how to improve?

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  1. #1
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    Smile how to improve?

    This is obviously a WIP. I'd really like your advice on how to improve this, other than just rendering it further. Mostly, is the face feeling flat? How are my shadows? Anatomy? Anything else you see that I'm doing horribly wrong? I know often having limbs leave the frame like the elbow is doing is considered awkward, but I prefer it for this piece.

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  3. #2
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    Hi!
    Before rendering further, I think it would be a good idea to fix her anatomy first.
    I did a sketch over your picture, so feel free to use it if you think it helps.

    When you do start rendering, establish your light source first with a large brush by
    blocking in planes of color. Refine from there only when you are happy with the
    blocked in colors/lighting.

    It may also be helpful to work on a non-white background as it can make the
    colors and values off if you do decide to add a background later.

    I hope what I said makes sense. Good luck!

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  5. #3
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    Thank you so much! You definitely showed me what I was suspecting -- that I need to do some studies on neck anatomy (and anatomy in general).

    Made some quick photo refs for the hands. I'm not really sure how to pull off the pinky on her left hand. I feel I've got the pose right, but not sure on the coloring to make it feel it's coming forward.

    Also decided to open her eyes. I feel it adds a lot more focus to the pic.

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    It's good that you're taking your own reference shots, nicely done. If you find that the position you wanted for your hands in your painting is hard to pull off in real life, though, then you might want to consider changing it in the painting. It's usually a good indication that the pose is unnatural and not comfortable if you're having trouble emulating it in real life.

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  8. #5
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    Thanks Ysvyri! I took a look at that and realized that the position of her arms and the twist of her torso were a little unnatural. Took more photo refs and it's back to square one. Name:  meg.jpeg
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  9. #6
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    Its looking better!

    I do have a few more suggestions though!
    I would still expand the ribcage to our left a little more.
    Since she has her arms up, the breasts should also be moved upwards slightly more.
    Also, pay a little more attention to the anatomy of her left arm.

    For the coloring, don't be afraid to use more contrasts so everything "pops"

    Keep going!

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  11. #7
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    Thank you! I looked again at my ref and noticed you're right, I chopped off some of her ribcage, and the shoulder on her left arm wasn't done correctly. It is supposed to be receding a bit, as her body is rotated a bit away from the viewer. Does that communicate well with this update?

    Eeeep. The darker colors are something I'm afraid of. Yet, I know my digital paintings tend to fall flat. Is this enough contrast? To my eye this looks good, but flat colors is a bad habit of mine.

    Any other anatomical errors before I color in the dress and start rendering further?

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    I dig the improvements you've made, things look a lot more natural and interesting now When I start my paintings, I always start off painting in black and white so I can concentrate on the contrast, I add colour ontop of the painting later. There are tons of different techniques to do this, just take a look around the web; Ctrl Paint has a good set of tutorials on it (his best one on it is paid, but it's not a bad price) it might be something to think of to improve your eye for contrast.

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  14. #9
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    Well, since I'm doing this for the sake of learning, I went ahead and tried that. I definitely ended up pushing the value range on both ends. I think her body is still looking a little flat. Will fiddle more later.
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    Hello...

    besides the last image is almost a sketch.. IMO, the results you get here are much better than what you got in your first post. keep going on it.

    best regards

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    pauloricardo Thank you!

    Okay. What. Holy cow. I am now really proud of this. The colors changed a lot from the last incarnation, but I really like this.

    Left shoulder/breast/arm (our left, in this flip) still look a little wonky to me. Not sure exactly what's wrong. Back to the reference photos, I suppose.

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  17. #12
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    You are making good progress!
    I feel her right arm should be a little thicker - closer in size to her left.
    Looking forward to see which direction you are going to take this!

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  18. #13
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    Hey EZ, thanks for the tip. I think I've handled that now.

    Thickened arm and rendering further. Playing around with the shading of the folds around the breasts to properly show the overall shape. Still not sure of shading on left arm.
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  19. #14
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    All right! I'm considering this done.

    Thank you guys so much for your help! I learned a lot, and this piece looks way better for it!
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