pre battle
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  1. #1
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    pre battle

    i need some help with this piece! ive been painting this for ages and i feel like it is close to finish(hopefully) and i am stuck and i feel like some thing is not right, perhaps its everything, i really don't know.
    i haven't been working on the faces too much yet.

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    what you guys think? i ve been looking at Frazetta, Michael Whelan for inspiration.

    cheers

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  2. #2
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    This is a really cool concept, but some of the lighting feels off. Based on the sky, the lighting should be more red I think. Right now it looks yellowish on the ground, and close to white on most of the figures (discounting their carried light sources). Also, I'm not sure quite what it is, but something about the lighting on the figures is flattening the image.

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  4. #3
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    Nice idea, but the action poses here is what lacking, they look like some casting are reading the script and waiting for director to come and start filming.

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  6. #4
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    some suggestions
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    sb most art copied to page 1
    Weapons of Mass Creation 2011 ::: Add your favourites!
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    wahh

    thanks enkithrice, fxEVo for the input and Velocity Kendall for the awesome paint overs. i did some more rendering to the figures and hopefully they are more 3d looking. i also made the figures in the foreground bigger as what Vel had suggested in his paint overs. i feel like now it still needed more work to make it as good as i wanted to be. i am considering adding more figures to the painting, it sure does look very epic and more dramatic that way. but gutdamn ive been spending way too long on this piece already!! haha

    i didn't want this picture to be action packed. i was going for a "pre battle" type of situation, with a bit of tension throw in there. seems to me that idea didn't come across quite well as i wanted it to be

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    thanks ya'll again for your time.

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    I'm really liking what velocity Kendall did with the first improvement. That really makes a huge difference.

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    Quote Originally Posted by Gee.Two View Post
    I'm really liking what velocity Kendall did with the first improvement. That really makes a huge difference.
    in what aspect yo? to me it was the background, how he made it less distracting by diluting the high contrast light and dark bits using sort of warm red mask. and the figures in the foreground, how he made them bigger and more robust, which all i still needed to do. i like the dramatic scale of having a few more figures but i wonder if i can achieve that without needing to add more of them.

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    My main problem with this (apart from story, which I'll get to later) is your composition.
    Why have a huge frame and have everything rammed at the bottom!
    What does the sky, (apart from being a sky) have to do with the story? At the moment - nothing, so why have so much of it.
    You could easily crop out most of the sky and it wouldn't affect the picture at all.

    For you figures - a huge variety of scale among them, some giants in there.
    Why are they fighting?
    It looks more like a dance off than 'pre battle'. You've got 2 guys about to throw some shapes and the rest don't seem to be interested.
    Use the hills, split the groups and put some more tension in there. Give both groups a focus
    Pick out your main guys and use the rest of the group as secondary a focus (supporting the primary). It'll help guide our eyes through the painting.

    Quick scribble - this is probably how I would attempt this, hope it helps.

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    new start

    @Venger
    thanks man for the elaborated critique. after reading it i decided to restart the painting to give it a new look and using the hills more for staging the figures, hopefully to generate a much more solid presentation. i will focus more on the interaction between the figures in this new composite.

    heres the rough start. please let me know what you guys think.

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