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Topic: Field Operations Pod
Deadline: Sunday, July 29
You are designing a component for a first person shooter style game. In the game is the base of operations for the field missions is a standalone pod that can be deployed to an area of relative safety near the action. The time period is up to you (current day-gazillion years in the future).
1. Design and draw the Field Headquarters Pod.
2. That's it... now draw!
Hi like the idea this week! heres some ideas for what im gonna do
It's been awhile since I posted but this seems like a good topic to get back into the swing of things.
Are we talking weapons pod or a drop pod? A pod to survey the tide of battle?
Got recently interested in industrial design,gonna give this a shot
Started with some rough roughs.
Great starts everyone! Keep them coming
I'll try to get more work done this afternoon but tonight I'm going away for 6 days so I think I can't finish this one. But I'll finish this one for myself anyway.
Here's my pod. It's shot out of the mothership and lands/shoots into the ground. The lower part is fortified so it can handle the impact.
The bottom has 4 flaps that will push the pod 1 or 2 meters from the ground. This way the pod can use his engines to fly away to a safer place or back home. In the sketch the engines sticks too much towards the bottom, this way it is too vulnerable for impact-damage so those have to be placed a bit more into the pod.
Good luck everyone!
EDIT: Here's another update. I was too busy to get somewhere near a final or a beter view of the pod. I'll try to finish this piece when I'm back home again
Last edited by Absorber; July 27th, 2012 at 02:27 PM.