I thought to improve my drawing skills I should also start one of these sketchbooks. Here are some sketches for a little shooter game I was working on the last couple of days.
c&c is very welcome.
!pictures from the original post are now in the my second post!
Last edited by christoph84; March 8th, 2013 at 09:12 AM.
Thanks man. Feng Zhu's video tutorials are really amazing, but right now I think I need more practice to get it right. But you are totally correct that my designs look random, have to change this.
Any advises how I could get rid of this randomness?
Should I just use one basic shape as a basis for my design to start with?
Or other things?
pictures from my first post:
Last edited by christoph84; March 8th, 2013 at 09:15 AM.
Your style is really simple and easy to read- great job!
Thanks, yeah I normaly try to keep it rather simple but mostly because of my lack of ability to create details
I have to train that part a bit more, while still keeping it simple and readable.
Here are some sketches for a 3D Challenge over at GameArtisans.org. The goal is to model a Luchador.
and the final concept:
I have also done some more of the female head studies and I have so many problems with eyes, proportions, the 3/4 view and the nose:
i think your making great progress! (and your female portraits do not suck, the are looking good and with some more practise i think they will look great! ) and the goal doesn't always have to be photorealism and looking exactly as the model, in my opinion a face that looks alive is much more impressive
if you haven't already seen this guy i think you might find this helpful great artist and very helpful tutorials.
keep up the good work
Thanks for the encouragement, photorealism isn't even what I'm looking for but sometimes I feel like that my pictures could benefit from some textures/details. For the heads, yes practice is really what I need the most and that's my hope in conceptart.org to get me motivated for more practice
Proko is really great, have watched all of his videos, but watching alone doesn't help Will use his videos next week for some special exercises to get better with eyes and noses.
So, and here is some sketches from yesterday and more studies from today:
your welcome! will subscribe to this thread so keep posting and btw the faces of todays post looks very good, like face #40 in particular
Couldn't tell you a lot about design, I'm in the process of learning that myself. I'm having trouble designing things instead of painting them out. It's damn hard. I couldn't tell you more than what's in Feng's videos. Don't forget to find reference too, see how other people tackled the problem and have fun with it ;]
Alot of work going on here. Keep pushing the studies out! And keep up the hard work =]
I would recommend however to do some basic stuff like you done for your head studies, I think it could benefit your designs.
I'm a peacock, you gotta let me fly!
ha! love your critter animations and designs...well done! and those moive scene studies..you put in a lot of time into them...excellent work! keep it up!
Your designs are nice, i really like the linework, the clean aspect and the finish.
But sometimes i think there is no variation of curve and straight line, all the shapes seem to circular, to smooth.
Try alternating them.