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Thread: Craig Paton Illustration

  1. #1
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    Craig Paton Illustration

    Having finally built up the confidence to post my work on ConceptArt.org without fear of horrifying humiliation, I have began my own sketchbook.

    Tired of being a less than averagely skilled artist, I have decided to dedicate most of this year to improving my work to a proper professional standard. Already I am growing frustrated with my slow and limited progress, hopefully posting work in this sketchbook will present me with the feedback and crits I need to properly set me on the right course to improvement.

    I'll post some of my recent finished work, some of my recent practice sketches and studies, and then endeavour to post some work on, at least, a weekly basis.

    Latest work on the newest post/page.
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    Last edited by Craig Paton; December 10th, 2014 at 11:06 PM.
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    This past week I've been doing daily speed paints on a canvas split into quadrants (Fang Zhu style), with a different topic or subject each day. Times for each quadrant range from 20-90 minutes.
    Last edited by Craig Paton; August 1st, 2012 at 04:46 PM.
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    Great sketchbook really diggin that last post.. tng was a great show.
    "The whole point of practice is to do it until you can do it right." - dpaint

    DA

    Sketch Book
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    Craig, your splendid sketchbook is indeed splendid.


    Would be nice to see some drawings/sketches from life also.
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    Thanks you, sirs.

    I shall get get some sketchbook scans and life drawings up here this week.
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    My first attempt at a CHOW challenge, from a few weeks back.
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    A few sketches from my weekly sketch jam group, DOJ-City Sketch Jam.
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    Quote Originally Posted by CW Saton View Post
    Having finally built up the confidence to post my work on ConceptArt.org without fear of horrifying humiliation, I have began my own sketchbook.

    Tired of being a less than averagely skilled artist, I have decided to dedicate most of this year to improving my work to a proper professional standard. Already I am growing frustrated with my slow and limited progress, hopefully posting work in this sketchbook will present me with the feedback and crits I need to properly set me on the right course to improvement.

    I'll post some of my recent finished work, some of my recent practice sketches and studies, and then endeavour to post some work on, at least, a weekly basis. (You'll be able to see more of my work on the sites in my signature.)
    I understand your sentiments in this but i hope i can give a few words of advice.

    The best way to improve is to make a lifestyle adjustment and to make a daily motion towards sticking to a routine. I know it can be discouraging looking foward into a journey from the beginning onwards, and trust me ive seen my fare share of people quit half way through.

    Just keep your head above the water, dont judge yourself to critically, and learn to not only enjoy the idea of art, but also the process of discovery.

    People who become good usually do so because they love the technical aspect of creating and the problem solving.

    Dont worry about whether things look good or if they meet the standard of beauty that you appreciate on the forum. Just do work that is true to your creative vision. And stay away from judging yourself by other people's standards.

    Focus on expanding your visual vocabulary and literacy. Think about how ideas are formed from abstract to representative. Focus on studies of not only realistic things, but also try to understand things like animation (specifically how design restrictions influence the creative process of concept art).

    Career wise, try to pin point exactly what it is you want to do with your work and put most of your time into that. A big mistake a lot of people make is confusing general fantasy illustration with concept art. Both require some similar things, but in some ways both require a lot of different things. If you are wanting to do concept art then i think its worth delving more into the process you use to make your design decisions like clothing, weapons, ornamentation, environment, ect. Try to think not so much about how you draw, but what you do with those drawings. And how they communicate ideas. Because in the end thats what it is mostly about in concept art.


    Hope to continue to see your work around here. It looks like you are pretty talented and have a lot of potential.

    KEEP IT UP!
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  14. #10
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    Good and encouraging advice Aryeh, much appreciated.

    I keep a page of motivating notes beside my work station, on it I have a quote that says 'little steps, little goals, productive everyday', which I was put in mind of while reading your advice.

    Blurring the line between what is required for concept art and what is required for general fantasy illustration is something I'm certainly guilty of, I shall take note of that in future.
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    A couple of short life drawing studies. I often create my drawings from life really small, a confidence thing, I guess.

    Some of these are a few months old. I shall have to scan in some more recent drawings.

    I try to attend life a life drawing class in Glasgow every Tuesday, but often laziness gets the better of me.
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  17. #12
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    A Warhammer 40k Space Marine character design, created as part of an art test.
    Last edited by Craig Paton; July 31st, 2012 at 08:53 AM.
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    Some fan art of characters from Neal Stephenson's Snow Crash, YT and Hiro Protagonist.
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