Mech WIP
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Thread: Mech WIP

  1. #1
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    Mech WIP

    There's probably not much to comment on at the moment, but I thought I'd start it from the rough scribble.

    I put it in here because I tend to lose focus and not complete these things. So perhaps with a few pointers and suggestions I'll get it finished.


    Anyway, this big guy(don't have a name for it yet) is a slow moving heavy assault mech. The two primary cannons don't leave much to the imagination, it is also equipped with a secondary central mounted gun. Also other bits and pieces, probably some AA defence.

    Also this isn't for anything in particular, just personal.

    cheers.

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    Your perspective, although technically correct, is compositionally boring. What I mean is this. If you moved your horizon line lower down on the page, then the mech would appear a lot bigger and would be more impressive. Also, it looks like the image is being viewed through a quite wide angle lens, which is also awkward because of the current viewpoint. Hope this helps.

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  4. #3
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    You'll want to check the perspectives on the BFGs on the shoulders. Unless they've got a really weird elevation/declination mechanism, they're a bit misaligned.

    Amateur Artist. Professional Asshole.

    Lookit the Pretty!

    Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
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    Perspective update

    Renzowolf - Thanks for the input, funnily enough my first thought was to have the horizon level right at the base of the foot, but then I second guessed myself. Now that it's back down again I can see that it does look better. It seems to also soften the harsh wide angle perspective.

    Falchion - Yes you are right I added some proper guidelines to fix this up. cheers.

    I'll start slowly adding detail.

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    Nice.

    What are those guns firing? What sort of recoil would they have?

    ...which is only my opinion.
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    Does it have any close combat equipment? what if it gets assaulted?

    気計 - Quike
    "Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.."

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    Quote Originally Posted by Quike Garcia View Post
    Does it have any close combat equipment? what if it gets assaulted?
    Occam's Razor states that this mech will either step on its assaulters, or presumably the pilot can pop the hatch and just shoot his attackers with a pistol or rifle or throw whatever's on hand at them (Which would be hilariously awesome). Or more sensibly, the artist hasn't drawn them in yet.

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  11. #8
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    Quote Originally Posted by Falchion View Post
    Occam's Razor states that this mech will either step on its assaulters, or presumably the pilot can pop the hatch and just shoot his attackers with a pistol or rifle or throw whatever's on hand at them (Which would be hilariously awesome). Or more sensibly, the artist hasn't drawn them in yet.
    No doubt, but my question is more oriented at "Has the artist taken them into account?".

    Form should always follow function

    Last edited by Quike Garcia; November 21st, 2012 at 07:04 AM. Reason: Typo
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    Quote Originally Posted by Quike Garcia View Post
    No doubt, but my question is more oriented at "Has the artist taken them into account?".

    Form should always follow function
    Well, with our badgering, I think they'll be appearing soon enough.

    Amateur Artist. Professional Asshole.

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  13. #10
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    Quote Originally Posted by Falchion View Post
    Well, with our badgering, I think they'll be appearing soon enough.
    Suddenly badgering sounded like a dirty thing to do in Wisconsin...

    気計 - Quike
    "Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.."

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    Quote Originally Posted by Falchion View Post
    or presumably the pilot can pop the hatch and just shoot his attackers with a pistol
    six shooter revolver or slingshot perhaps bwahahahaha :D (no offense op i just loved his examples)

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    I left this alone for a week, back to it again. Also added a version for Quike Garcia


    Vermis - I'm not sure what type of guns they will be yet or even the final shape of them, may do a couple of versions.

    Quike Garcia - Close combat problem solved Actually I can integrate defenses in later down the line when I start adding more detail.

    Falchion - I like all your examples but it's more likely that the pilot will fall and break his neck. so we'll leave it to the automated enemy swatter.

    jamsession - me too

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    Dude, the fly-swatter... er, man-swatter is the best thing I've ever seen!

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  17. #14
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    Right, I've left this sit for a little too long, since I have lots of time and energy at the moment, I think it's only fair that I finish what I started 9 months ago. Ironically that was the whole point of this thread

    I've done a few more updates on it today, it was going to just have a white background originally, but I changed my mind in order to get better at doing scenes, even if basic.

    Still a long way to go before I'm happy with it.

    Any input appreciated, cheers.

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  18. #15
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    Waay improved. I thought the mech dick was funny though.

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  19. #16
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    Cor, luverly.

    I like the extra 'forehead' you stuck on. Improves the shape, IMO.

    ...which is only my opinion.
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  20. #17
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    oh ya this turned out great. Awesome work

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  21. #18
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    Where did the flyswatter go? Really nice finished piece

    気計 - Quike
    "Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.."

    The Spaniard's Sketchbook... No holds barred
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  22. #19
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    haha, it's not finished yet. I'm going to keep coming back to it until it looks like it does in my head.

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  23. #20
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    I can't believe it's been a year, anyway I've decided to finish this off last night, just some minor changes from the last updade.

    cheers.

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