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  1. #1
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    Question Question on style

    They way I see it, style is about exaggerating proportions and what symbols one uses. As long as you follow the rules you've set consistently and follow anatomy, you can tweak proportions and have it look okay. (With a few exceptions, like Olive Oyl limbs and superheroine swivel-chair spine syndrome.) My question is, just how far can you take these proportions before it stops being stylized and becomes bad art? What is the difference between accepted stylizing (Adventure Time, The World Ends With You, Avatar (both series)) and unacceptable stylizing (not going to name names here)?

    Edit: Sorry, I should have been a bit more specific. I mean style in character design.

    Last edited by devyni; August 8th, 2012 at 08:58 PM. Reason: See above.
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  3. #2
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    No,
    Style is your finite limitations as an artist. It is bad art when you aren't in control of your medium and what you create lacks any truthfulness or insight.

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  5. #3
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    Quote Originally Posted by devyni View Post
    They way I see it, style is about exaggerating proportions and what symbols one uses.
    Yes, as clearly seen they exaggerated proportions.



    Just saying it's a bit more complicated than what you described...

    Last edited by Arshes Nei; August 8th, 2012 at 07:33 PM.
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  7. #4
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    Quote Originally Posted by devyni View Post
    What is ... accepted stylizing ?
    This is where I got confused.

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    It becomes bad art when it stops communicating and becomes an amateurish mess.

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  10. #6
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    Quote Originally Posted by devyni View Post
    They way I see it,
    Keep learning.
    Quote Originally Posted by devyni View Post
    What is the difference between accepted stylizing (Adventure Time, The World Ends With You, Avatar (both series)) and unacceptable stylizing (not going to name names here)?
    Context.


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  12. #7
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    Sorry, I was kind of simplifying and didn't realize I was being kind of vague. I mean style in character design.

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    Quote Originally Posted by JeffX99 View Post
    This is where I got confused.
    Well, in children's cartoons, the proportions are usually far from realistic, but it's an accepted break in reality. But then there are artists whose personal styles also have unrealistic proportions, but they are unaccepted breaks. I'm basically trying to figure out the difference between the two.

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    Quote Originally Posted by dpaint View Post
    No,
    Style is your finite limitations as an artist. It is bad art when you aren't in control of your medium and what you create lacks any truthfulness or insight.
    Um... Sorry, I still don't quite understand. But I think what you mean is, try to fix and notice mistakes, but make sure that any exaggeration is done on purpose? Sorry if I'm misinterpreting you.

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    Quote Originally Posted by devyni View Post
    Um... Sorry, I still don't quite understand. But I think what you mean is, try to fix and notice mistakes, but make sure that any exaggeration is done on purpose? Sorry if I'm misinterpreting you.
    Exaggeration should be done with knowledge of how to do it correctly in the first place. If you can't do it correctly, then any exaggeration is essentially just ignorance.

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  16. #11
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    Style is a projected recurring individuality in the way an artist does things.
    Bad Art is when he does that out of lack of ability.

    For example Picasso proved that his later style of figure drawing (if you can call it that) was actually a choice because he proved to be capable of drawing in a more realistic style had he wanted to.

    Style is also influenced by the weight of the line, use of colors and so on...

    Technically there is no such thing as bad art, art is art , however nowadays art that is not commercially viable is rather useless and artists who have nothing that defines their work and sets it apart in some way typically have no style of their own.(You could arguably say that about people who only learned to draw Disney figures for example)

    Edit: I should also correct what I say in that the Artist doesn't exactly chooses the style, its something that evolves because it is imbued in the core of the Artist's being.
    I know that some people try to develop style artificially (what you call stylized) but that is often something very forced.

    Last edited by LightandDark; August 8th, 2012 at 10:07 PM.
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  17. #12
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    however nowadays art that is not commercially viable is rather useless
    I won't even address the bad art comment but do you really believe this? Commerce defines art?

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  19. #13
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    Why address any of it?


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