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  1. #1
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    Why does it look like a cartoon? Mechanical drafter needs drawing instructions

    I am a beginner, and I can't get my teacher to answer my questions, I don't think I'm asking them correctly, so I'll try and explain and hope someone understands. I have 2 problems, shading, coloring, adding tonal value (pretty much when I color in the drawing) and 2) my drawings always look like cartoons. I think the 2 problems are related.

    From what I understand, cartoonish drawing has bold black outlines and are flat, my drawings don't have outlines, as we are into shading, and adding value, but they still look like cartoons. The edges of my subjects are never sharp they are always thick blobs.

    I think a lot of it has to do with the shading and adding value; I can always see the individual scratch marks, the color in an area never looks smooth or like one piece, when I look at realistic drawings, or even comic books, I can't pick out individual lines; I see the changes in value of the colors, but each shade looks like one complete piece. I know about hatching, cross hatching, and circulism, but my drawing teacher is too right brain in her instructions, she just says do this (scribbles her pencil) and feel it out. I need to know the actual technique.

    When I started drafting the professor tells you, hold the pencil like this, put it on the paper at this angle, move left to right, roll the pencil like this, use this much pressure, sharpen the edge to this point. I need that kind of thorough instruction, not just use some cross hatching on the clothes, then circulism on the skin, and that should work.

    Thanks, hope someone can help.

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  3. #2
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    It's pretty much impossible to answer a question like this without seeing specific examples. You should post some work in the Critique Center section.


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  5. #3
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    I don't have access to a scanner, but can someone tell me very specifically how how you shade with hatching, cross hatching, and circulism, like not just do "that" but what is doing that? How do you hold the pencil, move it, what point should be on, how do you form the shape of the value?

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  6. #4
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    Oh, you're looking for tutorials.

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  7. #5
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    yes, but really thorough ones, that don't just point out techniques but instruct how to do them. Am I posting in the wrong area?

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  8. #6
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    Post your work so we can know your problem. Got a camera? Most people do on their phones, these days.

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  10. #7
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    Quote Originally Posted by RebelArch View Post
    what point should be on
    the one with the graphite sticking out.

    your art is about how much effort you put into it.

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  11. #8
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    If you're looking for step-by-step instructions on How to Draw a Line from Point A to Point B, I don't think anyone can really teach you that... You have to try drawing lines and marks yourself until you can make them go where you want.

    Otherwise it's a bit like trying to explain how to catch a ball in step-by-step detail. The only way to learn how to catch a ball is to try catching balls until you can.

    The best I can suggest is to look closely at examples of the types of lines you want to make and try to copy them? Maybe even trace them the first time, and then try drawing them freehand?

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  13. #9
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    Find something else to do. Seriously. The sooner the better.

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  15. #10
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    Quote Originally Posted by RebelArch View Post
    I need that kind of thorough instruction, not just use some cross hatching on the clothes, then circulism on the skin, and that should work.
    Try picking up "Rendering in Pen and Ink" by Arthur Guptill. Pens are a little frustrating to work with for beginners, but at least you don't have to agonize about how to sharpen them. It has exercises for you to do in pen. He also has a book on rendering in pencil, but as I have not read it I can't really recommend it. Maybe someone else can.

    Otherwise, art is very freeform compared to drafting and you are going to have to become a lot more comfortable with experimentation and improvisation. There are literally thousands of destinations that you can get to, and you're standing at the crossroads accosting strangers and asking "I don't know where I'm going. Please give me specific instructions on how to get there." The responses you get are not going to be useful. If you don't think you can do that, then you will probably not enjoy art very much.

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  17. #11
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    Quote Originally Posted by vineris View Post
    Try picking up "Rendering in Pen and Ink" by Arthur Guptill.
    no way i thought i was the only one! i love them funky 70s interiors and all the letraset dudes in flares. wow chicka wow wow!

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  18. #12
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    Nothing personal, but I think if you're asking specific questions about your own work but you can't bother to put up examples of it then you will send a very strong message to people that you probably won't really bother taking in any advice they will give you either, useful or otherwise.

    It's just common sense and a matter of courtesy, if you're asking people for advice make it as easy as you can for them to give you that advice!
    One current drawing of you will give people more accurate information than a whole essay you could write about it.

    And the ball-catching metaphor by QueenGwenevere is also pretty apt.

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  20. #13
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    It's a fallacy that practice makes perfect, it has to be correct practice, if you practice crap you will just get more efficient at doing crap. I could definitely explain how and why you should catch a baseball the way you do. Not nit picking, with your example, but showing that anything has a process. I'm not asking for my work to be critiqued b/c I don't know enough, that it would even matter. I'm pointing out that I have not been able to find the instruction I need and asking if anyone knows where I can find thorough instructions, or if they themselves can explain to me some basic ways of doing things. Reading shade here, highlight here, use cross hatching, means nothing to me.

    I'm attaching my assignments anyway, maybe I'm not explaining it right, but when I fill in value I can see the individual lines. When I look at a drawing that looks realistic and accurate, the value looks like one mass. How is that done?
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