help me to create a strong piece
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Thread: help me to create a strong piece

  1. #1
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    help me to create a strong piece

    im struggling on where to go with this, any comments and criticism are welcome! Im here to learn.

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    I have a few thoughts that may help.
    1: You have very saturated colors on all depths. The foreground is as saturated as the distant building. Use aerial perspective on the distance to lighten the background up and soften the saturation will help create distance and the softer colors will help the saturated character stand out more.

    2: The character is lifeless. He looks a bit like a statue in the boat. Maybe give him some movement, even if he is not moving directly the cloak could move in the breeze. And have him not quite as rod straight.

    3: The character's scale is a bit too large. He seems WAY larger than the boat. Shrinking him may help.

    4: Focal point. There is no clear indication of what is the most important thing here. Your eyes hit the image and are unsure what they should look at. Is the character the most important? The castle? That should be the point of highest contrast. And all other elements should prop that image up. Like if the castle is the key element then the clouds could point at it, the boat could be turned some so it creates a diagonal line pointing at the castle. Maybe the sun is setting and some soft pinks and purples are behind it drawing your eyes there.

    Hope that helps!

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  4. #3
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    some suggestions;
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  6. #4
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    so close to scrapping this... :/



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    Why? VK gave you a blinding paint over - use it.


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    I did as you can see from my update, I feel like its going nowhere

    Pose is to static and Idk how I can improve it and the compo

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    You can soften the reflection so it's not quite a mirror, and don't go so dark in the shadows on the distant objects, the only blacks will likely be in the boat and character. If you hit a wall I always just move on, you may come back to it or you may not, but as long as you learned something it was worth it. I'd say, you've learned, get the character down before rendering, get a solid pose, solid drawing, block in the lights and darks, then start painting, if you start painting before you have a good drawing you'll never bring it to where it would be had you had a solid drawing to build the painting upon.

    But yeah, the reflections in water in your image have more texture and detail than the object being reflected, that should be reversed. Keep going my man!!

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    Yeap, definitely the main problem is the water surface, it's very noisy and textured, suggest a windy autumn like water, with millions of small wave, like this:



    But the reflection is like this:



    So well, choose one and stick with that. (also the boat look ridiculously small to me, can be capsized anytime)

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