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  1. #40
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    Marian Rowling Thanks and I look forward to see more from you Thanks for stopping by and thanks for giving me the feedback.

    Something doodlyish.

    Thanks all for stopping by


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  3. #41
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    nice updates! studies still coming out nice, think you could use more imagination work though. anyways keep posting!

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  5. #42
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    oh hey you added the foggy kinda BG now that env. has a sense of depth..... good going
    the face study is a little rough but its good
    cool doodle ..reminds me of alot of zombie stuff!!

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  7. #43
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    kevin_ Hey kevin! Thanks for stopping by Im going to work more at it. Thanks for the feedback and you too keep the goodies coming

    Xcarbon Thanks yeah you are right about it being abit rough and thanks for the feedback I will try to make more from imagination and even more studys and nice going on your SB


    I know I should do more from imagination but I just got caught up with this metal study from wikipedia.



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  8. #44
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    The work here is shaping up nicely, some of the environments are looking great. Keep studying, and work from imagination, too. It's vital to strike a balance between the two. No real crit from me I'm afraid, just keep going.

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  10. #45
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    Vritra Thank you for your feedback. I really gotta work more about it. But thank you I should have that with me when I draw


    Quick update, something I did yesterday but didnt upload until today.
    Thanks all for stopping by!

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  11. #46
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    small update,

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  12. #47
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    hey how have you been??
    nice metal study with the helmet it looks quite believable to me
    and nice work on the env. the one on the right reminds me of Alladin

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  14. #48
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    Xcarbon Hey! Im great, been more busy with my part time work (non art related) but it brings in some cash atleast : ) How have you been?
    Thanks, the helmet was quite fun to make and thank you, I had some orient style in mind when I did that one

    another update



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  15. #49
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    black and white, something loose and fun

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  16. #50
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    Good job on your studies, just watch out on some of your measurements on these heads:
    Ninas Sketchbook
    Red is more how the divisions should be, green is how you have it. The bottom of the chin, the bottom of the nose, the brow ridge, and the original hair line should be close to making perfect thirds.

    My Sketchbook Feel free to drop in and offer advice
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  18. #51
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    Wow, I'm really digging that last environment, I think the small touches of red really bring it to life. I think you could go for a slightly more interesting sky the next time maybe?
    The demon concept is also pretty cool you've got some great line variations going on there IMHO.

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  20. #52
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    hey hows it going?
    nice work
    what i really like about your Environments is that they look traditionally painted its quite difficult to get that look kudos to you on that

    however id suggest one thing..... your environments lack a little contrast [my personal opinion offcourse]
    you can use some adjustment layers like curves or levels to really bring in some of that contrast.
    eg :
    Name:  20121206copy.jpg
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    Hope it helps :]

    liking that creature it looks so comic/badass game kind of look ...reminds me of darksiders

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