Art: Animation roughs/test RevelArts
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 10 of 10

Thread: Animation roughs/test RevelArts

  1. #1
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  2. #2
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    anyone?

    Reply With Quote Reply With Quote  

  3. #3
    Join Date
    Nov 2012
    Location
    Southernest Country of America
    Posts
    10
    Thanks
    1
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    I think the drawings are quite good and funny, but you need to make her weight more. I think you could make her slower and make her spend more time on the ground. Add some drawings of her after the mid-air one and some frames making contact with the ground bending her leg before she crouches. Also, I would make an exaggerated overshoot and settle when she hits the ground.

    English is not my main language but I hope I've been helpful somehow.

    Reply With Quote Reply With Quote  

  4. #4
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Balthazar Dahl View Post
    I think the drawings are quite good and funny, but you need to make her weight more. I think you could make her slower and make her spend more time on the ground. Add some drawings of her after the mid-air one and some frames making contact with the ground bending her leg before she crouches. Also, I would make an exaggerated overshoot and settle when she hits the ground.

    English is not my main language but I hope I've been helpful somehow.
    very helpful
    thank you very much,
    and your English is great.

    thanks again

    Reply With Quote Reply With Quote  

  5. #5
    Join Date
    Oct 2012
    Posts
    27
    Thanks
    3
    Thanked 14 Times in 11 Posts
    Follows
    0
    Following
    0
    Reminds me a little of Joanna Quinn, both in terms of style and content.

    --> Check out some of her work <-- Maybe she'll be inspirational for you.

    Reply With Quote Reply With Quote  

  6. The Following User Says Thank You to Melete For This Useful Post:


  7. #6
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    That was a great film all around. Thankyou.
    The piece i posted is similar in a rough raw way. She's an outstanding draftswoman. Looks like we both have a bit of Plympton as well.

    Reply With Quote Reply With Quote  

  8. #7
    Join Date
    Jun 2008
    Location
    Savannah, GA
    Posts
    3,091
    Thanks
    1,795
    Thanked 1,555 Times in 607 Posts
    Follows
    0
    Following
    0
    Needs ALOT more breakdowns.

    ...Heh. I hear that all the time about my own stuff.

    But seriously, it's hard to see what's actually happening. It's way too fast.

    At LEAST make your frames into two's instead of ones. That'll make it a little better. But it'd still needs some breakdowns on particular areas, from what I can see.

    I like the drawings, though.

    Reply With Quote Reply With Quote  

  9. #8
    Join Date
    Nov 2012
    Posts
    26
    Thanks
    5
    Thanked 7 Times in 7 Posts
    Follows
    0
    Following
    0
    Agree with Psycho. Your drawings are really good and really expressive and the concept is a funny one, but the lack of frames makes it too quick and choppy to enjoy. Take some time and work in some inbetweens and have some of those motions cushion in and out a little more.

    Last edited by HEAVEN98; November 28th, 2012 at 01:43 AM.
    Reply With Quote Reply With Quote  

  10. #9
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Psychotime View Post
    Needs ALOT more breakdowns.

    ...Heh. I hear that all the time about my own stuff.

    But seriously, it's hard to see what's actually happening. It's way too fast.

    At LEAST make your frames into two's instead of ones. That'll make it a little better. But it'd still needs some breakdowns on particular areas, from what I can see.

    I like the drawings, though.
    Thanks yes Definitely more break downs are needed. I'm no expert but from what i've read 2s are standard.
    1's are great for many faster items and other items in some cases (all due respect to R.William -were not worthy-) but not necessary for great animations. I beleive Tex avery even had some areas in 3s and some even longer foe some gags. And that 3's for slowmotion work fairly well and sometime very well.

    But i'd need to test all this to prove it to myself or anyone else really.
    thanks

    Quote Originally Posted by HEAVEN98 View Post
    Agree with Psycho. Your drawings are really good and really expressive and the concept is a funny one, but the lack of frames makes it too quick and choppy to enjoy. Take some time and work in some inbetweens and have some of those motions cushion in and out a little more.
    thanks,

    But yep It's needs more inbetweens to be sure. and slow ins and outs or maybe even more snap and over extentions, hmmm

    thanks guys

    Reply With Quote Reply With Quote  

  11. #10
    Join Date
    Sep 2006
    Location
    virginia
    Posts
    45
    Thanks
    17
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    double post

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •