Sketchbook: Brendan's SB : updated May 16th - Page 5
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Thread: Brendan's SB : updated May 16th

  1. #121
    jetpack42's Avatar
    jetpack42 is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
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    so, looking at this color version, I kept wondering why it was so hard for me to look at the dude. seems like he should be the focus...i think. I keep looking at the back of the spear though...thats the first place i look every time i look at this (7+ times now). i think this might be why...

    http://www.mlentz.com/bwkcrit.jpg

    i wish i had noticed this earlier. here's my suggestions, if i were to go about fixing this.

    http://www.mlentz.com/bwkcrit01.jpg

    horizontal composition with the spear arm bringing things in from the right, and the dogs pointing things in from the left. though, the same could still be achieved in the vertical composition i guess, that was just my instinct. you could just move the spear more toward the front of the page. hope this helps, sorry it wasnt sooner.

    I self-published a book on the fundamentals of drawing from life.

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  2. #122
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    hey it's never too late to mention a crit and it's always important to hear about eye movement cause I can't be free of subjectivity. I see now that there's definitely a problem of eye concentration at the point where the dogs' tails meet the end of the spear. But I can't go with your horizontal composition because I'll lose the two people hiding in the tall grass.

    It might be fixable with color and value but I'll have to think on it, see if I need to shift some stuff around any.

    thanks for taking the time to dig into it, I really appreciate it!

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

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  3. #123
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    I haven't been home much to work on the paint of the Hunt, but I do plan to get back to it when I can. I'm also getting involved in a project that might keep me pretty busy; I'll post images of that when I can.

    here are two sequential art pages I did as a sample for someone:



    and here's 4 doodles


    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

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  4. #124
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    in the off-chance you've been wondering what the heck I've been doing for the last two weeks: I've started doing unit concepts for Wildfiregames' project "0 A.D." (the year Zero). Check out Wildfiregames 0 A.D. website, The game is RTS, ancient history, 3d graphics. it looks to me like it'll be a pretty awesome and it'll be freeware! Freeware, of course, means I'm being paid with work experience and exposure only, but hey! That's exactly what I need at this point.

    my quick Peltast unit design (my audition image)


    I was specifically cautioned against spending too much time on any one unit, so my goal for total MAX working time on each image is 3 hours. I'm going to try some other techniques to see if I reduce it to 2 hours.

    This is the first unit series I designed for them, Carthaginian pike; the base unit, advanced and elite versions:


    the second series, Mauritanian archers employed by the Carthaginians:


    As I said before, I was trying to do this quickly, accurately and efficiently first, perfection is pushed to the back of my mind. Even so, I want them to look as good as possible. If you have any suggestions or critiques, please hit me with them!

    thanks,

    B

    bee-dubya-keo
    neoĽkeo sketchbook
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    http://brendankeough.com/

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    hey man, good to see some of your new stuff. Always look forward to your posts. I really like the way you are handling these, 2 suggestions.

    1- With time in mind, it looks like there are some areas you could cover with a couple strokes instead of 30

    2- Watch the authenticity of the costumes. For instance, the green undershirted fellow looks like he is wearing a t-shirt....which looks kinda weird. I mean, I can't say if it is or isnt authentic, but as soon as i saw it it made me think of somebodies neighbor dressed up like a warrior...

    kudos man, hopefully this will lead to something bigger!

    argh, this is jetpack42...2nd time today...poop

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  6. #126
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    Brendan-

    Your animals in motion are top notch, like that horse, and your dogs in the hunt piece. YOu need to make this your specialty of sorts, or at least try to bring some of that sense of motion into your people drawings.

    Here's where I think it's breaking down a bit: the way you bring these to color eliminates the freshness and energy of your line-work. You need to figure out a method of painting that preserves your line-work energy. Try painting underneath the drawings like an animation cel, then once you have established base colors and tone, pop out your highlights on a layer on top of the line layer.

    The hunt piece is really nice, but much stronger as a drawing than as a color piece.

    Keep it up!

    -Sean

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  7. #127
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    thanks for looking guys, always appreciated. Good crits, too.

