Art: KASOGI's digital drawrings.
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Thread: KASOGI's digital drawrings.

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    Question KASOGI's digital drawrings.

    Hi all, check out my more recent less shitty works...
    I'm still trying desperately to improve so any comments or critiques would be very appreciated.
    What do you think?

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    nothing?... ok

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    Oh sorry i saw your topic before but i totally forgot about it ^^ let me ask you something, you would be able to draw your designs in different angles? There are a lot of problems with your paintings, the major problem is that you are not able to draw in perspective, you just have an idea of what perspective is. Lately i'm seeing a lot of young artists jumping to painting because it looks cool but you should understand that no painting will ever be good if you don't know how to draw your subjects properly.

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    o wow thx for replying man.. really man thanks alot
    well i did learn the basics of perspectives before but seems like i haven't got it down as much as i should i guess. Do u think that just drawing more perspective drawings would be enough to get good enough at it in like a pro level? or should i do exercises or something instead of jumping into drawing?

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    Drawing an entire scene takes a lot of time, painting it takes even longer. Doing specific exercises will concentrate your learning process about what you're doing in the smallest amount of time. So let's say that you want to practice in advanced perspective... you should take a subject (like your hovercrafts or a building, doesn't matter what), select your perspective (choosing the camera angle, numbers of vanishing points ecc) and do the drawings. By doing those kind of advanced perspectives about something complex you are forcing your brain to work in a way that makes you see what's really going on (you're solving the problem on what's there) instead of just guessing or faking. In fact a big mistake that a lot of people makes is to think that an advanced professional that doesn't need to draw perspective lines to build a 3d environment from scratch is just guessing and he can do it... well it's not like that, when you see an artist doing something like that is because he knows exactly what he's doing and to have that kind of skill and knowledge the only thing you can do is to practice a lot to solve that kind of problems so that you won't need to calculate those forms with perspective lines but you will know exactly what the results should look like.

    I hope it makes sense

    So having the basic knowledge on how perspective works is not the same thing to be able to do apply it freely. Perspective is a really complex matter, it's the way we perceive the visual world around us (perspective,values and colors)... if you want to communicate to our eyes then you should know how our eyes perceive, quite and simple. Sounds like boring i know but this is the scientific way to approach art and it works so well that concept artist and illustrators today can't do nothing without it. Of course there's always the artistic way but you can't develop products with abstract or hard to understand ideas.

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    I like the mechanical designs of the watercraft. Very Aerodynamic.

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    thx bro

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    an update on my stuff, been a looong time since i last posted something.
    what do you think? comments and critics are much appreciated.
    please.

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