Sketchbook: The Aether Technician's Sketchbook - Page 2
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Thread: The Aether Technician's Sketchbook

  1. #31
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    Trying to print some glitches - realizing how crap the printer color gamut is.
    Name:  compare.jpg
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  2. #32
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    There is certain style to your work that I really liked; like the line drawings in the beginning with pink
    highlights. I also like the rendered work that you referred to. I can not really critique on what your
    doing as I don't think I'm at that level of skill yet...but had to say that I enjoy what you are doing...

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  4. #33
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    Thanks!...but don't be afraid to give critiques even if your not a professional. You have an opinion and sometimes that's all that matters.

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  5. #34
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    a few more t shirt design thumbs
    Name:  thumbs 02 small.png
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  6. #35
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    Hey Marseilles portrait studies. Referenced from a higher quality version of this: [link]
    These are pretty challenging for me. I end up with something that looks pretty close to a face...but I can't get anything to actually capture someone's likeness. The details are more or less correct, but the overall bone structure is always wrong. Any suggestions?
    Name:  portraits.jpg
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  7. #36
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  8. #37
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  9. #38
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    nice work bro! i can totally see an improvement in your work! keep it up

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  11. #39
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    Some UI design for a friend
    Name:  TimeTrackerConceptsSmall.png
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    It's an android app that records time spent on various tasks and projects. It's basically an overly elaborate stop watch.

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  12. #40
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  13. #41
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  14. #42
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    alright so...I'd like to try making a low poly styalized character in 3d. Any sugesitions on how I should go about it? I've used blender a little bit before, and I have access to autodesk stuff. Here's a concept of the character an a rough turnaround.
    Name:  turnaround.jpg
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    Last edited by Aether Technician; November 16th, 2012 at 04:45 PM.
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  15. #43
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    I tried to make some heads in blender - the results are...not very good but better than expected. I'll probably try working on 3d characters a bit more.
    Name:  heads3d.png
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    as always, feedback and criticism is appreciated.


    *EDIT*
    Further 3d work has been moved to this tread: [link]

    Last edited by Aether Technician; November 17th, 2012 at 12:36 AM.
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  16. #44
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    another speedpaint...I think I should work on my environments for a bit. I haven't done any in a while. (unless you count these)
    Name:  wires small.jpg
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  17. #45
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  18. #46
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  21. #49
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  22. #50
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    man...faces are hard. also bears.
    Name:  Idea note_1_01-570002242.jpg
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  23. #51
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    3D objects from 2D forms...because silhouettes are easy and actual designs are hard.
    Name:  11-29-12-570002242.png
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  24. #52
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    Hey- so there's this forum on DeviantArt called DrawPLZ that has a little drawing app integrated. It a lot of fun. a lot of dumb fun. Go draw something. [link]

    Name:  darw plz.png
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  26. #54
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  30. #58
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    You are doing quite well, really like your designs. Try to pay more attention to angle, proportions, and perspective in your studies.

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  32. #59
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    thanks for the advice, Pete. I'll definitly try to do some perspective studies soon.
    Name:  Idea note_3_01748277444.jpg
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  33. #60
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    Construction is hard! I didn't know I sucked this bad at perspective...guess I need to practice.
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