    Michael- I see what you mean about Mr. Greensleeves. In my defense, shirt technology hasn't changed too much in the last 2000 years, but making it looser flowing and adding some greekish pattern at the sleeve hems would help give it a better date-style.

    Sean- I know what you mean. I have always had trouble keeping the life of my drawings alive in the paints. For these images here, I scanned a pencil drawing, put transparent color over top and opaque color above that. Where I think it's falling apart is that the way I'm making that transparent layer also mutes the vibrancy of the colors. It's not a real option in the Painter free version that came with my Intuos -- you make a new layer, make the first mark with the pencil and then the layer icon turns red. After that the layer is transparent, might be what they call a gel layer. I think it's a bug in the software.

    I'm going to try something new in the next set. I have a hard time doing stuff entirely digital, so I'm going to start my gestures and composition in pencil, scan them in, then do an "ink" layer above that which will be lines only (no tones). I'll hide the pencil layer and insert an opaque color layer below the linework. I think this will keep the life of the original gesture going, give me cleaner details in the linework and brighter colors. We shall see....

    These first two units would operate in combat in a very structured fashion (if the phalanx formation of the pike falls apart they'll start tripping over their 18-foot spears and be slaughtered), so there isn't much opportunity for motion. The next set of units I'll be doing are cavalry, so they should be much more dynamic.

    thanks again!

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  8. #128
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    Here is the next unit design for Wildfiregames, the Numidian Cavalry unit employed by the Carthaginians, in Base, Advanced and Elite levels.

    Horses are a PITA to draw. I spent more time trying to figure out horsey-proportions than working on the men in each image. Hopefully, they will make more sense soon, since my next assignment is also a cavalry unit.

    As before, trying to finish each image in 3 hours or less.

    Base:


    Advanced:


    Elite:


    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

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  9. #129
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    Wow man, I havnt looked at this thread in a while and I must say, I do see improvement. I really love these colored works, and when I get my lazy ass enough time to make a new folder for you im going to! Keep it up!

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    you're gonna make a folder to save my stuff? Well, make sure you learn from my mistakes and don't repeat them!

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  11. #131
    jetpack42's Avatar
    jetpack42 is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
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    cool stuff dude. you're getting more economical, especially if you are finishing the horse and the dude in 3 hours, not just the dude. nothing but encouragement for now, keep on, bro!

    I self-published a book on the fundamentals of drawing from life.

    http://www.amazon.com/Fundamentals-D...8951905&sr=8-1

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    hey mike, thanks. These guys are really pushing that 3 hour limit, but I think they have some lousy areas so I started shooting for 4-5 on the last set of cavalry men I've done (should be posting them this week, probably before Wednesday).

    As a result, I've been looking at my methods, trying to streamline as best as possible. Sean's WIP/tutorial (Muttonhead's hideous stroller baby thing) helped a lot. I'm not doing exactly what he does, but I was able to keep things organized and I pushed a good cavalry unit image through in less than 5 hours this afternoon without feeling like I was compromising to get it done.

    When I next have some time, I need to sit down with my oil paints and do some good studies of pots and pan, or maybe a self-portrait with a pot on my head! That'd help me render all the armor Wildfire has me working on.

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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    Here's three more images for Wildfire Games: the Samnite Cavalry unit -- a pre-Roman Italian culture that was hired by the Carthaginians.

    Base


    Advanced


    Elite



    And a quick pencil concept of a foot soldier I drew this morning while watching the History Channel. They had a nifty program on for 5 hours straight examining the weapons used in medieval England. I believe it was called "the Weapons that Made Britain."


    After doing these digital renders, it was really nice to just grab some paper and a pencil. The color images are 3-5 hours long, the pencil drawing was about an hour. I'm still trying to find a method of digital painting that feels natural to me.

    As always, crits and comments are welcome and helpful!

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  14. #134
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    here's two more.

    doodled while watching History Channel again yesterday:


    drawn just now, quicky that might turn into something finished if I get a break for more personal work:


    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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  15. #135
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    Hey, nice stuff man! Great works goin on, I dunno if you mentioned before, but are you goin to the workshop? Anyways keep it up!

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    very nice stuff !

    interesting to see and read about the different chars. !

    keep on posting !

    cheers !


