Sketchbook: my sketchbook
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Thread: my sketchbook

  1. #1
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    my sketchbook

    Last edited by novaillusion; November 27th, 2012 at 03:23 AM.
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    Love the concept and I love your painting techniques! The character looks like he's got some motion blur to him, which is awesome. For a critique... I'd say that you have a foreground and a background. The weeds and the character are both in the foreground and it creates almost too much of a focus change from the front to back. I would take either the character or the weeds, and put them in the midground and that might help.

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    Quote Originally Posted by Vylla View Post
    Love the concept and I love your painting techniques! The character looks like he's got some motion blur to him, which is awesome. For a critique... I'd say that you have a foreground and a background. The weeds and the character are both in the foreground and it creates almost too much of a focus change from the front to back. I would take either the character or the weeds, and put them in the midground and that might help.
    thanks. i changed the BG and do a little work with the composition.
    updated below
    Name:  sketch231112_2.jpg
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    YES that's exactly what it needed. Love it!!

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    That’s a really badass looking character you’ve got there. I really like the vertical light in his face. I have a small critique. I think it looks like he’s in-between poses, and if he were to stand that way on ice, I imagine his stretched out leg would slide from under him. If you draw a straight line from the top of the sternum, to the ground, you’ll have an idea of where his weight is being carried. If you shifted his upper body a little bit more over his bent leg, you’d have a sturdier pose.

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    Quote Originally Posted by David_a_ray View Post
    That’s a really badass looking character you’ve got there. I really like the vertical light in his face. I have a small critique. I think it looks like he’s in-between poses, and if he were to stand that way on ice, I imagine his stretched out leg would slide from under him. If you draw a straight line from the top of the sternum, to the ground, you’ll have an idea of where his weight is being carried. If you shifted his upper body a little bit more over his bent leg, you’d have a sturdier pose.
    thanks. Posing him again

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    Name:  falconhead.jpg
Views: 264
Size:  278.8 KB
    a quick sketch. let the guy above rest for a few day

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  8. #8
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    and here are some env sketches a few weeks ago.
    Name:  citi sketch.jpg
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    Name:  ending.jpg
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    some parts are made of real images.

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    update.
    rework an old design.
    Name:  thecore_pathfinderrework.jpg
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    my old ver. here
    http://fc00.deviantart.net/fs70/i/20...on-d4b2o9v.jpg

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    Cool stuff so far. How long did it take you to paint the cityscape in post #8?

    I do agree that the pose is a little awkward in your first postings for the ice character. I'm curious to see how you fix it. I guess there isn't much else to say. I'm curious to see more.

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    Quote Originally Posted by Istmin52 View Post
    Cool stuff so far. How long did it take you to paint the cityscape in post #8?

    I do agree that the pose is a little awkward in your first postings for the ice character. I'm curious to see how you fix it. I guess there isn't much else to say. I'm curious to see more.
    about the cityscape: it take about 1h-1h30m [i dont remember exactly].
    And the Char above: the first pic wasn't my original idea. i fixed the BG but it's still look...awkward. Like Vylla says "The weeds and the character are both in the foreground and it creates almost too much of a focus change from the front to back".
    So i decided to bring him further away from the camera: scale him down, paint the legs... add few things to the BG and remove the Depth of Field. (i mean paint it again :lol
    i dont save the painting progress but have some pic here, you can check them. hope you like it
    Name:  wip1.jpg
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    Wow!!! That's an awesome robot!! so epic

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    The robot pic is def better. There is still something a little off with the figure though. I tried doing a gesture of it. I think the left leg is sticking out too much or something. It shouldn't be sticking out farther than the right leg extending I think. This is just my two cents. I'm curious to know what others think about this.

    As for the city scape, did you do a rough drawing before painting it or did you just start painting it? I usually need to do a sketch of it first before painting it which is why it can take me a while.

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    yes. i see that problem too but leave it there, get back later. thanks for your idea.
    i have a rough-perspertive sketch of the city (line sketch) on the top layer, and paint below it. buildings made from brush stroke, and some details are from real images.

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    add more detail
    Name:  thecore_pathfinderrework.jpg
Views: 205
Size:  270.0 KB
    and a finished work
    Name:  thecradle.jpg
Views: 212
Size:  438.1 KB

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    quick sketch before go to work
    Name:  Professor_Jones.jpg
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    updateName:  asianstyle.jpg
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Size:  357.6 KB

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  18. #18
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    posing...

    Name:  zzz.jpg
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  19. #19
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    finish this one
    Name:  asianstylesmall.jpg
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    That first portrait was really captivating i really liked it, the mech as well really cool! id love to see some life studies though

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    dynamic color testing...Name:  dynamic sketch.jpg
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  22. #22
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    Quote Originally Posted by IsaacEs View Post
    That first portrait was really captivating i really liked it, the mech as well really cool! id love to see some life studies though
    sure

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    dynamic color testing again...
    Name:  zzzzzzsmall.jpg
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    wow your enviroment sketches and paintings are just beautiful! keep up the hard work!

    my sketchbook! Drawing like a maniac!!

    My Blog

    Destroy your weaknesses! theres nothing more to it! stop bitching grab that pencil and sketch Away!
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  25. #25
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    Quote Originally Posted by lionheartGFX View Post
    wow your enviroment sketches and paintings are just beautiful! keep up the hard work!
    thanks

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    portrait study...who know this guy
    (i know it's not look like the real one)
    Name:  sylsmall.jpg
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  27. #27
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    sketching....
    Name:  mechsketch.jpg
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  28. #28
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    You've got a lot of skill, you must have practised hard. Keep it up! No crit for now, just hoping to see more soon.

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  30. #29
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    a weird sketch ...
    Name:  SKETCH.jpg
Views: 75
Size:  279.6 KB

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  31. #30
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    arrrhhhhhhhhhhhhhhh.... dont know how to complete this
    Name:  seamech.jpg
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