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  1. #1
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    Bill618 – Digital Sculpts

    Charging Kudu – Done in ZBrush. The hair was produced in Cinema 4D as well as rendered in C4D.

    Name:  kudubw44.jpg
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    Illustration incorporating textured model.

    Name:  ChargingKudu.jpg
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    3D World image of the month

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    -----
    Dutch Warmblood, sculpted in ZBrush. I made the base mesh in Cinema 4D and did the UV map work in Modo.

    Name:  h23b690.jpg
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    Name:  h23cage.jpg
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    Last edited by bill618; October 29th, 2014 at 01:21 PM.


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  3. #2
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    Some humans sculpted in ZBrush.

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    I made the base mesh in Cinema 4D and did the UV work in Modo.

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    Name:  feet3.jpg
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    The male figure was sculpted from a modified version of the female base mesh.
    The male is still a work in progress.

    Name:  anatm2.jpg
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    Name:  anatm.jpg
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    Last edited by bill618; October 31st, 2014 at 04:33 PM.

  4. #3
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    Nicely Done !

  5. #4
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    yarin_t--Thanks.

    A few ZB heads.

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    Last edited by bill618; October 31st, 2014 at 04:36 PM.

  6. #5
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    Amazing work. That Hitchcock head is killer! I also like the two blue heads, they look like a poster from a dark sci-fi movie
    "Great job guys! I love you. You're fired."

    Sketchbook! Me vs Anatomy (and other things)

  7. #6
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    Superb quality work indeed. Very spot-on anatomy, I would just like to see more finished renders with textures.

  8. #7
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    Thanks, Januz and fireframe.

    A couple of insect models. The fly is all polly modeled. The dragonfly (skimmer) is polly modeled with some ZBrush detailing.

    Marmalade Hoverfly

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    Blue Dasher Skimmer

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    3D World gallery

    Name:  dfly3dw.jpg
Views: 6701
Size:  534.0 KB
    Last edited by bill618; November 21st, 2012 at 12:45 AM.

  9. #8
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    Ah ! Now I know who did the Kubu, amazing ! I love your animals done in Zbrush !
    * My current blog
    * Sketchbook page on CA.org coming soon...

    Have a good and creative day !

  10. #9
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    sweet, i knew that antilop i really like your animals, great work!

  11. #10
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    Nice work. I really like how you've done the fur/hair - it looks very realistic and you've really gotten the right feel into the first creature you posted. Overall the design and colors are great too! Wonderful work!

    The only thing that really pops in my eye, is your horse. The neck and head seem huge compared to the rest of the body.
    ---------------------------
    My brain just exploded!

    My Sketchbook < < <

  12. #11
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    Griffonnage and dan0891—Thanks. The Kudu was done back in 2007 as a contest entry at CGTalk (Animals in Motion). It did win first place.

    Bering—Thanks. Yeah, the horse’s head appears huge in the top image. It seems fine otherwise (second image down). I think the camera perspective in ZB is creating the issue. That said, I’ll have to check the model in C4D and will probably reduce the neck/head anyway to avoid the issue—whenever I get back to working on that model again.

    The goatee, fur down the back/neck and tail of the Kudu were down with the Hair module in Cinema4d. The short fur on the rest of the body was painted in Photoshop.


    Here’s a short fur tute on my process:

    Name:  furtute.jpg
Views: 6358
Size:  497.0 KB
    Last edited by bill618; February 20th, 2013 at 11:11 PM.

  13. The Following 2 Users Say Thank You to bill618 For This Useful Post:


  14. #12
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    dan0891--Looked at your digital sculpts. The work is fantastic!

  15. #13
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    Glorious! Wonderful work. All power to your fingertips dude!!
    We are remembered only by what we leave behind.

    http://www.kilts.co.nz/WheelerKnives.htm

  16. #14
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  17. #15
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    real nice work. horse looks great
    "I've had a perfectly wonderful evening. But this wasn't it" - Groucho Marx

  18. #16
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    Stunning work - and a very effective fur technique you have there! thanks for sharing!
    My Sketchbook
    My Sculpting thread
    Website: www.deondelange.com"
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    Blog: www.jumpsuitblog.blogspot.com"
    "Yor's world! Yor's world! He's the man!"

  19. #17
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    HackTardist--Thanks.
    Deon--Thanks, and glad you like the fur tute.

    ---
    After upgrading ZB to version 4r6 and playing around with RMesher on a Dynameshed sphere, I decided to morph the test mesh into a 'cartoon' bulldog fashioned after an old gouache and airbrushed acrylic illustration I did back in the 80s.
    It's a W.I.P., I'm still chiseling out body forms. The feet need some heavy reworking. UV work done in Modo.

    Name:  bd7x.jpg
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Size:  204.1 KB

    Here's the old illustration (I recently clipped out the dog):

    Name:  bdIllo.jpg
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Size:  469.6 KB

  20. #18
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    Amazing work!

    That's a fantastic horse as well! Most people get those so wrong. Their anatomy can be tricky. Congrats on the win with the Kudu as well!

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