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This is simply a place header for my sketchbook post
Last edited by Chaic; January 12th, 2014 at 11:04 PM.
Im new to conceptart.org and im still a noob when it comes to art. It have always been a dream of mine to be able to draw. So i like many tried to learn from books. Unfortunately it took me longer then most to realize that books really wont help you get better at drawing. I looked for a way to improve and stumbled on any video tutorials that helped me improve. It was not until i stumbled on the website Ctrl+Paint that i really found a direction and a way to improve in art.
I didn't look so much at Ctrl+Paint as a be all end all source for learning to draw rather i saw it as a learning platform which showed me exactly what i needed to learn to be able to achieve my goals. Not only what to learn but also the order to learn it in. To this end i started from scratch working on the Unplugged tutorial sets. So far i have covered constructive form drawing studies, Hatching (not light accurate), Simple Still Life and have just finished working on negative space.
I realize although i say i have finished working on them i mean to say i have simply learned enough about them that i feel i can apply them to my work in a basic way. I know i will have to come back to them later when i am better equipped artistically to extend my knowledge of them.
I have a few unorganized images which show my progress through the current tutorials. I have used pencils for some of them though i use a ballpoint pen equally as much. I just enjoy pens. I realize i wont be able to get the range of line i could with a pencil but i intend to move over to a digital workflow when i am comfortable enough with these basic principals of form and design.
My ultimate goal to to be able to produce complex concept art designs.
Last edited by Chaic; January 10th, 2014 at 11:03 PM.
Well this is a messed up turn of events! its almost been a whole year since I last posted anything. So I think I am going let it rain on here. I have been working hard for the last year following the learning plan set out on CTRLpaint.com and I think I have made some rather large strides. So my first order of business is to edit the mess I left in my previous post then begin uploading almost a years worth of work.
This is amazing to see. Particularly like the animal heads in perspective and the character construction.
All very inspiring stuff, I think I need to follow your lead and make a plan! Looking forward to seeing more..
Last edited by fatman274; January 15th, 2014 at 05:10 AM.
Nice keep posting.
nice ideas, keep them coming
Bien venue chez moi
fatman274 - Thank you very much! The perspective studies were a real brain bender when i first started on them but i think i have become quite competent when working with perspective grids. There is still a fair way for me to go but i can see improvement which is always the aim.
I have been trying to learn how to draw for a fair while and always felt as if something was missing from all the books and tutorials i watched. It never occurred to me that what i was actually in need of was an order in which to learn all of the tools and techniques required to draw. CTRLPaint supplied this for me and i haven't looked back since.
Last edited by Chaic; January 16th, 2014 at 05:47 PM.
So is this all from ctrl paint? I have spent a lot of time there and did the basic rendering tutorial but I haven't seen much on perspective for characters. This is something I really struggle with. Have you seen Proko's bean and robo bean stuff? Think it would be up your street.
Again, this really is beautiful stuff.
Yes everything I have uploaded was thanks primarily to CTRPaint.com or at least thanks to the base it provided me to learn. For example when learning the perspective tools i would watch the ctrl paint tutorials and then further research perspective by sifting through other resources only paying attention to information that related directly to what the tutorials were teaching. Like i said Ctrl Paint gives a fantastic learning plan and points you in the right direction (especially explanations of drawing tools) The rest is a matter of research and practice.
In regards to character perspective. CTRLPaint does not deal with character perspective specifically but does explain proper perspective tools. these tools apply to everything from objects to buildings to people. it was a gradual process to finally be able to apply them ( at least in a very basic sense ) to organic forms. In one of my images above you will see a lot of boxes and box forms drawn in perspective. Once i was comfortable with doing them freehand from my imagination i tried my hand at houses an buildings comprised of simplified box forms. I then turned my attention (at the time perhaps a little ambitious) to drawing a few spaceship designs from my imagination only using the perspective tools i had learned. After this i tried my hand at organics such as the animal heads. There is a massive learning curve when applying perspective to organics as opposed to man made objects but it just requires practice and more importantly experimentation which the tools themselves.
Last edited by Chaic; January 16th, 2014 at 05:48 PM.
Thanks for taking the time to elaborate, all makes a lot of sense. The boxes on sheets of paper is a good one. My trouble at the moment is using different vp's in the one scene. Your uploads are a great reference. Thanks for sharing!
My experience is VPs is not exactly expert level either. What i do try to do though is break it up into primary and secondary VPs for example everything in one of my scenes will conform to the main set of VPs on the horizon line. This gives the scene unity and solidity. It is this set of VPs that is the most important and objects which relate to them are rigidly dictated directly by the points themselves. So if i was to draw a box. The way the box will look is based primarily on where i chose to put the main VPs. Secondary VPs have a bit of give. Especially when dealing with organics. Even if the secondary forms don't line up 100% with the secondary VPs they will still look correct( Or at least not out of place ) because the rest of the forms conform a much greater whole. This is an avenue of study I have put off for a later day but will eventually deal with here.
My very first dip into a formal anatomy study. Clearly i am horrible at the moment but i am giving myself permission to suck right now so i may progress later
using the little i have learned...
The first section of my studies to learn how to draw hands. i am keeping to block forms to start with to get used to the overlap and layin technique. I feel like its working but i will have to wait and see.
- - - Updated - - -
I have taken a step or two backwards to learn how to draw the hand/mit. I realized that learning the structure of the mit will greatly assist my overall drawing success rate. The only problem is there is nobody who has actually sat down to show you have the mit should be constructed. I eventually plan on turning these into a sort of how to tutorial along with extra materials. As a rule i do not erase my drawings. i tend to include even the failures so other might be able to learn something from them.
Thank you studies are all i pretty much do currently. My goal is to be able to draw most anything, so i set myself a goal that i would try to avoid personal projects until i had developed an ability to draw all parts of the human body. The last thing i need to work on is hands and feet. I didn't realize just how much study was needed to gain a proficiency in those areas though.
Wow. You've been busy! So interesting to look at, I feel like I'm learning just looking at these. Must try some of this..
HeHe well I do my best to draw for about an hour a day. Thank you for the kind words Feel free to . download these and use them as reference.