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I really hope this lasts through the rest of the day tomorrow. I started my submission idea, but it won't be finished till tomorrow night because I'll be busy
Blergh... I really need to learn my fundamentals
I think my posts keep getting deleted...
Here's my third attempt.
Top one is adventurer/bounty hunter kinda guy.
Next one is the Big bad guy. Doesn't do much but count the booty his crew brings in.
I forgot to write the notes on the image itself. Excuse me for that.
im so pro and maybe my drawing will not stand out but who cares its idea non the less
im 21 btw.. go me.. im an artist
Sadly, i did not get time for collors. i hate not colloring over the line art. im bad at line art so sorry for the "wierdness" of the lines. anyway, this guy has like an arm mounted plasma canon thingy whis is conected to four tanks on his back contaning different chemical contents. A tube conected to his gun transfers the content. Hope im not to late, cus this is the only decent thing i have made so far. no more from me now.
I'm posting this now, since I won't have time to finish it later today.
I apologize for the messiness and the bad proportions, I'm still really trying to improve those. I never got to do the face, but I pictured a sort of translucent face visible through the glass, maybe the glass is foggy or something. I could maybe see a bearded pirate through the glass.
Anyway, this is my first design lab, and I hope that I can do a lot better on the upcoming ones.
hi there first sumission in design lab
I hadnt time to do more stuff at home, so I'll post my pencil sketches at least. if its still open tomorrow, I may post more
about the skull thing,
I thing a skull mask beneath the bubble, would serve as a second protection and oxygen, if the glass broke or something
Last edited by kyoliver; December 14th, 2012 at 12:46 PM.
kkadz, I really like that middle one. I think the body should be a little longer but that's just my opinion.
First time joining in on a design lab, and of course it's sci-fi themed, which I never ever draw, haha. So no robotic stuff for me. (basically I was thinking Star Wars, which is..not..all that futuristic when it comes to character designs..)
The big one isn't vacuuming trash, it's supposed to be a pile of treasures.
Wait...I just realized that there is no air in space....oh well.
Last edited by shaeng; December 14th, 2012 at 04:26 PM.
took long enough to get it on here. hopefully im not too late
by the way he doe snot have a beard lol its suppose to be what ever arraignments are under his chest plate armor
My first design lab participation just a simple concept
sorry i hope not to late... busy week... no time for u-tube
I went retro Space Pirate.
Edit: Uploaded same image again,
It got ignored somehow.
Last edited by hex.Zinc; December 15th, 2012 at 07:08 AM.
Thanks for all of the entries.
I just had the thought that I might go on stream in an hour or so and stream while I go back through all of the entries (which there are a lot of!) and try to pick 10 voting options for the part 2 video.
If you miss it, it will probably save the stream video for a few days at the stream page. www.justin.tv/sinix777
hey guys i don't no if i am to late but i will post any way hope that is ok.
didn't post much, but I kept up with peoples submissions as they uploaded them. Lots of cool stuff!
Heres some advice that'll hopefully help those who are participating in the future. It's mostly stuff I've picked up from various youtube videos (most notably: Feng Zhu) so please correct me if anything is off -- I'm still very much in the learning stage myself~
Sinix, as a designer himself, can see past lackluster artwork & presentation to the underlying ideas, but you can really hurt yourself by not spending any time on it. Especially when showing your ideas to busy or non-artistic people the idea with the slicker presentation will often be the one chosen. Some things you can do:
Don't over-do it with complexity. This has two facets:
Keep the initial design simple, clean and readable. Avoid loads of tiny detail (ie: wires, antennas, etc sticking out everywhere). Big shapes are generally better. Once the main ideas are hammered out you can go back and add a layer of detail.
And secondly: try and limit submissions to 3 (or maybe 5, at most) separate designs. You can do loads of thumbnails for yourself to get ideas flowing, but submitting too many just overwhelms whoever is looking at them and they'll probably just gloss over the whole thing. Try to take your best ideas and combine them into a few strong designs.
Don't use a pure white background - instead use white (or other light colors) to highlight important elements of you design - lights, shines, edge highlights etc. Related to this, make sure your picture has good contrast. High contrast draws the eye!
Ground your objects/characters with shadows under them. This puts them into a space, even without a background, that'll give your drawings more weight.
Rectangles behind characters, lines, clean hand-writing, and good page layout make your designs look way slicker without much work. Number each design so its easy to refer to.
oh and watch the size of images. Almost everyone posted giant ass images @_@. If your image is more then about ~1200 pixels wide shrink it down.
thank you so much, im now 50 % smarter. really, thank you for helping all the newfags.
Here is my participation. I'm late I know
Here is my participation. I'm late I know
I'll try to meet the deadline next time
CTrance i really like your presentation, its cool