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if i wanted to take something like this and make it more like disney how could i do it?
how about the over all design of characters?
i attempted to look at various disney style artwork on the internet
but i dont know if its coming together
disneys work reminds me of humberto ramos's stuff, except more tame. i imagine mr ramos may have been influenced by disney's work somehow
hmmm ... maybe i should have just took some disney pictures and resketched them instead. its not like im claiming IP just that i can draw that
Making it 'more Disney like' is the least of your worries,study the fundamentals.Study actual shops..study actual people.
A smooth sea never made a skillful sailor.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so."
let me guess,
all previous problems, not even close to being resolved
should just give up on drawing and stick to studying fundamentals instead
yes i know i cant draw elipses ... or spell ... apparently ... -_-
Last edited by Neil-W2; August 11th, 2012 at 11:42 PM.
And perspective is one of the fundamentals too.
But... what is this image supposed to show? You just cropped it even more tightly and added couple red lines (and if they are supposed to be lines to vanishing points, you can clearly see that some things don't follow these lines, like the end of the counter). Work out where your horizon and vanishing points are. You work on a computer, you can increase the size of the canvas to show the vanishing points (even the third one) no matter how far apart they are.
I'm not the best artist but I'll throw in my two cents. Besides the perspective, the other thing that sticks out to me is the girl's eye closest to us is waaay too big (it currently looks like it starts at the ear and goes all the way to the bridge of the nose) and her other one looks swollen shut.
Also, what's up with the wrist things? Are they part of a sleeve or a glove? The one closest to us looks like it's so big and loose it's going to slip off her hand soon.
Check out my sketchbook! Socially acceptable opportunity to yell at a teenage girl!
That being said, the composition overall is pretty weak. What is your storypoint?
thanks tinybird, i clearly could not see the flaw in my perspective.
what i thought i might be able to do is take a scene and just zoom in on a particular part of it. but i think if you do something like that, the perspective is going to change and if that's not accommodated for its going to look weird
i felt that my characters were too static, and its like they weren't telling a proper story or something, like they were just standing their looking outwards. it was a little odd, so i tried to change it up a little bit
probably should have done like ... 50 sketches of Disney characters instead of doing something like this
sometimes it feels like im not really improving and that im just making the same mistakes over and over again. almost like im not really trying, like im just trying to suck
guess i should apologize, i must seem slow or something
I don't think very good attempt at
fixing eye level characters
I'm sorry, I'm not sure I understand the concept of storypoint or evoked emotion
Are we supposed to see the woman sympathetically and the store guy as a meanie or are we supposed to see her as a no-good thief, is the scene supposed to be dramatic, is it supposed to be funny...? And how does the viewpoint and composition convey that? Having the viewer so high kinda takes us away from any action that might be going on, as opposed to, say, being at the same level as the characters like we viewers were other customers at the shop.
I look at the characters and I don't really see anything that would make me care for them or about what's happening. Without the speech bubbles it's just two characters standing.
Overall this just feels more like random background exercise that you pasted characters over.
hmmm ... yeah ...
i suddenly feel like needing to redo this thing from scratch T_T
not certain how to convey some of these things in an image ...
give it a shot though
Last edited by Neil-W2; August 19th, 2012 at 08:24 PM.