One of my new years resolutions is to be more creative so last night I made my first model in Maya 4. Its a low poly effort.
No, they're not supposed to be bunny ears, its hair (honest).
Now I just need to figure out how to do the uv map for it so I can texture it. In the past I have had to make to with skinning other peoples models. The last skin I did was for a UT2003 which you can see here if your interested.
Any words of wisdom regarding my work would be greatly appreciated. If you know of any tutorials that you think would help me shout up!
Happy New Year to you all