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Thread: Crits please =)

  1. #14
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    Hmm, I see. 'Base color' would definitely be a better term to use in this case. I was just focusing on layers too much I suppose. 'Flats' was the best term I could put to it. X)

    I've started painting over the base below.

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  3. #15
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    Don't forget the sky is a light source that diffuses the sun's light, it shouldn't be dark at day time and it should tint your shadows cool. Things in the distance should fade in contrast, Become lighter and cooler at distance tints them. Your dragon has more light then your character and you've got a lot of light directionality errors scattered around (which makes the light a lot less believable, and flattens your volumes). One more tip; The lightest part of your shadow area should not be as light as the darkest part of your light area, shadow on one side, light on the other; don't mix them!

    Also, the river just distracts the eye, I recommend you take it out. Find some refs for his shirt and vest, your folds are a bit wonky. Take some time to fix your base, and then go back to polishing.

    here's a quick paint over to illustrate:
    Crits please =)
    10 minute to steer it in an other direction,

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  5. #16
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    Freiheit: Thank you for taking the time to do a pain over! Seeing it really helps me out. I've been struggling with not focusing too much on the little details as well as the lighting.

    I see what you mean about the river. I'll try removing it, and poking at what you've pointed out.

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  6. #17
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    Also just throwing this here, think about how your characters pose in 3D.
    Because every time I look at the dragon's wing to me it looks like it's open, but there's no drop shadow of it on the kid's head, and to go with how you have lit things, the wing would have kinda get "smooshed" awkwardly so that it wouldn't block the light, thus making the wing look kinda broken.
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  8. #18
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    Thanks for the pointers Tinybird. Sadly when I saw your post the other day the attachment was broken, and I couldn't see it until after I'd finished. >< I did try to add in shadows as you explained tho.

    I may revise this some time in the future when I've improved my painting skills. For now, I have spent a lot of time on it these past few weeks, and have to call it 'finished'.

    Any pointers regarding this I can take in for future works? Thoughts on things I should focus on more?

    And thank you again everyone for your help!

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  9. #19
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    id go over the values again, the foreground, middle and background values all blend toghether and his skintone need more color variation. his lips need to be redder. even if he is a male. good luck!

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