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  1. #16
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    The Viao GRV550 has a 2.4 ghz processor and a 32 meg ATI card, which gives me plenty of horsepower. The screen is an sxga running at 1280 x 1024 32bit.


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  3. #17
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    the sxga is usable...the xga is a joke...be careful.

    get the uxga if you can...


    Im officially on the lookout for a good one...will let ya know if i find one that is ideal for this stuff.


    j

  4. #18
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    Thumbs up

    Thanks for keeping this alive guys. Some interesting feedback, even though most of it is from (GASP!) PC users. Actually I surprised that, from browsing through this forum the last couple of months, most of you guys are on PC as opposed to Mac. Although I'm relatively new to computers (5 or so years) I've always accepted the fact that anybody in the graphic arts used an Apple product. Anywho, that's a discussion for another thread.
    As I said I'm somewhat new to computers (and I don't work in the gaming or movie biz) but what is xga, sxga and uxga?
    I've tried Painter on a G4 400 MGZ Powerbook with the Intuos tablet. Although I accepted the less than perfect colour of a laptop I became frustrated as the brushes, especially the pencil, often lagged behind the curser. As I'm sure you can all understand this tended to through my whole drawing rhythm off.
    I'm encoraged by KChen's report as I'm thinking of upgrading .

  5. #19
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    From whatis.techtarget.com

    UXGA

    UXGA (Ultra Extended Graphics Array) is a display mode in which the resolution is 1600 pixels horizontally by 1200 pixels vertically (1600 x 1200). This amounts to a total of 1,920,000 pixels on the screen.
    A UXGA display might be preferred by computer users who want or need fine detail. UXGA displays also allow the user to specifiy up to four 800 x 600-pixel images at a time, with reasonable detail in each. An example of such an application is the reception of a television (TV) program while browsing the Web, and at the same time working in a word processor and a vector graphics program. Scientists and engineers can make use of the high resolution and large screen size when working with computer-aided graphics (CAD) programs, especially three-dimensional (3D) rendering.

    A UXGA display provides 6.25 times as many pixels as a 640 x 480 display, four times as many pixels as an 800 x 600 display, and approximately 2.44 times as many pixels as a 1024 x 768 display. Modest-sized liquid crystal display (LCD) panels with the UXGA specification offer a level of detail comparable to print on paper. The main disadvantage of this type of display is the high cost compared with displays having less resolution.

  6. #20
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    I'm not having any problems with updating strokes in painter 6 or PS, MGH. My laptop is faster than my work machine with exception of the video card. Laptops have always lagged when it comes to video cards BUT if you're just using paint programs, than the newer models definitely have plenty of horsepower.

    I used to be a mac user until I actually got a job in the game biz. Everyone was using 3d studio 4 DOS on pentium 133s.

  7. #21
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    i do

    I work 50% of my time on a mac laptop g3 500mhz and a intuos2.
    The only soft running on it are Painter and Photoshop.

    It works very well, almost never freez.
    If you keep your files like 150/300 dpi and about 2200/1600 pixels, you can obtain a high speed while sketching (painter) or doing manips (PS).

  8. #22
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    Fast Forward to 2006

    Wow, this thread is old. I found it by googling while hanging in #conceptart on IRC.

    I'm actually in the market for a laptop to use with my Wacom, but it's now late 2006. My specific concerns are weight and screen real estate. Since it will be my primary pc while travelling overseas, I'll want to be able to play games on it and use it as a media centre.

    I've been looking at the Dell XPS range of Desktop Replacements, specifically the M1710. After going through the customisation section, I found that what I want will set me back about 3k. I'm starting my overseas exploits in the next 12 months and will need to be able to move around at short notice. I won't be lugging it around with me every day but will need to be able to take it places when necessary. Therefore I dunno if weight is that much of an issue, but a lot of people complain about it.

    I plan to use Photoshop for illustration, along with Flash, Maya and After Effects for animation/compositing.

    Anyone have any experiences or advice they can share?

    Cheers
    Last edited by AJ; November 17th, 2006 at 05:57 PM.