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  17. #137
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    Burning - thanks! I'd like to go to the SF workshop, but the lack of time and money is a slight inhibitor. If I hadn't gone to the Austin workshop in June I would find a way to go, but I'm still applying the things I learned in then.

    Hurricane - thanks, I thought I knew a good bit about ancient warriors before I started this project, but the art director/historian I work with knows tons more than me and I learn more with every new unit.

    here's todays set o' sketchies building towards another cavalry unit, the
    "QašÝn" ľ Officer of the Sacred Band elite of the Carthaginians. Right now, I dont' know much about him other than the equipment he carries.



    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  18. #138
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    gah. I had a nice little post all set and then pushing "submit message" made my computer grind to halt.

    here's an image I just did in Painter 8, playing with the ink and calligraphy tools. Inky!



    I'm going to try to start working more like this, ink-ish but with bright vibrant colors above and below the ink layers.

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  19. #139
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    Latest stuff is looking great! I'd like to see more environments surrounding the wonderful characters you are producing.

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    this is an in-prog shot of another set piece I'm doing for the New Zenith children's theatre. This one will be printed on paper to be mounted inside one of those roll-up windowshades. The play is "The Little Little Red Riding Hood Show" and this is the wolf:



    I need to finish it tonight, I'll post that version here, too. Specifically, the director siad I need to make this image "less wicked." Ah well.

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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    snarling or smiling?



    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
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  22. #142
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    great updates !!

    i love the refined technique, it got more of a controlled movemnt in the lines

    sweet


    cheers man and post post post


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    Red face thanks

    you have improved, i looked through everything you've done(in...an hour or two.) and I'd have to say you've inspired me. I'm going to start putting my sketchbook on here so I can hopefully improve as you have.
    ...so. ..thanks

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    hurricane: Thanks man! It still looks like I have too many hard-edged strokes. I usually work at 200dpi since most of my stuff never gets printed, but this one's 300dpi and 10" x 13" and my slow computer just was too laggy with the oil brushes. I should have a new one next month or so, we'll see if that helps. I have a bunch of sketch pages to post once I have time to scan them, maybe tomorrow if I'm not stuck at work too long.

    warlock: thanks, buddy, glad to help. I'll keep an eye out for your sketch thread; feel free to PM me if you have a specific question on something.

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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    updated this guy again to make changes that fit it with the play better and to look more wolfy. hopefully for the last time. I have more wildfire games stuff to get back to.


    and here's some sketchbook stuff:


    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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    thanks for checking out my sketchbook i really like these quicky 2-3 hour pieces your doing for that game...your sketchs are very loose but they work...no crits from me..keep up the great work...

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    nice stuff !!
    i enjoyed watching the sketches of the drama-wolf

    post some more stuff

    cheers !


    -----------------------------------------------------------
    BJÍRN HURRI | CONCEPT ARTIST & ILLUSTRATOR
    -----------------------------------------------------------

    MY PORTFOLIO | HURRICANES DAILY DOODLES '12
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  28. #148
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    here's two more. These are discarded wildfiregames stuff. I've been working towards the blue pencil scribble->graphite linework->digi color underneath system that Phuzion and chuckW use. We'll see if I can get it to work for me, but so far, it lets me be loose as hell with the blue and then find the important lines and structures without worrying about proportions and exploring with the graphite.




    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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    here's the latest image for wildfire games, the officer unit for the Black Band Carthaginian infantry group.



    I did this with the blue-pencil method I mentioned above; sketching in blue for looseness and energy and "inking" in graphite. Scanned in, moved the blue colors to 100% white, made the pencils on their own layer and then moved to Painter 8. In Painter, I made the pencils a gel layer and painted underneath. I put some opaques above the pencils, too.

    I liked the way the rendering turned out, but I think the composition is too busy and things get lost.

    Let me know what you guys think.

    bee-dubya-keo
    neoĽkeo sketchbook
    http://keo-art.blogspot.com/
    http://brendankeough.com/

    East meets West sketchbooks:
    Helzon - R.I.P. Redehlert Undertow Sartell BDFoster Anticonnor

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  30. #150
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    Rock on, man. Loving these last updates.

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