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Thread: Giving good criticism
December 7th, 2012 #1Registered User
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Giving good criticism
I'm knew to all the technicalities of art, but I'm wondering how can I leave good criticism behind that would be helpful to other artists? Or does that only come after having attained a certain amount of experience??
Hide this ad by registering as a memberDecember 7th, 2012 #2Registered User
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Just say what you like/don't like about the piece. In fact sometimes it's better to just get a normal opinion. My best crits come from my non-artist wife.
December 7th, 2012 #3
I agree with shorinji_knight, it's sometimes really valuable to just get a normal person to say what they like and dislike about a piece. I get a lot more out of those comments than when beginners try to suggest improvements, because they usually forget to tell what actually made them not like something in the first place. So it can be really hard to try to dissect those comments to find out what was wrong with the piece. Really valuable points I like to hear are if you are connecting with the story of the piece, or if something is taking your attention away from it. Just hearing if the first thought that goes through your head is "oh cool battle" or "that shiny battleaxe is really pretty" because if it's the latter I know the storytelling and or composition have failed. So just going through points that grab your attention will be a big help for me to judge whether the piece is working like I'd want it to work. If something about the piece is making you uncomfortable, but you don't know why, just say that, it really helps.
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December 7th, 2012 #4
Whatever you say, don't say 'Shut up and draw' or 'Go learn your fundamentals' or 'Draw more things'. They are the most unhelpful and completely fucking obvious comments you can give.
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December 7th, 2012 #5
non artist crits imo only matter if its important to you, if THAT person likes your picture. tastes differ, so it doesnt even tell you, if others would or wouldnt like it.
its a whole lot different if you get crit from a professional, who can tell you how to actually make it better from a design point of view. knowing what to say only comes with experience and expertise."Have only 4 values, but all the edges you want."
"To any man who has slaved to acquire skill in his art, it is most irritating to have his ability referred to as a 'gift.'"
December 7th, 2012 #6
I'll have to side with sone_one here. Obviously any criticism you get has the potential of being useful in some way, but that potential is a lot bigger if the crit comes from a pro or at least someone who's skills are more refined than yours.
Personally I have found that there are mainly two types of crits "laymen" (meaning non-artists) give; either they overall like the piece and offer praise or they don't like the piece and try to explain why. Usually those explanations aren't very useful at all because they lack the knowledge and expertise to eplain why something works or doesn't work. What you'll get (at least that's my personal experience) in that case are laboured and "nitpicky" criticisms that often have a good intention but don't really help you in any way. A pro will tell you what is wrong with your overall design/composition/narration wheres a layman will tell you that they think some detail is wrong.
Long story short, when you receive crits from laymen always be careful if that crit is technical in nature. If they had anything useful to say about that aspect they wouldn't be laymen.
December 7th, 2012 #7
If you can't draw and paint with any ability why would you want to critique other peoples work? Out of boredom? An uninformed opinion is not only useless but annoying. As for telling people they need the fundamentals and to draw more that is the best advice you can give if you understand what you are talking about and they really need it. The fact that most people ignore that advice is evident just looking through the sketchbooks and WIP's on this site. Those are the people least likely to ever work as professional artists. I am happy to continue the practice to save the 1% or so who will take it to heart.
December 7th, 2012 #8
If you don't know enough to judge the technical aspects of a piece, don't even try - you'll most likely end up giving garbled non-advice, or you'll just sound pretentious.
I don't find "crits" from beginners or non-artists very useful. What I DO find useful is gut reactions.
If, for instance, I draw a comic page and the reactions of casual readers are along the lines of "Ooh, what's gonna happen next!? NOOO don't let him get killed! OMG, that must've hurt!" then I know I probably did something right. If their reactions are more along the lines of "What's going on? I'm confused. Where did that guy come from all of a sudden?" then I have a hint that something isn't working.
What is NOT useful is someone painstakingly trying to write a "critique" when they don't actually have anything to say or don't know what they're talking about, but think for some reason that they should write one of these critique-thingies.
