Need Crtique plz :)
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Thread: Need Crtique plz :)

  1. #1
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    Need Crtique plz :)

    I need help settin up the composition ... the idea i am tryin to show is a fearless roman general fighting til his very last breath... ai wil be submiiting the value block shortly any crtique on position or any mistakes would be appreciated

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    Hi giby,
    nice sketch..the composition is gud and i think it will be better if u avoid those mountains or u can put them smaller..they make the eye to chose between the castle and mountain...and the anatomy of the general and some character is not in proportion..for example the chest and abdomen cavity of the general is larger than the leg section ..I made some change on the general to show u the difference....i also marked the eye flow ....1) the fearless general > 2)the person who is going to be killed by the general > 3)the huge mass near the second point i.e. the warrior standing close and big near the camera > 4) the castle.....but the eye is missing the soldier standing next to the general....these are my opnion .

    Red line-eye flow
    blue line-proportion

    Nice sketch.can sense the fearless general.....

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    Thanks da i did find a lot of mistakes with the general and the soilders here is an update ..value block critiques appreciated

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    This is looking really cool. I like the energy and the dynamic figures. I'm not an expert at anatomy but it seems your main flying dude has some stumpy legs. The anatomy changes that fmaedal drew on your general character looks more correct and believable. I also agree with fmaedal about his comments regarding the mountains in the background. I like hoe the eye flowed from the right up to the castle on the left in the paint he did. I'd say remove the mountains, make them smaller, or change them to something that isn't so large. That's my two cents. Keep it up.

    Last edited by heyguy; December 16th, 2012 at 12:08 AM.
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    That spearhead is pulling my eye away from the general. Id redirect it pointing at the general, and deafen the contrast until it blends into the gray.

    help and crits desired

    s.k.e.t.c.h.b.o.o.k.
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    I like it overall. I feel it could be a lot stronger if you incorporated a sea of enemies and posed them a little more dynamically. Right now it feels like everyone is trying to stay out of the way, patiently waiting their turn to engage. Frazetta is great at battle scenes:
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    try to keep your value statement as simple and effective as possible. dont go into any kind of form rendering or detailing at this point. you can later on build upon that map, keeping your values in order while rendering details.

    heres a quick and dirty paintover, showing how id proceed. hope it helps, good luck.

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    [edit] value massing is a pretty interesting term to investigate .

    newest sketchbook
    oil paintings

    "Have only 4 values, but all the edges you want." Glen Orbik
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