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  1. #1
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    interview questions for the pros

    we are doing some interviews with the pros who contribute here on the site. they will go up on the new main page in a few days. i was thikning you all might have some questions for guys like Dan Milliganmcgillican, JP Targete, myself, edward quintero (texture artist on the matrix and mb), Andrew Jones, and some of the others....so put on yer thinking caps and let me know some questions I should ask these guys in their interviews. What are your thoughts? -J


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  3. #2
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    woah, how crazy, hey i just recently interviewed dan within the past few months, if you want to read it i can send you a copy if its cool with dan.
    As a mans power and knowledge grows so the paths he may choose lessen more and more until he can choose only and whole what he must do.
    time to follow the trend: http://www.conceptart.org/forums/sho...14#post1052814
    oh and heres a college buddy of mine:
    http://conceptart.org/forums/showthread.php?t=75358

  4. #3
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    I guess I have a couple questions, though they might be things you would ask anyway.

    1. How much time do you spend drawing/artworking everyday?

    2. Now that you're a pro, do you still set time aside for just learning, or do you learn through your work and projects?

    3. Did any of you make the decision to become an artist a bit later in life? Like in your 20s or later?

    Well, that's all I got for now, if I think of others I'll add 'em.

  5. #4
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    What do you feel you bring to your field? (ex. storyboarding, character concept, film, games,etc..)

    Thats's it, don't check your egos at the door.

    Thanks

  6. #5
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    This sort of goes along with something you said in Austin( I read it in the quotes thread) about choosing 5 artists. My question would be:

    Who are the five most influential artists to you now, why, and how have they affected your work?

    I especially want to know your five Jason, since you were the one to say it.

    -Iwasink
    -http://iwasink.com/-
    DS Illustration
    "Get reference.
    There is nothing wrong with using a photo to help you see things.
    No one complains about life drawing,
    so take a photo.
    its easy, and will improve your piece greatly."

  7. #6
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    how do i keep the ink from soaking through the pages of my sketchbook onto the unused pages?-c36

  8. #7
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    coro thats a hard one..personally I would love to know the answer specially from the pros....

  9. #8
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    who's your most respected teacher? & why.

    -Rob
    My Sketchbook
    Encouragement keeps me swimming , even in the undertow of disappointment.

  10. #9
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    what aspect of concept art/illustration would you like to improve upon (storyboarding, character design, 3d, etc)?

  11. #10
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    At what age did you really get serious about art?

  12. #11
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    Going along with the who long does something take thing. When working on a project , is there any short cuts to speeding it up.

  13. #12
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    What size paper do they work on?

    Things they did to learn the skills they have? (ex: "I did ____ and that helped me learn ____)
    I self-published a book on the fundamentals of drawing from life.

    http://www.amazon.com/Fundamentals-D...8951905&sr=8-1

  14. #13
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    To become so good takes a lot of practice and a lot of motivation. So when you're on your tenth hour of working on a piece in one day, what is it that motivates you to keep working for two more hours and get up the next day and do it all again?

  15. #14
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    how do i keep the ink from soaking through the pages of my sketchbook onto the unused pages?-c36
    even I know that one, the inks are obviously made of magic.

  16. #15
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    What did you do before, any other jobs? What became your big break into the business? What do you recommend for people trying to break in?

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