I am not that good. So I'll just keep uploading what I can, even if I personally think it's bad. We'll have a nice timeline of my progression.
This one's kinda boring, but I was having a lot of fun with the marks.
I love to work traditionally, but sometimes I just don't feel like setting all my paints up.
I'd really love a critique or some comments eventually. Also, is there a way to change the thumbnail for this sketchbook? I think it's a bit boring, it doesn't I didn't know it would be the first post I make. Anyways this is what I chose of the 2 comps to take to final.
Sean McClain: Working at it man, working at it. Definitely love working int he sketchbook.
vaybe108: I can't put my finger on it, but I guess I just haven't worked out a proper method for finishing my illustrations digitally. If I start on one layer and do a really rough painting, I can easily capture my lights,shadows, and get a good comp. But then I don't know where to go from there, without losing my broad makes and strong lights & shadows. It ends up looking too tight and stiff. I'll upload some recent "finished" illustrations, so you can get a better idea on what I mean.
I'm happy to be doing actual Concept Art now. It makes me feel professional and that I am actually getting experience for things I'd be doing in the industry. This was for a fictional world I created. Pretty Basic set up, I had a fun time but also a very strenuous time coming up with the design on the beast and it's face.
I can't put my finger on it, but I guess I just haven't worked out a proper method for finishing my illustrations digitally. If I start on one layer and do a really rough painting, I can easily capture my lights,shadows, and get a good comp. But then I don't know where to go from there, without losing my broad makes and strong lights & shadows. It ends up looking too tight and stiff. I'll upload some recent "finished" illustrations, so you can get a better idea on what I mean.
Awesome sketchbook!! Thanks for the comment in my sketchbook! Ill try to aplly some of what you suggested to my works!! Got to continue to learn how to paint so i can do enviroments! Great last update! Its looking really cool!
Sorry for the late update folks, but here are more sketches.
Thinking about taking one of those thumbnails to a final painting. I'll probably do some more thumbnails to really nail...down the comp -HA...HA...HA...
Concept work on re-designing The Atomic Thunderbolt into a live action film.
I'm using methods I've seen in other pre-production movie concepts. Using pictures I took myself with photo textures and digital painting to bring certain elements to life much faster.
His power is to create and atomic explosion by punching his fists together. Concept gloves that he could wear, while in combat.
I'd love some comments or critique on if it looks like it could function or if it makes sense.