Concept Art vs. Illustration?
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    Concept Art vs. Illustration?

    Hey guys!

    I actually wanted to clarify a few things and was hoping that this was the right place to post!

    1) Whats the difference between Concept Art & Illustration? I've met people telling me everything from some saying that Concept Art comes under the "field of Illustration" while others have told me that they are two separate things that require different approaches if you want to specialise in either.

    2)I'm applying for the Illustration BFA Program at Academy of Art University (AAU) for the Spring 2013 intake in hopes of getting a well rounded traditional and digital art education (well mostly traditional as I've been told that its only a matter of transferring those skills to a painting software) and I hope to work in the Movie or Video Game industry in stuff like concept art, character designs, story boarding, background painting (as you can see I'm keeping a wide range of options here as I'm still not sure of what I want to do hehe). I'm getting exempted from all the Liberal Art requirements since I'm applying for their Second Degree Program. Is an Illustration degree appropriate for the industry I'm aiming for?

    3)And something a bit off topic, but what exactly is a Preproduction artist and what does he do?

    Any insight into this stuff that you guys could give me would be awesome

    Thanks!

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  2. #2
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    I got ya covered broski!



    "Good art is just the basics done really well over and over again." - Jonathan Barker

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  4. #3
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    Quote Originally Posted by rkuk View Post
    1) Whats the difference between Concept Art & Illustration? I've met people telling me everything from some saying that Concept Art comes under the "field of Illustration" while others have told me that they are two separate things that require different approaches if you want to specialise in either.
    Concept art is design for the real thing, while illustration is part of the final product. Concept art is used as a starting point for sets, backgrounds, characters, props, but might very well be invisible in the final product: leaf through those "The Art of Thingamajiggsy" to get an idea. What they have in common that both are used to sell the final product, so they both rely on good design, appeal, sex, drugs, rock 'n roll...

    Grinnikend door het leven...
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    I'm pretty sure that Academy of Art has a visual development major, which is a bit more directly related to concept art.

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    @Jonny: Thanks for the video link , it was REALLY informative It did make things a lot more clear!

    @Jester: I know exactly what you mean , I was going through the "Art of Brave" by Pixar, and I definitely saw a lot of concept art there, so basically its got more of an unfinished feel to it and its more explorative yeah?

    @Melencov: Yeah I had a look at that , It's a new major that they are introducing from Spring 2013. I really did consider it , but from the course breakdown and the major required courses it felt extremely unfinished and I felt like the Illustration major gave me a more solid grounding in traditional art, which I felt was more important.

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    Thanks for the reply guys! The video was especially helpful

    Meloncov, I had a look at their visual development major, It's a new major that they will start from Spring 2013 apparently, and It doesn't look very well developed... I think I'll stick with the Illustration major, at least my traditional art skills will be taught properly which is useful no matter what I do.

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