Sketchbook: Denis Mook - Sketchbook
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Thread: Denis Mook - Sketchbook

  1. #1
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    Denis Mook - Sketchbook

    Hi Guys,

    My Name is Denis Mook and I am a Illustrator from Bremen/Germany and work as a gamedesigner for boardgames and computergames. I studied product-design at the university of art in bremen and write a diploma
    in "How to build boardgames". My main focus where Product-Design, Fashion-Design and Information-Design. I designed a own boardgame named "Zombiefied" to complete my education. Since 2011 I am working as a fulltime-freelancer for the industrie and paint concepts for character, spaceships, level-mock ups and a lot more in this field. My mainfocus is game- and boardgamedesign, but i do a few works for newspaper and designstudios. I also draw storyboards and write concepts for own projects. I am open for new ideas and allways suching for new partners to create new wolrds and products. So write down you comments, i will read and anwser them. You can reach me under Denis@studiomindflash.de or call me by Phone. You find informations under www.Studiomindflash.de. I would like to send you my portfoilo for detailed informations about my work.

    Best regards
    Denis Mook



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    Last edited by StudioMindFlash.de; February 21st, 2013 at 02:48 PM.
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    We have this homeless guy in Bremen. He allways sits on the sidewalk and smile. I asked him if i could take a picture to draw him and he said yes. So i gave him a packet of cigarettes and took the photo.

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    Last edited by StudioMindFlash.de; February 20th, 2013 at 09:41 AM.
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    This is a work i did for the Company ANIMA-ENTERTAINMENT/Bremen. Cool people with cool ideas. I worked there for 6 month as a freelancer and was part of the team.
    If you guys dont know this game, it is a birdfly simulation for the Iphone. Maybe you test it... i think its a fungame

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    This is a work for a company i was working for in 2011.

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    A few Concepts for Suite-designs.

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    Last edited by StudioMindFlash.de; February 26th, 2013 at 03:06 AM.
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    This is one of my own boardgames. I designed it in 2012. I use the story of "The dawn of the dead" from 1978. You can download a playable version as a pdf-file.
    It is a game for 4 players, one gamemaster and 3 players. Your target is to hide to a helicopterport. On the way the team have to fight the zombies, who overrun the city.
    You can find new weapons, armour, ammunition and other things like dynamite, rollerskates and zigarettes. The streets are to dangerous, so you have to move through the
    canalisation from one building to an other. In this game you win as a team or lose as a team. The rules are in german, im sorry about that. If you like to play the game and
    have questions about the rules, just as. I will try to anwser you. Have fun .


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    Last edited by StudioMindFlash.de; February 26th, 2013 at 03:00 AM.
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    I designed this boardgame at the Global Game Jam (january/2013) in Bremen/Germany. The Global Game Jam is a world wide happening about building games in a short time.
    The target is to design a game in 48 hours. The theme of this year was heartbeat. Normaly you work in a team, but i was the only boardgamedesigner at the Jam in Bremen.
    So i do my own game in that short time. In that 48 hours i just sleep for 4 hours. I crate this game on my laptop, the colours arent the best. Maybe i will redesign this game
    in the future, but now its just a funprojekt. This game was designed for creative comments, so if you like the gameplay, the design or the idea you are invited to redesign it.
    Comments, questions and feedback are welcome. Have fun with this game .

    You can download all files here: (Printversion/PSD-Files/Rules)
    http://globalgamejam.org/2013/bloodstream-0

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    Here a quick pencil portrait (1hour). Guess who... And some Comicsketches.

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    Last edited by StudioMindFlash.de; February 28th, 2013 at 06:24 PM.
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    Values forms and perspektive.

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    Some more Sketches.

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    Last edited by StudioMindFlash.de; March 4th, 2013 at 03:36 AM.
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    cool scifi designs..and kudos for making a board game...that value study is great...thanks for sharing!

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    i like post 8 and the study on post 9 i like the idea on placing the bulb in the scene as the light source..forces you to do different angle lighting on different objects.
    keep on posting!!

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    i try to use a big and undefine brush to free my mind a bit. I am to controlled in my paintings, i think. so here my first smash on canvas picture.

    Name:  Warmup_1.jpg
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    A few Thumbsketches.

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    this happens when i draw to much...

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    20 minute sketch

    Last edited by StudioMindFlash.de; March 6th, 2013 at 05:50 PM. Reason: wrong
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    Name:  sketch6-feb-2013.jpg
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    20 minutes sketch

    Last edited by StudioMindFlash.de; March 6th, 2013 at 07:37 PM.
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    i start to do more rimlights to pop out my objekts here. So here is the daily sketch.

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    Valuestudies..

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  22. #20
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    more valuestudies...

    Name:  newenew.jpg
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  23. #21
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    valuetest... 1,5h

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    Hey man thanks for stopping by, you could work on your portraits a little more, but I don't feel like I can add any other critique, since I'm still getting there myself. Keep drawing!

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