  9. #23
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    i'm using a fujitsu laptop with " 17" Crystal View wide XGA+ TFT display; brightness 330 nits; contrast ratio 500:1" anyone have an opinion on that? i know jason said XGA sucks but does the "+TFT" added on redeem the fact that it's XGA?
    "I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
    --- Frank Herbert, Dune - Bene Gesserit Litany Against Fear

    Check out my Sketchbook! Critique and Criticism welcomed.

    or my Artstation

    Or my stream on Twitch! http://www.twitch.tv/wwsketch

  10. #24
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    Smile

    Yes, this is an old thread. But then, I use an old 1999 Mac G4 titanium 500 MHz PowerBook for Painter demonstrations and it works like a charm. I haven't had a lag in real-time painting with Painter in years. I used to have it a lot in the early days of Fractal Design Painter, the first Wacom tablets and on much lower powered Macs. Happily, those days are history.

    I'm enjoying my new 2.66 GHz, Intel dual core, Mac Pro and dual 23" Apple Cinema displays. I'd enjoy it even more if Painter 7 would work on it, but I haven't had any luck getting the brushes to apply paint. The mouse works, but not the Wacom pen. I love Painter 7, but may have to give it up for progress and much more screen real estate.
    Last edited by Fredbt; November 17th, 2006 at 01:49 AM. Reason: mistakes and typos

  11. #25
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    Ive used my Acer 5024 (amd64 3000+, 1gb ram, ATI 128mb x700 mobile) with my Wacom intuos A4 for a year now and Ive never had any problems whatsoever.

    The amount of lag when using larger brushes is the same as my stationary, which is significantly more powerful. You just cant use a siz 60+ brush on a 300dpi canvas and expect it to go smoothly

  12. #26
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    Since I usually paint at 150 to 200 dpi with large brushes and several layers without lag, I decided to do a test to determine when I would experience a lag in the brush. I couldn't create a brush lag with the airbrush set at the maximum brush size of 543. Then I tried the chalk at its maximum brush size of 749 - still no lag.

    It really depends on the computer, amount of RAM, video RAM and the computer's processing power.

    (Tested in Painter 8 with a Mac Pro with dual-core 2.66GHz Intel Xeon processors, 2 GB of RAM, NVIDIA GeForce 7300 GT 256MB graphics card and 1GB of hard drive space.)

  13. #27
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    Fred,

    The two brush variants you tested are from relatively simple brush categories.

    Try using large size brush variants from the following more complex categories and tell us how it goes:

    Impasto
    Liquid Ink
    Watercolor
    Please do not PM me with Painter questions. Instead, post them here where everyone can benefit from them. Thanks!

    Jinny Brown
    Visit PixelAlley.com
    and The PainterFactory

  14. #28
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    Since we're talking lag, what is the most important tech aspect when it comes to 2D painting? Having 512mb on my graphics card didnt seem to do anything.

  15. #29
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    Quote Originally Posted by Automatic Kafka
    Since we're talking lag, what is the most important tech aspect when it comes to 2D painting? Having 512mb on my graphics card didnt seem to do anything.
    RAM, RAM, and more RAM, after that, CPU.

    Whenever your computer runs out of physical memory, it starts using parts of the hard drive as replacement memory, but every time it writes or reads from the hard drive, you're going to see some lag in Painter.

    Also, the problem that most ppl in the start of this thread were having, is easily fixed by setting the option to turn off the touchpad on the laptop when another pointing device is connected. I have a Dell D810, and an Intuos3 6x8, and it works pretty good (The specs: Pentium M 1.68Mhz, 1GB Ram, ATI X600 128mb VRAM)

  16. #30
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    Jin, you made me curious since you named 3 brushes I never use. I do traditional watercolor painting and have never liked the look of Painter's watercolor. The same applies to the impasto brush. I just don't like the look of it. The liquid pen I have never tried until now.

    Here is what I found in my tests at 300 dpi:

    Liquid Ink - Coarse Camel
    Very slight, hardly noticable lag at 45 pixel brush size when making a very fast swipe across the canvas. No lag when strokes are slow and deliberate. The way I normally paint. This also stayed constant with a 70 pixel brush.

    Watercolor - Fine camel
    Same results as above with both a 45 pixel brush and a 70 pixel one.

    Impasto - Graphic Paintbrush
    70 pixel brush had no lag at all, with a fast or slow stroke.

    When I maxed out all three brush sizes at 749.9 pixels, here's what I found:

    Liquid Ink: I was told I don't have sufficient memory for that operation.

    Watercolor: A very slight, but noticable, lag in the stroke.

    Impasto: No lag at all.

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