C.O.W. #266: Front-line Assault Beast-WIPs - Page 2

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  1. #31
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    abandoned the idea with the "lonely war machine" and added a army.

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  4. #32
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    Dang you guys! I wouldn't want to meet ANY of these creatures, much less on a battlefield. I'll come back and do individual crits later when I update with a better sketch.

    The concept for this is an aquatic assault beast. I figure, sea battles would be fought on all sides, top, bottom, front and back. So the beast is armored all around with no flimsy appendages. It's a mouth brooding species. They way troops utilize it in battle is they each carry a device that emits pheromones unique to that individual beast's offspring. Believing that the soldiers are its young, the beast follows them wherever they're transported and protects them inside its mouth. If it feels they are threatened, it will defend them by charging the enemy (if appropriate) or discharging some bio-weapon. I haven't decided if electricity or concussive sonar is more feasible.

    The design is pretty flat right now. I need to really rework it, and incorporate the bio weapon.

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  6. #33
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    i'm thinking in a mounted creature

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  8. #34
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    I think this concept appeals to me most so far, so I'm going for it. Beetles that spray a black inklike substance to blind the enemy.

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  9. #35
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    30 minute warmup...not sure if it will be the final direction, just getting a feel for the mood and finding form. Nine Inch Nails is assisting in the process.

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  11. #36
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    Kept truckin, trying to refine stuff, get some dynamic lighting etc.
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  13. #37
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    Sorry these took so long. For some reason my browser wasn't displaying everyone's picture attachments in reply mode.

    Udonhead: I like the design and toxic eggs. My brain reads it as “small” but that's mainly because it's an insectoid design, so it would be nice to have something in the final image to show scale.

    Rob Powell: The head on the last silhouette looks intruiging to me.

    Edward B: Really cool design. I love how you've sketched it too, can't wait to see it rendered.

    Artezianin: Holy freaking nightmares! I'm going to dream about that thing eating my face now. T.T

    PhilipO: haha, in your first sketch I really want to give that guy a hug. He just seems kinda lost and lovable. Like he's yelling, “Hey guys? Guys? Where is everybody?”

    Flame Unquenchable: Your creature's developing nicely. I like how you moved away from all the armor plating and stuff toward chemical cover and attacks.

    Robolee: I like the third one as well. It's pretty gnarly.

    Kerah: Something funky is going on with your creature's sternum, its super flexibility would read a lot more believably if its underside lines up with the top.

    Josu: Looks like its off to a nice start.

    Scorge: Holy wow!

    Here's a more refined sketch. There's still some tweaking in its future. The head isn't quite solid yet. The tail is less for propulsion and more for zapping or pinching stuff now. I haven't quite settled on that either.

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    Last edited by Buhardilla; July 1st, 2012 at 04:15 AM.
     

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  15. #38
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    Update before bed. Coming to light.

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  17. #39
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    SkeeetChhh

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  19. #40
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    scorge 30 min sketch... how??
    Buhardilla u really thing thats he terrible?) its cool, what will be when i will want to draw somethig really terrible); may be u need some weapon to your monster because for what to attack that who cant attack u?)


    Question:if i cant to invent his skils what i must do?)


    90% i think:

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  21. #41
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    Was thinking the creature is being used like some sort of war elephant.

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  23. #42
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    so it begins
    horses are for pussies

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  25. #43
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    So much competition and inspiration
    Flame Unquenchable I love the design just refine it a little more
    Josu I love the idea you have so far can wait to see the final
    Varguy the back legs look a little off and the head a little lopsided flip the canvas and check for some more errors
    Buhardilla looks more cute then intimidating but looks can be deciving so I can wait for the final piece
    Edward B Diggin the mantis idea I recommand adding some dramatic light to make to creature more intimidating

    time to step my game up lol

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  27. #44
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    Here's mine so far, decided to just run with my initial idea and just see where I could take it. Basically trying to get the silhouette of a quadrupedal tank whilst taking inluence from coconut crabs and bombardier beetles.

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    Last edited by MacTire; July 2nd, 2012 at 07:31 AM.
     

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  29. #45
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    wow, you guys are on fire! Heres my take on the beast, haven't really decided on which direction to go with yet.



     

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  31. #46
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    wow so many great ideas... got a little sketch going. But ended up starting on new pose/design to make it more engaging. Idea behind it is a heavily armored creature that takes the front like to allow the smaller weaker humans/aliens follow behind

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    Last edited by Hive_minD; July 2nd, 2012 at 04:11 AM.
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  32. #47
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    Yes! Scorge, Varguy and Josu! Now we're fucking talking!

     

  33. #48
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    Awesome work going on here everyone! scorge: man I wish I could create something like that in 30 mins...

    Josu: I love the design and the actual illustration looks like it is going to be awesome!

    Here's my initial sketch - not thought about the enviro yet though.

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  35. #49
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    Quick pencil sketch for now! The dude is naked and headless because I ran out of room on the paper and I haven't decided what sort of uniform he'll be wearing.
    It's like a bison/rhinoceros/torosaurus hybrid thing?


     

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  37. #50
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    more work. liking this better, but I am sure many more changes are too come

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  39. #51
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    Alot of really sweet stuff goin on here!

    I always fail hard at the design aspect of creature designs, so i wanna spend more time brainstormin in this one in a hope to get somethin half original. Heres my start, few quick thumbs

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  41. #52
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    well my computer crashed and I lost 2 hours working on one so here are the other two wips and it turns out I suck at rendering and perspective lol
    need to update my visual libary

    update I decided to change the front of the mouth into a strong shovel-like chin and legs to cut the ground to move at fast speed to ram through the enemy base it can also tunnel underground and as soon it penetrates the enemy base it will attack from the inside or explode in a instant

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  42. #53
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    Awesome jobs so far guys!
    And yes scorge, NIN always helps. With everything.

    Here´s my attempt -
    Will probably stick to a heavy Berserker-typ, a bit Gorilla-like. For defense, its got thick skin and bone-plates on the side of its arms to protect allies, and a long strap hanging down from its neck to protect that weak spot. Aside from its arms, its tail has spikes on top while the downside can be used as a hammer to smash enemies.
    Its mouth only seems to be a mouth, the 'head' actually claps over to reveal a gaping hole with teeth, as well as its eyes, which are also being protected in there. Since it can only orientate by hearing, it will go into berserk-mode pretty easily - but it will open its mouth just a bit so that the eyes can see when its needed.


    Will probably depict a scene where it breaks free from its chains to rush into battle.

    The head will become smaller, the arms longer and the torso more massive.
    Thoughts?

     

  43. #54
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    good idea I dont know about the head part I was think more like a skull-like helmet for its head but I wish you luck on the concept

    warburton try mixing concept a and c

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  45. #55
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    Started rendering during lunch break - a little messy in places and plenty still to do before I'm happy with the head.

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  47. #56
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    spam.

    Last edited by Black Spot; July 3rd, 2012 at 02:08 AM.
     

  48. #57
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    quint fix the right side of the beast face a little and add some depth to the chin

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  50. #58
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    Here is what I have thus far.....

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  51. #59
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    Really cool stuff so far!! here's a rough sketch. think i'm going for the gorilla-monster-guy with smasher arms.

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  52. #60
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    Scorge - Looking good man, fireflinging badass on the way. Will there be something to indicate scale? I'm thinking you're cooking something with those dots on the ground beneath the assault beast.

    Some more sketchphase, and yes, eyes.

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