December 7th, 2012 #9
To someone who is naively copying contour drawings from anime without understanding the method behind constructing such drawing, and deludedly thinking that they are doing it right, "Go learn your fundamentals" is a proper and necessary response - their problem is not with the drawing technicalities.
To someone who keeps redrawing the same stale face in every character and botches drawing everyday objects due to reluctance to do research, "Draw more things" is a proper and necessary response - their problem is not with the drawing technicalities.
In other words, the answer can only be helpful or unhelpful in context, not as an absolute. And a lot of times, something obvious to you is far from obvious to another - if their mistake was obvious to them, they would correct it on their own and not ask questions here.
December 7th, 2012 #10
There is also the effect of a fresh look. We are staring at our own work for so long, we overlook things that could be obvious to the next random person to look at the picture for the first time. (I once spent an hour carefully drawing a character who, inexplicably, had two right hands. It was years ago, but I still remember the embarrassment.) So any fresh eye can do good. You can take a break from the picture for a few days, or you can ask someone to be your spotter for a moment.
Many people who take up drawing aren't even aware that a systematic method of doing it exist. They either try to copy cartoon lines without knowing how to construct them, or try to copy photos ad lib. The situation is not helped by the slew of "how to draw" books on the market and tutorials on the net which are actually showing how to copy, not draw. And if such a habit is established, it takes very determined work to break it and self-enforce the proper method. (I learned to draw haphazardly like that, and as a result I still lapse into symbolic drawing if I am not careful enough. And I've been working systematically for years!)
Though yes, practicing the fundamentals is something that should be done regardless of experience. It's a good way to keep in artistic shape.
December 7th, 2012 #11
So yeah, any casual spotter is great for that sort of thing. Your mom. Your roommate. Whoever's around, doesn't matter.
What's not so great is if your mom (or whoever) starts saying things like "I don't like purple, I think it should be green," then you have to tell them to GTFO.
December 7th, 2012 #12
December 7th, 2012 #13
It is not easy to offer good critique and advice...but even harder to receive it and understand.
I value two types of critique or observation of my work...the "gut reaction" that Queenie mentioned from collectors or viewers...and at the other end of things the critial analysis of my work from a technical standpoint by my peers. Everything else is just sort of "noise" and gets in the way...I see it all the time here. It can actually be detrimental in many ways or at best just useless.
For 95% of the beginners seeking critique here, contrary to Beeston's opinion, the best advice is to "draw more and focus on fundamentals"...because that is the best advice for all of us. For people who can't figure out what that means their path in art will be short and filled with confusion.
December 7th, 2012 #14
Just something to add that I don't see here posted (yet). Just hope it helps and comes off as coherent.
[Blind] Praise is not critique. One of the worst things you can do to an artist (especially a beginner) is give them too much of such, ignoring flaws and whatnot.
Most people here already know what I'm talking about (insert popular art site here) which is why it's not said, but to elaborate for the hell of it: You'll often see people who like an artist's work go up to them give said artist a pat on the back about how good said work is (with varying levels of writing quality) that, ironically, doesn't give any indication on why it's good. While not bad in themselves (if not numerous), giving such when an artist is actively looking to improve is counterproductive, and should be replaced with actual advice. Unless the artist looking for straight up encouragement, in which case have at it. <_>
The problem is that these comments in stupidly large amounts from all over the place whether they're on purpose or by accident (even here, even by hypocritical Artsy people), and it's up to the artist's job to sift through whats the "right" kind of critique and what's the "wrong" kind. To that end it's all about how objective you can stay in an every changing environment, and how much you can improve yourself when you take advice to heart.
I hope that helps...
December 7th, 2012 #15
I only say 'Shut up and draw' or 'Go learn your fundamentals' or 'Draw more things' because it's physically impossible to reach through the screen and start slapping.I was once on the receiving end of a critique so savagely nasty, I marched straight out of class to the office and changed my major (sketchbook).
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