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Thread: Kraken

  1. #1
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    Kraken

    Hi,

    this is my first post here, I entered a competition on 'CG-TALK' to kick start my new portfolio. I work in the 'games' industry as a storyboard/concept artist, but i'm attampting to branch out into movie production art. This (obviously) will be going into my 'creature design' section when I get my new site up and running.

    The 3 pics show the stages of this particular technique.

    I hope these images were applied properly.......anyway!

    Any thoughts would be appreciated.

    Regards

    Paul

    Kraken

    Kraken

    Kraken


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  3. #2
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    ..Paul, these are awsome...I cant wait to see ur new website...
    Thanx for sharing...

    Mollyx

  4. #3
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    Has to be one of the coolest most detailed pics I have seen in a while...bad ass x 8547985739845 who do you work for in the game industry your work looks so familier :electric:

  5. #4
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    Very Cool!
    I dig all the detail you put into it

  6. #5
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    Kraken

    Thanks for the comments....much appreciated.

    I work for 'Reflections Interactive' (Driver/Stuntman) So you can probably imagine that there's little opportunity to design stuff like this.

    Most of the opportunities i've had to do this sort of thing has been in comics.
    I used to do a fair bit for 'Games Workshop'...........'Warhammer Monthly'

    My new portfolio will consist of more 'fantastic' subjects, because that's what interests me most...Fantasy/Sci-Fi.

    Paul

  7. #6
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    I commented on how much I love this image at CGTalk, so I thought I'd add my praise here as well.

    Great work, I'm hoping you win first in 2D. You've got my vote.



    ~Malachi

  8. #7
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    Jesus holy f*ck. This is one of the most incredible images I've ever seen. Welcome to the boards, please post more of your work, it's hugely inspiring.

  9. #8
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    wow! thats beautiful. great details! welcome to our boards. i look forward to seeing more. -c36

  10. #9
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    WHOA!

    I love that harpoon arm.

  11. #10
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    these are taking too long for me to load on my shit modem which sucks cuz i wanted to save em.. egh.. what i saw of em was breathtaking.. hope to see a lot more..

  12. #11
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    woah man just woah. Great details.
    Sketch Book
    rook-art.com
    Quote Originally Posted by dogfood
    Sarcasm sometimes grips me like an octopus helmet.

  13. #12
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    Kraken

    Thanks to you all.

    A very nice welcome, indeed. I'm planning to stick around, and post a few things i have in development at the moment.

    Keep an eye out for them in the WIP threads.

    Regards

    Paul

  14. #13
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    Kraken

    ps very cool of you liquidwerx............!

  15. #14
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    What's the rendering process that you use? The color is definitely digital, but what about the black and white -- is there any pencil or ink used there? The level of detail is amazing and the values are really spot on.

    the mechanical bits are really cool, too, but they're so well rendered I want to know how they work...what propels his harpoon? Why does he have a blood pressure guage plumbed straight into his chest? Where are his legs?

    great stuff, I look forward to seeing more.
    bee-dubya-keo
    neo•keo sketchbook
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    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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  16. #15
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    Kraken

    bwkeough: The title of the competition was 'machineflesh' the brief was to design a character that enhanced it's flesh with a mechanical graft of some sort. My idea was for the creature to adapt itself to hunting humans under the sea, after the polar caps had melted, forcing humans to survive in the ocean.....that's why i titled the piece 'Kraken' after the mythological monster.

    The attachment to it's chest is to monitor the intense pressure of the depths.....alarming it of possible heart failure. Since it's only quarry is humans, it dispensed of it's legs and adapted it's bottom half so it could be more afficient at manouvering through the water. The harpoon graft operates through it's connected muscles and tendons. The deep sea scout fish aids the hunt. I wanted the design to be quite rustic, and to look like it would be a little painful to have this done....I kept that in mind as i developed the look, to remind me of the feel i was going for....and that was to create a character that was VERY motivated!

    The brief was loose, the concept in my head justified the look, the rest are asthetics. It's a fine line you walk in playing funcionality against visual. Being true to your instinct and taste has to be followed through......then you have to hope people are going to like it.

    The drawing is pencil, rendered with a hard (7H) pencil, also a 2B for the heavier tones. The rest is Photoshop.

    I hope i've explained (in a brief way) what i was thinking while going through the motions.

    Thanks for your comment.

    Regards

    Paul

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