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Since I frequent this forum and its a nice idea ,I decided to make a sketchbook.
Feel free to leave comments, critical hits ,reviews or PM me.
Most of these are either studies, fun, or meaningless practice.
The Anatomy and pose of figure on the right are kind of bad , I'm aware but decided not to fix it. (neck too long, pose too stiff)
For the rest its random stuff related to my entry for the Mixamo fantasy character contest on www.polycount.com (thumbnail with the young woman leading a pony and skulls).
The Center Thumbnail and posed humanoid figures are just for fun
Last edited by LightandDark; July 21st, 2012 at 08:37 PM.
Alright, I'v began preparing the base mesh for the character I am making.
Since Blender sculpting process can be extremely frustrating so I decided to make the base mesh in Sculptris and import later for re-topology/UV in Blender + add more details using Blender's sculpt mode.
For now I didn't give her much of a character since its a base mesh but already something is kind of disturbing/annoying about her/it?, maybe its the placeholder eyes?
Fixed the Ears and Neck, should be ready for re-topology, I went a little crazy and sculpted some details I don't really need.
Hmm good start but what is your goal? coz most of the stuff in here is 3D.
"The whole point of practice is to do it until you can do it right." - dpaint