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July 28th, 2012 #1
Studies of Light and Value on Figures...
Hey CA, I've been on here for a while and this place is soo inspirational, I wanna be a part of it. Here's a big dump of studies I've been doing from pixelovely.com for the past 5 months. I've been doing them everyday or so to really improve my knowledge of light, values, form and anatomy so I can use references less and less, but still maintain a realistic look when I work from imagination. Crit away!
messed around with this one as far as the background goes...the pose reminded me of some scene from "Layer Cake" and I wanted to create a movie esque shot or poster like thing.
Todays quick study of mainly the chest and how the light reveals its form. I tried to use less brush strokes to help me really focus on those things rather than details. I'll post more sketches tomorrow or err today...
Last edited by Geist02; July 17th, 2013 at 03:11 PM.
Hide this ad by registering as a memberJuly 31st, 2012 #2
Another Light study. Sorry for the large images still trying to figure out how to post properly...
Last edited by Geist02; July 31st, 2012 at 02:50 PM.
July 31st, 2012 #3Registered User
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- Dec 2009
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Most of the pictures I recognize are perfect copies of artsyposes.com photographs. They're good, but if you want to move away from copying reference 1:1, why not starting to learn it by doing so?
July 31st, 2012 #4
Thanks, lovecastle.org is another place that shares the same images. I like pixelovely.com more though since they have class settings. As for future posts, I'm gonna be posting a mix of studies and things from imagination to track progress.
July 31st, 2012 #5
The problem with doing too many of these photo studies is you are training your eye to make decisions like a camera which is about the worst thing you can do for your art. Work from life to see better color and value and make more interesting choices for your color.
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July 31st, 2012 #6
Thanks for the input dpaint. When you say decisions like a camera, can you give me an example of what you mean?
July 31st, 2012 #7
I think what he's getting at is that cameras simplify and distort values & hues, take away depth, flatten form, and otherwise make a lot of other distortions to real life that your own eyes would not.
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July 31st, 2012 #8
another quick study of values, lighting and the forum of the skull. It helps me understand where light would hit the most on the face knowing that a bone sticks out from this point or that and where the more flat planes are on the head. Most of all just had fun rendering this image.
July 31st, 2012 #9
August 1st, 2012 #10
Working from life you will see more color and values, so many you will have to decide which ones to use and organise into a statement; this is where you really learn to paint. So keep doing the studies but mix them up with working from real objects either indoors or outdoors to get you to the next level.
August 1st, 2012 #11
here are some more poses I did earlier today. these are from the early stages of the pixelovely.com classes and were timed ranging from 30 sec to 10 min. so no laziness here, just didn't get a chance to finish em, yet I'm glad since it pushes me each time to capture more in less amount of time. This is not a promotion, haha I'm just really glad i found it, it's really helping me learn.
August 4th, 2012 #12
Some light and value studies from the past 2 days...I'm working on a cyberpunk character I'll be posting soon once I have a better idea for a pose.
Last edited by Geist02; October 11th, 2012 at 03:16 PM.
August 5th, 2012 #13
hi, nice work.
i think it need more higlights
August 5th, 2012 #14
Thanks Danilo, you're definitely right, they do miss that icing on the cake.
August 8th, 2012 #15
A quick piece before i go to work. Definitely over rendered this one, her skin tone and values were driving me nuts. I'm still getting used to using the Intous5, the texture is pretty different to the bamboo fun, yea i know ...excuses excuses, It'll get better though. I'll post some more work later today from the days I haven't, gotta keep the ball rollin!
August 8th, 2012 #16
Some quick face studies and more light and value studies from the past 2 days.
August 8th, 2012 #17
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August 9th, 2012 #18
Thanks Jinny, appreciate the support. If the idea is that we only get to live once, it would suck for me to think, when I'm just an old wrinkly sack of balls, that I didn't achieve my goals. I'm still kicking myself in the ass for not putting more effort when I was in my teens.
That site is also awesome, some of these are from it when pixelovely went down for a day.
August 11th, 2012 #19
Couple of more quick studies light value studies from the past 2 days. I try to do these as warm up until I start working on that cyber punk character. I'm gonna post it soon since I'm really having issues with the pose.
August 16th, 2012 #20
Spent a couple of hours on this one today...was fun rendering her. The values were easier on her than the tanned model, something about those colors I couldn't grasp.
August 26th, 2012 #21
Quick 30min value study... feel like such a shit for not doing more, but I'll upload more later tonight.
August 28th, 2012 #22
Unlike the previous 30min sketch, this one was overworked and took me longer , oh well, work and get better. I also uploaded a cyber punk character that I worked on along with 1 that's been giving me issues. Any crit, especially with the double headed character, would really help. I'm definitely gonna start from scratch with him, just way too many thing about that character i dont like, the pose especially, looks kinda boring.
Last edited by Geist02; August 28th, 2012 at 10:31 AM.
August 28th, 2012 #23Registered User
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- Aug 2012
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Thanks for the input dpaint. When you say decisions like a camera
August 30th, 2012 #24
Another study before bed. Mainly wanted to study skin tones in mid darkness. The highlights were a blast, really is icing on the cake. Still struggling with the double headed dude though :/.
October 5th, 2012 #25
Quick study and more...
It's been a while since the site has been down. I've been doing some line studies in my sketchbook instead, figured I needed to brush up on that since I've been mainly painting planes. I also finished another character concept that I chose to work on instead of the one I've posted here as "trouble". Just had to drop that one to get some breathing room. I posted it in "It's finally finished", but it got moved since my work isn't qualified to be there yet . You can check it out "Here". Also did a quick study a few hours ago and started playing around with some background. I really like the pose, colors and expression, gonna try finishing it tomorrow.
Last edited by Geist02; October 11th, 2012 at 03:18 PM.
October 11th, 2012 #26
sorry for the lack of updates, just got lost in my own thoughts for a couple of days, gonna try to get back on track of posting regularly. Here's a face study for the day.
October 18th, 2012 #27
Work in progress...wanted to add some background elements to this sketchbook.
October 18th, 2012 #28
November 4th, 2012 #29
Some quick 30 sec sketches and a doodle I did just for fun, messed around with it for a bit.
November 7th, 2012 #30
You are my DAWTAH!!
Watched the Underworld Trilogy and got inspired to do this piece. I remember I was disappointed when i saw the first one in theaters, but i decided to give it another chance and really enjoyed the story. The cinematography and graphics were pretty cool too. Also here's a piece I tried posting in finally finished but it got redirected to sketchbook so i'm just adding it to this one. Hope y'all enjoy, and as always, crits are welcome!