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  1. #16
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    I am sure other people can give you better advice on how to portray the size of a character. What I would do is look at the RIFT Colossus contest winners on deviantart and see how they managed to portray the scale.

    As for his attacks- well, looking at KilJaeden Boss fights it's obvious that he is a caster. His attacks include those of a shadow priest, a warlock and a mage. If you want to portray him in action, I would suggest you pick a spellcasting tune. Like mind beams on Ner'zhul; and the like.


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  3. #17
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    Thx again, I guess some random fire or shadow speels would do. (Just checked on the Boss abilities)
    I also did check out the rift entries. Some inspiring stuff in there.

    Again some thumbs. I think I should make a decision soon.
    I should have enough thumbs to get something up that's ok for me.

  4. #18
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    Ok, I think I'll go with one of these or variations of it.
    Opinions ?

  5. #19
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    I liked the last two thumbs above from a previous post so I'm glad you've included them in your possibles for a final.

    V to me is like a character study whereas VI is more narrative based, so I guess it comes down to which of those types of image you want to create - character study or illustration.

    Good luck with your decision and the rest of the project.

  6. #20
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    Hi, long time not postet because of the server updates and me beeing lazy. ^^°
    Here's the version I'm currently running with or better, the wip.
    Let me hear what you think.
    I dont care much about narrative this time or scale.
    I checked on some WoW TCG cards and most of them is just impressive posing, especially when it comes to well known characters.
    So I decided to concentrate on the dark and evil flair of the character.

    *edit*
    ok pics dont seem to work right now, so how about linking somewhere else ?
    Kil'Jaeden Demon Lord

  7. #21
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    Some progress.
    Does the image attachement work this time ?
    *edit* doesnt look like it.

    Here's a link:
    Kil'Jaeden Demon Lord

  8. #22
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    I doubt that your amazonas bucket will release data to foreign users. Just use an image host for the time being.

  9. #23
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    1, 8, & 16 have a good feel to them.
    "Everything must serve the idea. The means used to convey the idea should be the simplest and clear. Just what is required. No extra images. To me this is a universal principle of art. Saying as much as possible with a minimum of means."
    -John Huston, Director

  10. #24
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    I see that you're not focusing on lore or scale, but the last thumb in #18 looks really cool.

  11. #25
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    Poop, yesterday, the link worked, why is it gone now ? The one in post #20 has the same link and it's still there.

    Let's try this again... *edit* it works, please stay up.
    Link:
    Kil'Jaeden Demon Lord

  12. #26
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    Looks pretty darn good in my book. The only issue is that the light on his shoulders makes it seem like the wings are further behind and not actually attached to his body. I realize that the character is supposedly easily recognized, but it looks like he is standing in front if two wing-shaped banners. Maybe just add some more membrane and bone texture to add some darker shadows to make it look more unified?

  13. #27
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    To be perfectly honest when you decided for that thumbnail I thought it's not going to work out, but I am proven wrong. I really love it.

  14. #28
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    @Eldinga:
    I plaed around wih the values of the wings and overall I think it's better now. Thx for the hint.

    @Lord Louis:
    Thanks, I'm always happy when people appreciate my work.

    New one !
    If there's no crit coming I'll go to colouring it next.
    Name:  kj5.jpg
Views: 894
Size:  440.3 KB

  15. #29
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    And the next one. I worked on the focus some more, some light in the face and stuff.

    Kil'Jaeden Demon Lord

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  17. #30
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    Looking pretty slick! I'm liking all your thumbnails as well.

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